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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
NAV HIV
The Generals EoN.
200
|
Posted - 2013.05.08 14:16:00 -
[31] - Quote
Mavado V Noriega wrote:Zlocha wrote:Mavado u are plainly wrong. The balance atm is much more better then it was in chromosome. I d only roll back the dmg to HMGs and thats it.
There is so much more variety now in every single match than i was seeing in dozen matche prior uprising. If your wpn of choice got the nerf so did lot of others. Dont be a sissy, HTFU and adapt.
The balance changes that are happening in EVE are much more in favor to the newbies and that can only be a good thing. Same is for DUST. you're an idiot (dont feel like typing out a long response again on diff weapon and vehicle feedback)
+1
Balance is much better? In which sense?
All i see is Proto Heavies running assault rifles and i dont blame them either.
Rather than focusing on grass and berry fields, a fix on spawning system would be much appreciated. |
Mavado V Noriega
SyNergy Gaming EoN.
3058
|
Posted - 2013.05.08 14:18:00 -
[32] - Quote
Garrett Blacknova wrote: Which is the most up-to-date information? IRC last night, or the forums today?
Hmmm.... tough call...
CCP Blam! wrote:Hi all. I've been reading through and we appreciate your feedback.
You're right about the vehicle engineering skill. For the other posters, I'm assuming you mean the vehicle core upgrades skill?
The reason for lowering the overall bonus was to allow us to create a more varied difference in between our different vehicle roles within the same class. This will become more apparent in the future when we release even more roles with different slot layouts. We also want to make sure that new players have a fighting chance against more skill point rich players who can enjoy the benefit of compounding premium module bonuses in the same fitting. We'll be keeping a close eye on how this nets out in vehicle combat, and ensure that we still afford you the ability to create interesting and unique fits to compliment your combat experience.
Best regards, - CCP Blam!
Vehicle core upgrades is the PG upgrade skill which got nerfed to 1% Engineering wording is wrong AND doesnt work CCP Blam said this last night Lrn2Read
ALL vehicles before were already starved for PG and now they do this ppl thought we were gettin the usual 5% per lvl bonus PLUS the 1% per lvl bonus but thats not the case the 5% engineering skill atm is worded wrongly its not gonna up ur PG |
NAV HIV
The Generals EoN.
202
|
Posted - 2013.05.08 14:19:00 -
[33] - Quote
UK-Shots wrote:game is balanced/ aiming is messed up...you shouldnt be struggling to shoot people
before this patch it was about who had the best gear. now its about who can actually hit the guy 5 foot infront of you
Agreed. Having a hard time adjusting the controller. Either the gun is moving too fast or the player is moving too slow. |
Zlocha
Tronhadar Free Guard Minmatar Republic
16
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Posted - 2013.05.08 14:26:00 -
[34] - Quote
Mavado V Noriega wrote:Zlocha wrote:Mavado u are plainly wrong. The balance atm is much more better then it was in chromosome. I d only roll back the dmg to HMGs and thats it.
There is so much more variety now in every single match than i was seeing in dozen matche prior uprising. If your wpn of choice got the nerf so did lot of others. Dont be a sissy, HTFU and adapt.
The balance changes that are happening in EVE are much more in favor to the newbies and that can only be a good thing. Same is for DUST. you're an idiot (dont feel like typing out a long response again on diff weapon and vehicle feedback)
You are just a crybaby. U are obvoiusly not material for New Eden. COD -----> Balance and changes will ALWAYS happen in CCP games. Sometimes u ll find your ship/wpn/suit/vehicle better or worse. Learn to adapt or dont bother playing DUST
|
Vrain Matari
ZionTCD Unclaimed.
506
|
Posted - 2013.05.08 14:31:00 -
[35] - Quote
Mavado V Noriega wrote: how can we give feedback when alot of tankers dropped tanks and same with heavies? ppl bringing in tanks in PC will die alot, dont think u will see much tank play or heavy play in action tbh
You mak be right, dunno. I'm thinking that more than a few peeps in the big corps fully committed their sp to tanks or heavy. I guess we'll find out on the 15th or thereabouts. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2841
|
Posted - 2013.05.08 14:33:00 -
[36] - Quote
Mavado V Noriega wrote:3. PvE
This change alone would drastically increase player retention. |
Aythadis Smith
The Generals EoN.
11
|
Posted - 2013.05.08 14:47:00 -
[37] - Quote
I regret tanking this build. Compounded with the KBM being all jacked up, honestly, I might be among the others passive XP farming. |
S0LlD SNAKE
PLAYSTATION4
34
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Posted - 2013.05.08 14:50:00 -
[38] - Quote
Adapt or Die |
Aythadis Smith
The Generals EoN.
11
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Posted - 2013.05.08 14:56:00 -
[39] - Quote
^ real talk bro, can you say anything else? Seriously, all I see is you typing that same crap. Honestly, stuffs broke. Sorry we took the time from our day to make sure this game has some originality and some balance. My bad |
Beld Errmon
Internal Error. Negative-Feedback
604
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Posted - 2013.05.08 14:58:00 -
[40] - Quote
S0LlD SNAKE wrote:Adapt or Die
hes probably one of those scrubs that are doing well now that the game is just spray and pray, or fortunate not to have contracted ret-arded control syndrome. |
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NAV HIV
The Generals EoN.
203
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Posted - 2013.05.08 15:02:00 -
[41] - Quote
Zlocha wrote:Mavado V Noriega wrote:Zlocha wrote:Mavado u are plainly wrong. The balance atm is much more better then it was in chromosome. I d only roll back the dmg to HMGs and thats it.
There is so much more variety now in every single match than i was seeing in dozen matche prior uprising. If your wpn of choice got the nerf so did lot of others. Dont be a sissy, HTFU and adapt.
The balance changes that are happening in EVE are much more in favor to the newbies and that can only be a good thing. Same is for DUST. you're an idiot (dont feel like typing out a long response again on diff weapon and vehicle feedback) You are just a crybaby. U are obvoiusly not material for New Eden. COD -----> Balance and changes will ALWAYS happen in CCP games. Sometimes u ll find your ship/wpn/suit/vehicle better or worse. Learn to adapt or dont bother playing DUST
Well you can come here and act all DUST VET, but your word prove otherwise. Balance and Nerf is not the same thing. I ran tanks, Heavies and Assault. Tested all three of those types to their max potential. All i can say is that, balance was necessary not nerf.
Learn to adapt? I'm sure most of the players here would still be able to kill new berries and wanna be Dust vets as easily with the one gun that works: the side arm |
NAV HIV
The Generals EoN.
203
|
Posted - 2013.05.08 15:04:00 -
[42] - Quote
Beld Errmon wrote:S0LlD SNAKE wrote:Adapt or Die hes probably one of those scrubs that are doing well now that the game is just spray and pray, or fortunate not to have contracted ret-arded control syndrome. +1 |
Sentient Archon
Red Star. EoN.
1215
|
Posted - 2013.05.08 15:06:00 -
[43] - Quote
Zlocha wrote:Mavado V Noriega wrote:Zlocha wrote:Mavado u are plainly wrong. The balance atm is much more better then it was in chromosome. I d only roll back the dmg to HMGs and thats it.
There is so much more variety now in every single match than i was seeing in dozen matche prior uprising. If your wpn of choice got the nerf so did lot of others. Dont be a sissy, HTFU and adapt.
The balance changes that are happening in EVE are much more in favor to the newbies and that can only be a good thing. Same is for DUST. you're an idiot (dont feel like typing out a long response again on diff weapon and vehicle feedback) You are just a crybaby. U are obvoiusly not material for New Eden. COD -----> Balance and changes will ALWAYS happen in CCP games. Sometimes u ll find your ship/wpn/suit/vehicle better or worse. Learn to adapt or dont bother playing DUST
Don't worry about us adapting. We have always adapted and we will make sure to **** on your sorry face and teabag your sorry ass!
Rather than being a forum champ why don't you post with your main show that we can show you our way of "adapting"!
#trollhard514 |
Aythadis Smith
The Generals EoN.
11
|
Posted - 2013.05.08 15:12:00 -
[44] - Quote
Sentient Archon wrote:Zlocha wrote:Mavado V Noriega wrote:Zlocha wrote:Mavado u are plainly wrong. The balance atm is much more better then it was in chromosome. I d only roll back the dmg to HMGs and thats it.
There is so much more variety now in every single match than i was seeing in dozen matche prior uprising. If your wpn of choice got the nerf so did lot of others. Dont be a sissy, HTFU and adapt.
The balance changes that are happening in EVE are much more in favor to the newbies and that can only be a good thing. Same is for DUST. you're an idiot (dont feel like typing out a long response again on diff weapon and vehicle feedback) You are just a crybaby. U are obvoiusly not material for New Eden. COD -----> Balance and changes will ALWAYS happen in CCP games. Sometimes u ll find your ship/wpn/suit/vehicle better or worse. Learn to adapt or dont bother playing DUST Don't worry about us adapting. We have always adapted and we will make sure to **** on your sorry face and teabag your sorry ass! Rather than being a forum champ why don't you post with your main show that we can show you our way of "adapting"! #trollhard514 Promise to capture this. |
ReGnUM Public Relations
Imperfects Public Relations
201
|
Posted - 2013.05.08 15:35:00 -
[45] - Quote
I have actually never seen a Red Star member go positive. |
Sentient Archon
Red Star. EoN.
1216
|
Posted - 2013.05.08 15:53:00 -
[46] - Quote
ReGnUM Public Relations wrote:I have actually never seen a Red Star member go positive.
This coming from the dude that has always died at my hands in every build he has played and yet has to kill me |
NAV HIV
The Generals EoN.
203
|
Posted - 2013.05.08 15:54:00 -
[47] - Quote
ReGnUM Public Relations wrote:I have actually never seen a Red Star member go positive.
interesting... |
RydogV
Shadow Company HQ
119
|
Posted - 2013.05.08 16:07:00 -
[48] - Quote
I agree with most of the OP ideas. While I am not sure about incentive adjustments for FW until we have had the opportunity to test the mechanic more we cannot really do that until there are more battles available. So more battles is definitely a must. Then they can determine if it appealing to teams (it should be, but I know there is a bunch of EVE-side stuff that factors in).
As stated this should draw most vets out of Instant Battle spaces for the most part. But that too can be evaluated down the road a bit. It will also take some time for randoms to realize they probably don't want to venture into FW as it could be brutal. We spawned into one FW match yesterday (the only one we managed to get) with about 9 players. The other side was all randoms. It was not pretty for them. CCP might want to consider limiting FW to Squads only, if that is possible. Meaning single players cannot join alone. Keeps them "safe" and also provides incentive to party up or join a Corp.
That being said, I think it is hard to gauge balance this soon after the update. Lots of players are running around Instant Battles in gear that they probably will not be using in such matches too often, but want to give fittings a proper test. I suspect it will pretty much be that way for a least a few weeks after the "official release" next week. I stress patience to all players new and old. This game has always been billed at a marathon and not a sprint. |
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GM Murasaki
Game Masters C C P Alliance
19
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Posted - 2013.05.08 21:43:00 -
[49] - Quote
Hello,
This thread has been moved onto Feedback/Request where it bekongs.
Thanks,
GM Murasaki
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BILLY SLIPPYFISTS
Red Star. EoN.
2
|
Posted - 2013.05.08 21:49:00 -
[50] - Quote
ReGnUM Public Relations wrote:I have actually never seen a Red Star member go positive.
Damn then my 4.0 KDR should be some sort of CCP mistake, better email them immediately XD |
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Necrodermis
GunFall Mobilization Covert Intervention
490
|
Posted - 2013.05.08 22:03:00 -
[51] - Quote
i think the game needs to be in favor of blueberries and randoms. because you know what? the game will not survive with a thousand players that actually put up with it. maybe if the gun play was better it might, but it isn't. i love joining matches that are empty and the enemy has already taken all the points because there was no one to oppose them and they have tanks pointing at the spawn zones. totally makes the game worth playing.
not to mention it's easier to melee now than it is to shoot when you are a meter away and both players are bunny hopping around because moving on the terrain is a death sentence.
i wish i could be at the meeting with CCP shanghai and CCP iceland to see what they are saying to each other as their free to play game only gathered a very small fraction of the players they wanted with their major update. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1480
|
Posted - 2013.05.08 22:07:00 -
[52] - Quote
CCP don't test stuff. Remember when the new sounds were added? Half the sound was gone, HMG's made no sound, shotguns would shoot 4 times and you hear it once.
Now this most recent "patch"(?). All I've heard any dev mentioned is they checked the DATA. So they're balancing games, based on numbers on a sheet, which is based on pub games.
I can't say the amount of times people mentioned to CCP and to forum goers, to NOT balance the game based on pub games. It's a huge mistake. The people playing the game right now, and have been playing since last year, are the hardcore DUST fans, and we're the ones who most likely are engaged in regular competitive games.
Not the noob that got stomped in a pub game cuz he wearing militia gear
I don't even drive tanks, but hearing about them made me really disappointed. The heavy HMG nerf was just lulz. Me and a few other heavies warned CCP about exactly what they did...and they still went and nerf based on numbers...smh.
CCP does not listen to the CORE community. I understand it's their game and they're the devs, but they're coming across like they ignored all the feedback in the past and just went with "data".
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