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3061. Sticky:Aiming and control system in general - in General Discussions [original thread]
Garrett Blacknova wrote: Rei Shepard wrote: Quote: Speed cap is a necessity for the control schemes to be at least moderately balanced. Then they failed to deliver that part as i can still do a 360 in an instant, i just dont have any c...
- by Vrain Matari - at 2013.05.11 20:32:00
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3062. Yes or No. A question for experienced players. - in General Discussions [original thread]
howard sanchez wrote: Buster Friently wrote: Tony Calif wrote: Just an honest question, yes or no will be fine. If you had to start at 500k SP and play vs full proto squads of CRONOS, IMPs, PFBHz, RofL, EoN etc, would you bother, even on...
- by Vrain Matari - at 2013.05.11 01:23:00
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3063. Sticky:Aiming and control system in general - in General Discussions [original thread]
CCP Cmdr Wang wrote: Posting the following info on upcoming changes to aiming and control system on behalf of CCP Wolfman since he's knee deep in making these changes. He will also be answer questions and discussing this topic in this thread as...
- by Vrain Matari - at 2013.05.10 15:23:00
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3064. Life coming back to dust - in General Discussions [original thread]
NIIKIA wrote: The devs are actually working hard to fix what they broke I can't help but respect that. Check out the latest hot fix. Yes. Our devs do indeed rock. Massive build update being tweaked and adjusted already. And let's not forget t...
- by Vrain Matari - at 2013.05.10 12:56:00
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3065. Yes or No. A question for experienced players. - in General Discussions [original thread]
Bring it. Tbh, i usually make a new alt every couple of months just to see how things are in pub matches. What i'm typically focussing on with these alts is this: Using a basic assault/AR/nanohive build at what rate do I accumulate sp in skirmish...
- by Vrain Matari - at 2013.05.09 19:52:00
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3066. Do things look kind of...cartoony? - in General Discussions [original thread]
Andrea Auroras wrote: KAGEHOSHI Horned Wolf wrote: Everything looks great to me aside from some anti aliasing issues with gunfire lines. I like the graphical improvements. What definition tvs are you guys using? do you guys use as HDMI cabl...
- by Vrain Matari - at 2013.05.09 15:34:00
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3067. A Precedent for the CPM Moving Forward - in General Discussions [original thread]
Raz Sidona wrote: Soozu wrote: General Tiberius1 wrote: Soozu wrote: Please be advised that the numbers are in and shotgun range was also ninja nerfed. Coupled with the known aiming issues that going proto appears to have made even wor...
- by Vrain Matari - at 2013.05.09 02:24:00
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3068. CCP: Welcome to the Real World! - in General Discussions [original thread]
Omnipotent Zitro wrote: Everybody has this phrase: Welcome to New Eden! TBH it's such a stupid phrase! But CCP is so deserving of this new phrase. Welcome to the Real World! Your game had so much promise. Guess what? You killed your own gam...
- by Vrain Matari - at 2013.05.08 18:33:00
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3069. Bring old aiming back - in General Discussions [original thread]
Parson Atreides wrote: Vrain Matari wrote: I'd really like to see CCP getting new player feedback on this. We vets are accustomed to the old aiming dynamics and are biased. The entire motivation for the new system is that the game feel natu...
- by Vrain Matari - at 2013.05.08 18:27:00
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3070. Changing Dropsuits at Supply Depots Consumes Suit - COULD NOT REPRODUCE - in Technical Support/Bugs [original thread]
I tried this yesterday and paid close attention to my inventories before and after the suit swap. Could not reproduce.
- by Vrain Matari - at 2013.05.08 15:47:00
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3071. CCP your view on "balance" - in General Discussions [original thread]
Mavado V Noriega wrote: how can we give feedback when alot of tankers dropped tanks and same with heavies? ppl bringing in tanks in PC will die alot, dont think u will see much tank play or heavy play in action tbh You mak be right, dunno. I...
- by Vrain Matari - at 2013.05.08 14:31:00
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3072. A Precedent for the CPM Moving Forward - in General Discussions [original thread]
Kain Spero wrote: Moving forward I would like to make a personal belief I have extremely clear. This hasn't been the case, but I want to kill off in the crib the concept of having the CPM being involved in specific balance issues where the comm...
- by Vrain Matari - at 2013.05.08 14:24:00
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3073. bring back the old shotgun sound! - in General Discussions [original thread]
With headphones on, I love the new shotty sound.
- by Vrain Matari - at 2013.05.08 14:02:00
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3074. CCP your view on "balance" - in General Discussions [original thread]
Mavado V Noriega wrote: Mobius Wyvern wrote: Mavado V Noriega wrote: Tony Calif wrote: It didn't change, it's just broken at the moment. You'll get your 25% pg... Just not yet. This is day 2-3 after the update? Sorry, but it just came ...
- by Vrain Matari - at 2013.05.08 13:42:00
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3075. Bring old aiming back - in General Discussions [original thread]
I'd really like to see CCP getting new player feedback on this. We vets ar accustomed to the old aiming dynamics and biased. The entire motivation for the new system is that the game feel natural and enjoyable to new visitors to DUST. Anybody he...
- by Vrain Matari - at 2013.05.08 13:00:00
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3076. Bring old aiming back - in General Discussions [original thread]
DS3. I'm finding Uprising a lot easier to adapt to that Chromosome was. Things are starting to feel natural already as muscle memory re-trains itself. I believe the source of the outcry over aiming in uprising is primarily because people aren't ...
- by Vrain Matari - at 2013.05.08 03:50:00
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3077. Somebody be sure to post in this thread when this game passes 5K players - in General Discussions [original thread]
Protoman Is God wrote: It's a landmark I feel we all should celebrate considering this game has been out for over a year now. BTW somebody go check RFoM, SOCOM Confrontation, Socom 4, and MAG to see if they have similar players counts. We m...
- by Vrain Matari - at 2013.05.07 17:51:00
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3078. [bug] terrain/object interaction causes much more stuck behavior than Chromosome - in Technical Support/Bugs [original thread]
Baal Omniscient wrote: mollerz wrote: The issue is that it isn't necessarily one place. it is any object. It is too wide spread of an issue to just say hey- i get stuck here and point. Boxes, railings, walls, null canons, you name it! I'd h...
- by Vrain Matari - at 2013.05.07 12:00:00
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3079. Makes Me Motion Sick and Nauseous Now - in General Discussions [original thread]
SUGAR-BOO-BOO wrote: Seriously. Not kidding for once. I'm not sure if it is the more vibrant colors and upgraded visuals or if something is wonky and different with the X/Y movement now, but after a couple of sessions with the (greatly) new an...
- by Vrain Matari - at 2013.05.06 23:10:00
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3080. Chris Hadfield's Spacecast and Uprising at the same time..... - in General Discussions [original thread]
Gotta send a shout out to one of Canda's real space pilots, Chris Hadfield( http://en.wikipedia.org/wiki/Chris_Hadfield ). In a moment of sweetest synchronicty, Uprising went live at exactly the same moment Chris was performing a song he co-wro...
- by Vrain Matari - at 2013.05.06 16:49:00
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