Pages: 1 2 3 4 5 6 7 8 9 10 [20] 30 |
381. Scout Logi - in General Discussions [original thread]
I've got a scout with std injector for ambush. I've often thought a scout squad with hives, needles as well as uplinks and REs would work well - the needle scout would be the one to hold back in the shadows while the rest engage, then would run o...
- by Yan Darn - at 2014.02.26 17:47:00
|
382. Tanks - Real Tanks to our Imaginary tanks - in General Discussions [original thread]
Thumb Green wrote: Operative 1171 Aajli wrote: In RL infantry fears tanks. In this game infantry fears tanks. I believe CCP captured the essence of that relationship perfectly. In RL tanks fear infantry as well. In this game tanks curre...
- by Yan Darn - at 2014.02.26 16:04:00
|
383. Why are Amarr suits not the best Armor tanking suits? - in General Discussions [original thread]
Martyr Saboteur wrote: Vanell Sin wrote: The thought is to make a hybrid suit. You have to fit shields/armor to be effective. If you look carefully you ll see that the amarrian suit gives you bouns to sheild recharging , and becuase of tha...
- by Yan Darn - at 2014.02.26 08:53:00
|
384. To all the people crying about remotes - in General Discussions [original thread]
DEZKA DIABLO wrote: Yan Darn wrote: Toby Flenderson wrote: REs counter two of the more unstoppable things in this game: Heavies in CQC and tanks. How does this make them a crutch? If they were a crutch, bad players would use them to impr...
- by Yan Darn - at 2014.02.26 08:37:00
|
385. Shotguns are underpowered - in General Discussions [original thread]
Eric Del Carlo wrote: People that say shotguns are fine tend to usually be those who have not dedicated much SP into shotguns or barely use them. Damage just really needs a small incremental increase. But what REALLY bothers me is how it's a ...
- by Yan Darn - at 2014.02.26 08:22:00
|
386. To all the people crying about remotes - in General Discussions [original thread]
Toby Flenderson wrote: REs counter two of the more unstoppable things in this game: Heavies in CQC and tanks. How does this make them a crutch? If they were a crutch, bad players would use them to improve their game. Count the number of RE kil...
- by Yan Darn - at 2014.02.25 23:29:00
|
387. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: mollerz wrote: Yan Darn wrote: My name is actually an anagram of a famous writer's.. Dan Ryan I think you mean Ayn Rand Yes. I had to google the other guy and now I'm never going to get that time back T_T
- by Yan Darn - at 2014.02.25 21:58:00
|
388. New Dev blog Up! - in General Discussions [original thread]
Silver lining is...well I never knew that thing was a satellite launcher. CCP are such trolls...it's almost endearing. almost....
- by Yan Darn - at 2014.02.25 19:02:00
|
389. Scout Registry / Killboard - in General Discussions [original thread]
Matticus Monk wrote: On the other hand I like the idea of keeping this somewhat underground and pointing serious scouts here to keep this thread more manageable, fun, and less prone to invasion by less than serious or troll scouts. Let any o...
- by Yan Darn - at 2014.02.25 18:08:00
|
390. Minmatar VS Gallante Scout 1.8 - in General Discussions [original thread]
Dexter307 wrote: If your not using nova knifes dont use the minmatar scout That being said I plan on running a shotgun gallente scout in 1.8 ^ Hacking bonus is good though, and not everyone likes running proto and suit bonuses have greater i...
- by Yan Darn - at 2014.02.25 01:23:00
|
391. remote explosive fix in 1.8? - in General Discussions [original thread]
DEZKA DIABLO wrote: Venerable Phage wrote: I do wonder if most of the QQ in this thread is from proto stompers, FOTM, KDR padders and tankers who sit and snipe. All get impacted by someone who is happy to trade their clone for a tank, or so...
- by Yan Darn - at 2014.02.24 23:30:00
|
392. Scout Registry / Killboard - in General Discussions [original thread]
Well - thanks for the responses, both informative and supportive. For what it's worth, I get where the negative view about the new scout reg. comes from, but it's a lot easier for me to believe that it's still mostly just guys who started 1.4/1...
- by Yan Darn - at 2014.02.24 22:52:00
|
393. Scout Registry / Killboard - in General Discussions [original thread]
I hate trying to catch up here. Just a question about the board - I've been playing since the last time my merc had her funny walk, I'm only invested in Gal scout. I get that there is/was a constructive point to the board, and im not going to pr...
- by Yan Darn - at 2014.02.24 20:46:00
|
394. Give Scouts a running drop kick - in General Discussions [original thread]
For once, I only read the title. For once, I don't care. +1
- by Yan Darn - at 2014.02.24 19:39:00
|
395. Sneaking behind enemy lines - in General Discussions [original thread]
Justice Prevails wrote: Only an idiot would send that . Love cqc but sometimes it's not necessary to find out who has the biggest HMG to win. As a random, most squads don't want you near the the same objective as them. Lots of tim...
- by Yan Darn - at 2014.02.24 19:36:00
|
396. Sneaking behind enemy lines - in General Discussions [original thread]
I'm getting the distinct impression from the forums that people don't like any kind of gameplay that doesn't involve standing in a line with logis/hives behind them, firing at each other until one side are all dead. Half expecting mail one of the...
- by Yan Darn - at 2014.02.24 18:51:00
|
397. remote explosive fix in 1.8? - in General Discussions [original thread]
Lorhak Gannarsein wrote: Yan Darn wrote: low genius wrote: this is kind of a stretch. is there anything else you can do in game while you're bleeding out? you certainly can't bring up your equipment radial, or drop an orbital, or hack an...
- by Yan Darn - at 2014.02.24 18:39:00
|
398. The new scout registry - in General Discussions [original thread]
Ghost Kaisar wrote: The one in the locker room has a list of all of the active scouts pre-1.8 I see no reason to make another. Good luck though! Some scouts didn't register for whatever reason. You'll find my posts in there, but not on th...
- by Yan Darn - at 2014.02.24 13:36:00
|
399. remote explosive fix in 1.8? - in General Discussions [original thread]
low genius wrote: this is kind of a stretch. is there anything else you can do in game while you're bleeding out? you certainly can't bring up your equipment radial, or drop an orbital, or hack an objective. you can't call in a vehicle, or rec...
- by Yan Darn - at 2014.02.24 08:44:00
|
400. remote explosive fix in 1.8? - in General Discussions [original thread]
HiddenBrother wrote: Besides, everytime it does happen; reminds me of the Predator when he gets the last laugh on Arnold. ^ which is why it should never be removed. I've only been killed twice from bleed out detonations recently, both ti...
- by Yan Darn - at 2014.02.24 07:18:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 [20] 30 |
First page | Previous page | Next page | Last page |