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141. Feedback: Amarr Commandos v2.0 - in General Discussions [original thread]
Bump. This is interesting and doable(i think).
- by Vrain Matari - at 2015.11.04 18:18:00
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142. Feedback: Amarr Commandos v2.0 - in General Discussions [original thread]
@ Blaziken: Good news about the Breach Laser charge, i brought it up because i wasn't 100% sure from reading your description if it was a charge holding weapon. Re: the relative strength of the ScR, all i can say is that i'm honestly surprised ho...
- by Vrain Matari - at 2015.11.04 15:43:00
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143. Feedback: Amarr Commandos v2.0 - in General Discussions [original thread]
Nice work Blaziken, lots to think about. For reference, i run aScR/Scr + ScP religiously on a 8 million sp Amaar scout alt to keep myself familiar with how the ScR is really performing so no Amarr Commando experience, unfortunately. 1. Do you ...
- by Vrain Matari - at 2015.11.04 15:30:00
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144. [Video] Anyone have an idea how fall damage is calculated? - in General Discussions [original thread]
Remember that fall damage was modified at some point to reduce splat deaths. That mod may have been some unholy kludge approaching Lovecraftian levels of madness because.........CCP. Might get more rational results measuring, collating and plotti...
- by Vrain Matari - at 2015.11.04 14:55:00
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145. Fountain War Kickstarter book project with Jeff Edwards as author. - in General Discussions [original thread]
Shaun Iwairo wrote: Mittens has to be the most arrogant idiot ever to live. Sadly, there's probably enough goons to scrape together 150K to pay him to write a book about a videogame. He actually got in a bit of strife for offering an in-game M...
- by Vrain Matari - at 2015.11.04 14:48:00
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146. My thoughts on Dust and a move to PC - in General Discussions [original thread]
Thaddeus Reynolds wrote: Well...I hope it gets ported to both... There are advantages and disadvantages to both platforms...the PCs being the KB/M (which we already have, albeit in a "watered down" form) while consoles have potential smoothnes...
- by Vrain Matari - at 2015.11.04 14:45:00
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147. Fountain War Kickstarter book project with Jeff Edwards as author. - in General Discussions [original thread]
The Fountain War Interesting, and a good example of why gaming in New Eden is different.
- by Vrain Matari - at 2015.11.04 14:06:00
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148. My thoughts on Dust and a move to PC - in General Discussions [original thread]
I hear you Baal. Personally i want to hear CCP say that there will be no connection to EVE for the foreseeable future so i can let go and retire my characters. I want to see Dust2 on the PS4, but do think that if we are to go through an iterative...
- by Vrain Matari - at 2015.11.04 13:56:00
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149. [Video] Dust had vehicle entrance animations at one point - in General Discussions [original thread]
Thanks Jadek, good stuff. Dust does have quality animations, nice to see some of the work from the peeps who crafted it all. Watching that entry animation for the HAV all i wanna do is lob a Core Locus in there and make tanker jelly ;) and the o...
- by Vrain Matari - at 2015.11.04 07:34:00
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150. EVE FPS: The best path forward - in General Discussions [original thread]
'Port' for me means rewriting the product from the ground up. CCP produced such an unworkable piece of kittenpoop that it is fundamentally not worth developing any further. CCP has committed to some form of asset/skill transfer, but a rewrite i...
- by Vrain Matari - at 2015.11.03 16:02:00
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151. @CCP Development - A Critical Review From a 1.5 Year Vet - in General Discussions [original thread]
Rattati runs all the nerf/buff whining through his stats filters, so i don't worry too much about our nerf/buff cycles anymore. We can certainly see that the oscillations are damping down and we have reached a point where all the rifles are viable...
- by Vrain Matari - at 2015.11.02 23:58:00
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152. Akidagi and the Dust-EVE link; Changes need to be made. - in The Council's Chamber [original thread]
Support this. So much more we can do to get Dust closer to what it should of been. This is a perfect case in point: when peeps point out platform limitations, yada, yada, yada......just point them to this thread. Cost of implementing this is mino...
- by Vrain Matari - at 2015.10.28 02:01:00
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153. Reason why people want port - in General Discussions [original thread]
XxBlazikenxX wrote: Vrain Matari wrote: Raven-747 wrote: So the stompers can stomp without lag and make the game even worse. Lol um think about it, the only thing a port will solve is lag you can't stop the stomping or the newberry slaugh...
- by Vrain Matari - at 2015.10.27 04:29:00
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154. Reason why people want port - in General Discussions [original thread]
Raven-747 wrote: So the stompers can stomp without lag and make the game even worse. Lol um think about it, the only thing a port will solve is lag you can't stop the stomping or the newberry slaughter. Right? Mostly right. Sad part is CCP...
- by Vrain Matari - at 2015.10.27 03:55:00
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155. Adrenalinze Beezwax -Rest in Peace - in General Discussions [original thread]
o7
- by Vrain Matari - at 2015.10.27 03:50:00
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156. My life is fulfilled - in General Discussions [original thread]
postapo wastelander wrote: Today i healed GM Archduke XD You, sir, are a paladin of the first order. I have no doubt that one day you will be rewarded with a Vorpal rep tool, +250 to melee damage.
- by Vrain Matari - at 2015.10.26 01:12:00
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157. Want to know why this game never took off? - in General Discussions [original thread]
Operative 1174 Uuali wrote: Ripley Riley wrote: Rinzler XVII wrote: If I'm a Mercenary why can't I take jobs intended to be done solo? Because this is a squad-based game? Go here > http://dust514.com/game/faq/ Question: WHAT KIND ...
- by Vrain Matari - at 2015.10.24 19:45:00
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158. Highest Headcount in a Year!? - in General Discussions [original thread]
Aeon Amadi wrote: Breakin Stuff wrote: You realize that's 3000 logged in at the same time, not the total number of players, right? Dunno where the f*ck you nerds got it in your heads that DUST only has a 2,000 player population, total. I...
- by Vrain Matari - at 2015.10.24 19:03:00
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159. Highest Headcount in a Year!? - in General Discussions [original thread]
Starlight Burner wrote: Hmm, so this shows there are at least 1k+ that are still watching / playing the game; however, they only log in when there is something new to use / do. Many peeps and industry peeps poll this game on a periodic basis ...
- by Vrain Matari - at 2015.10.24 19:02:00
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160. [Event] Carnage - in General Discussions [original thread]
TheD1CK wrote: Thanks to D4GG3R, Vrain Matari, Emperor Averse, Carbon 7 and DMG for taking part. low activity meant we only managed one PLC team taking on randoms in FW But the games were fun and seeing 2 squads get REKT by PLC spam was swe...
- by Vrain Matari - at 2015.10.24 18:49:00
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