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101. Cloaking in EVE Online, dust should be more like this!! - in General Discussions [original thread]
Izlare Lenix wrote: It takes around 1.5 secs to become fully visible after decloaking. That's how long the firing delay should be. I think this is the issue at hand. Everyone seems to forget - pressing R1 has a little animation where press ...
- by Yan Darn - at 2014.04.25 17:04:00
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102. Balancing Scout + A small Possible Buff to Assault - in General Discussions [original thread]
Garrett Blacknova wrote: I've been running around in an Assault suit without any scanning skills on one of my alts lately. At more than 40m, I've seen a human shape standing in a corner near an objective, turned to verify and had my crosshairs...
- by Yan Darn - at 2014.04.25 16:44:00
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103. suits should be more efficient with certain modules - in General Discussions [original thread]
Not had chance to look at this in detail, but +1 for something more creative than suggesting isolated nerfs/buffs.
- by Yan Darn - at 2014.04.25 10:07:00
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104. scout friends - in General Discussions [original thread]
COVERT SUBTERFUGE wrote: Teamwork doesn't require close proximity. I run quickly to the next objective and set up the uplinks for example...or I run ahead and survey an objective with my passives. ^ There are times when its worth sticking ...
- by Yan Darn - at 2014.04.24 10:06:00
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105. This Scout says: Cloaks. Must. Die. - in General Discussions [original thread]
Alabastor 'TheBlaster' Alcar wrote: Matticus Monk wrote: 21yrOld Knight wrote: Alabastor 'TheBlaster' Alcar wrote: STFU WITH ALL THIS QQ CHANGE HOW THIS WORKS CAUSE I DONT LIKE IT AND IT KILLS ME BULLCRAP PLAY THE GAME HOW CCP MADE IT ...
- by Yan Darn - at 2014.04.24 07:53:00
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106. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: I stand by what I said earlier for this argument. Pick one: Keep Cloak skills on the scout and watch as the cloak gets horribly nerfed Dump cloak skills, and focus on skills that have more to do with eWAR and the likes ...
- by Yan Darn - at 2014.04.24 00:43:00
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107. This Scout says: Cloaks. Must. Die. - in General Discussions [original thread]
Maken Tosch wrote: There is always one of you in the crowd, isn't there? Further proof that it's impossible to please everyone. I assume this was aimed at me and not 'I MUST SAY EVERYTHING IN CAPS' guy - lulz. No seriously though, I've edit...
- by Yan Darn - at 2014.04.23 23:54:00
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108. This Scout says: Cloaks. Must. Die. - in General Discussions [original thread]
One Eyed King wrote: I kind of understand where you are coming from, but I think fear is a poor motivation for doing this. If this game is going to survive long term, we can't make concessions based on CCPs history of overly nerfing things tha...
- by Yan Darn - at 2014.04.23 22:09:00
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109. This Scout says: Cloaks. Must. Die. - in General Discussions [original thread]
Awry Barux wrote: Yan Darn wrote: Nocturnal Soul wrote: No one is forcing you to use it I'm pretty sure you can find something else to use with that 300 CPU and 80-90 PG. I don't think I was clear about this. Look at our role bonus. ...
- by Yan Darn - at 2014.04.23 21:57:00
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110. This Scout says: Cloaks. Must. Die. - in General Discussions [original thread]
Nocturnal Soul wrote: No one is forcing you to use it I'm pretty sure you can find something else to use with that 300 CPU and 80-90 PG. I don't think I was clear about this. Look at our role bonus. Look at every other role bonus. Im sugg...
- by Yan Darn - at 2014.04.23 18:59:00
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111. Scout Registry / Killboard - in General Discussions [original thread]
So, to go slightly OT (considering I too am in Django's predicament right now) I finally had a mental breakdown and posted that thread I kinda threatened to a while back. Please don't hate me...
- by Yan Darn - at 2014.04.23 18:47:00
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112. This Scout says: Cloaks. Must. Die. - in General Discussions [original thread]
TL;DR: I'm a scout who wants cloaks removed - mainly because I don't trust you QQers or CCPs...'interesting' take on balancing. Disclaimer: been playing since before 1.3 at least - only ever specced Gal scout. I believe once upon a time CCP remov...
- by Yan Darn - at 2014.04.23 18:41:00
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113. Scouts + Cloaks and all the other bounses = Assualts buffed %300 - in General Discussions [original thread]
Kristoff Atruin wrote: Yan Darn wrote: Kristoff Atruin wrote: I like the idea of cloak going in the light weapon slot and the extra equipment slot being removed. Scouts are stepping pretty heavily on the feet of logistics suits atm. They ...
- by Yan Darn - at 2014.04.23 18:37:00
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114. Scouts + Cloaks and all the other bounses = Assualts buffed %300 - in General Discussions [original thread]
pegasis prime wrote: Arkena Wyrnspire wrote: Selinate deux wrote: (REMOVE MAIN WEAPON FROM SCOUTS AND ONLY ALLOW SIDE ARMS) Here we go again... Ikr it's like their flogging the skelliton of the long long dead horse. You need to t...
- by Yan Darn - at 2014.04.23 17:27:00
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115. Scouts + Cloaks and all the other bounses = Assualts buffed %300 - in General Discussions [original thread]
Kristoff Atruin wrote: I like the idea of cloak going in the light weapon slot and the extra equipment slot being removed. Scouts are stepping pretty heavily on the feet of logistics suits atm. They make an ideal medic. You can run fast enough ...
- by Yan Darn - at 2014.04.23 17:16:00
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116. Perma-Cloak everyone. - in General Discussions [original thread]
LT SHANKS wrote: Sounds great! While we're at, all frames should be replaced with the Gal Heavy, but with the speed of a MinScout, the 4 equipment slots of a Logi, the precision of a Cal Scout, and a proto large blaster turret as a main weapon...
- by Yan Darn - at 2014.04.23 17:09:00
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117. Scouts + Cloaks and all the other bounses = Assualts buffed %300 - in General Discussions [original thread]
Jotun Izalaru wrote: Just get rid of the cloak profile dampening and remove the scout bonus to cloak fits (and give them a real bonus instead). Then it doesn't even matter if they fix the shoot while cloaking exploit. If you want to nerf scout...
- by Yan Darn - at 2014.04.23 16:54:00
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118. Perma-Cloak everyone. - in General Discussions [original thread]
Ikr! Cloaking devices that make people more difficult to spot - CCP and crazy their logic Your logic and approach to this subject is awesome too btw. I'll just skip ahead and say - Remove cloaks or at least make them so they provide little ...
- by Yan Darn - at 2014.04.23 16:28:00
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119. Shouldn't being shot disrupt the Cloak Field? - in General Discussions [original thread]
Reiki Jubo wrote: I mean, changing to weapons disrupts it right? I like what the cloak brings to the table but it needs a few more balancing mechanics. The proto cloak should be 60 sec, it needs a longer delay from cloak to weapon and a very d...
- by Yan Darn - at 2014.04.23 16:21:00
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120. 20,000,000 SP and still.. - in General Discussions [original thread]
Awry Barux wrote: 20 mil- would have left my suit at ADV but you really don't see much benefit from scout bonuses without Scout V. I had no proto suits prior to 1.8, but now I gotta have that cloak fitting reduction. Even before 1.8 it was ...
- by Yan Darn - at 2014.04.23 14:25:00
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