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181. CPM cloak discussion - in General Discussions [original thread]
@ IWS - you quoted me, but I'm assuming you were referring to what Paul was saying. Just wanted to make sure there wasn't a misunderstanding. @ keno - again, I'm in agreement. I recently made a dual uplink fit as I realised I didn't really nee...
- by Yan Darn - at 2014.04.09 20:51:00
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182. I know there are shotgun scouts everywhere but.... - in General Discussions [original thread]
Too resource heavy and the lol-charge I would imagine would actually hurt scouts the most out of any frame. CR however - low fittings, high alpha, range and to be quite frank better than the shotgun in CQC (outside of that first shot) against mos...
- by Yan Darn - at 2014.04.09 20:11:00
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183. CPM cloak discussion - in General Discussions [original thread]
@ keno trader - You're pretty much saying what I'm thinking regarding the cloaks usefulness. Paul Ellinas wrote: Before 1.8 nobody had a problem with SG becouse you needed real skill to get close. The main opinion was he got close enough with...
- by Yan Darn - at 2014.04.09 19:53:00
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184. Cry or Cheer after fanfest? - in General Discussions [original thread]
Well I expect they have learned a little humility after the last 12 months - I predict they will showcase everything they did last year, but add a 'no guarantees this will all make It in before next Fanfest' disclaimer.
- by Yan Darn - at 2014.04.09 17:08:00
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185. AR vs CR - in General Discussions [original thread]
My lv1 CR outperforms prof/sharpshooter 2 in AR. At all ranges. I don't want to be a negative nancy or anything, but the AR kinda sucks.
- by Yan Darn - at 2014.04.09 17:03:00
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186. DEATH TO CLOAKSTERS!!! - in General Discussions [original thread]
Denak Kalamari wrote: Okay, I'll write that down on the list of different names for cloaks and cloak users. Current list is: Quote: Cloak
Cloaker
Cloak scout
Clack
Clackers
Claoker
Cloakster
Noob
No-Skill Scrub
...
- by Yan Darn - at 2014.04.09 16:53:00
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187. CPM cloak discussion - in General Discussions [original thread]
Paul Ellinas wrote: After talking today with some scouts in my squad i learned that there is no big deference in damage between the militia and the prototype shotgun. You need 3 shots for a heavy with each one of them. The only difference is th...
- by Yan Darn - at 2014.04.09 16:45:00
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188. Passive Scanning is for Scouts - Active Scanning is for Logis - in General Discussions [original thread]
Medical Crash wrote: Django Quik wrote: Jastad wrote: NAV HIV wrote: Why ?! It's useless cause people can't hold the scanning button, jump and do a 360?! That takes so much skills doesn't it.... The problem is people want to scan a 18...
- by Yan Darn - at 2014.04.09 12:50:00
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189. Shoot scout with yes... - in General Discussions [original thread]
*unclack* No. *reclack*
- by Yan Darn - at 2014.04.08 19:29:00
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190. How would you want the other racial knives to work? - in General Discussions [original thread]
All I know is that they shouldn't all need to charge (only fits Caldari and Amarr). And one should be AV (I don't mean like the flaylock - I mean actually useful). Maybe a flux type weapon. Maybe even one that only works when shields are down.
- by Yan Darn - at 2014.04.08 19:26:00
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191. QQ - Forum OP - in General Discussions [original thread]
Lorhak Gannarsein wrote: OP IS OP IS OP NERF NOW CCP I think you'll find it is CCP that makes OP OP. The only counter to CCP is CCP. Now that is the definition of OP.
- by Yan Darn - at 2014.04.08 19:20:00
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192. Changing the Armor Plate system and more. - in General Discussions [original thread]
You get +1 I don't think I agree with everything (might be some misunderstanding), but frankly at this point - someone willing to: 1) Accept there is a massive, huge problem with the current tank meta (not necessarily the suits that can abuse it...
- by Yan Darn - at 2014.04.08 19:14:00
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193. Minmatar or Gallante Scout? - in General Discussions [original thread]
Smooth Assassin wrote: You know i don't brick tank, and its why i'm suggesting skilling into the minmatar. Of course I was emphasising that I was aware of this and I was assuming you were likely considering the min for the similar reasons...
- by Yan Darn - at 2014.04.08 19:03:00
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194. The gallante scout needs a nerf... - in General Discussions [original thread]
Eric Del Carlo wrote: For dealing with armor brick tanking, and this has been mentioned many times among the scout community that armor plates just need a more serious penalty towards scouts (whether it's a higher penalty towards efficiency...
- by Yan Darn - at 2014.04.08 18:45:00
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195. Too many modules are for low slots. - in General Discussions [original thread]
Yup. Once upon a time, Caldari (high slot) frames had the tank/gank advantage, but low slot frame had the versatility advantage (which Is partly why I went Gal scout). Because 90% of the playerbase only think in terms of gank/tank - when armour...
- by Yan Darn - at 2014.04.08 17:40:00
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196. Minmatar or Gallante Scout? - in General Discussions [original thread]
Sourdough Muffins wrote: Minmatar is a great solo suit. You can run around hacking objectives all day long and assassinate those lonely point defenders in the outer objectives with your Nova Knives. Gallente is a great Cal Scout/Medium Frame h...
- by Yan Darn - at 2014.04.08 17:16:00
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197. Passive Scanning is for Scouts - Active Scanning is for Logis - in General Discussions [original thread]
Khan Hun wrote: Correct me if I'm wrong, but this is how I see it right now: 1) The game is swarming with cloaked shotgun scouts 2) They 2-3 shot most suits before you can turn around to see them from cloaked 3) One counter is... another clo...
- by Yan Darn - at 2014.04.08 14:57:00
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198. The gallante scout needs a nerf... - in General Discussions [original thread]
Wow, some guys really hate the idea of armour plates of being rebalanced. It's most like the old RR+Heavy QQ. 'Waaah! The rail rifle is OP on heavies - nerf heavies !' Talk about lack of imagination...
- by Yan Darn - at 2014.04.08 06:43:00
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199. A year of work has gone to working on Dust 514 core mechanics - in General Discussions [original thread]
They are out of beta and releasing on time. 'CCP - we do what we must, because we can' References to other games! \o/ Seriously though, if it improves a bit more, I say they may as well go for full release sooner rather than later. They can ad...
- by Yan Darn - at 2014.04.07 17:04:00
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200. CCP: Hit-Detection, Stun-Locking and Speed Tanking - in General Discussions [original thread]
Jack McReady wrote: Auris Lionesse wrote: You go slower when you get shot? Seriously? That's some darksouls zweihander tier stupidity right there. you get small slowdows from weapons that hit you when you have no shields. Arguably a rea...
- by Yan Darn - at 2014.04.07 15:08:00
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