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1981. LP Store implemented before P2P Market - in General Discussions [original thread]
Rynoceros wrote: Obodiah Garro wrote: The novelty of Eve involvement wore off around the same time Dust got its official *release*. There is no eve integration with the exception of extremely poor orbital strikes. Nothing. No PVE is a reaso...
- by Vrain Matari - at 2013.12.18 14:54:00
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1982. Opening the player market as a balancing tool for Factional Warfare - in General Discussions [original thread]
Listening to CCP LeKjart's presentation from EVE Vegas, i'd have to lay my money on a DUST player market fairly early in the New Year. We're not at critical mass yet, but things are warming up. Once CCP get a few more of their building blocks in ...
- by Vrain Matari - at 2013.12.18 14:07:00
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1983. Opening the player market as a balancing tool for Factional Warfare - in General Discussions [original thread]
Rasatsu wrote: The issue is there's no incentive to fight for a losing faction, causing a positive feedback loop where one side gets more and more organized participants. Since it becomes hard to get in a match for the organized side this reinf...
- by Vrain Matari - at 2013.12.18 13:50:00
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1984. [Request] More stuff - in Feedback/Requests [original thread]
CCP Blowout wrote: David Spd wrote: CCP Blowout wrote: can confirm devices, things that shoot things, doohickys and junk, but we can not comment on thingymabobs at this present time. Thurak1: can confirm this thread has a ton of useful ...
- by Vrain Matari - at 2013.12.18 13:41:00
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1985. Faction Warfare Queueing - in General Discussions [original thread]
Aikuchi Tomaru wrote: CCP Nullarbor wrote: Regis Blackbird wrote: Have the war barge time increased, or is it only the waiting time in quaters? I.e, will we have more time to contact our EVE buddies of where we fight? Warbarge times ar...
- by Vrain Matari - at 2013.12.18 13:30:00
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1986. The factions and why there is no good or evil. - in General Discussions [original thread]
I never claimed to be good, or to fight for good. But i know evil when i see it.
- by Vrain Matari - at 2013.12.17 14:53:00
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1987. So... scouts now use the combat rifle... - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: No, the scout suit is OP. I don't known how CCP has allowed them to run amuck unchecked for so long. Their consistently rising incompetence truly astounds me. It's true. I think the only thing more OP in t...
- by Vrain Matari - at 2013.12.17 14:44:00
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1988. Another review... - in General Discussions [original thread]
Spectral Clone wrote: 4/10 It is a realistic score. Very good OBJECTIVE review. EDIT: I don-¦t understand why the CCP DEVs were calling this game AAA during the beta. Its not up to the DEVs to say that before they have delivered and gotten ...
- by Vrain Matari - at 2013.12.17 14:26:00
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1989. Calling for the removal of the weapons team. - in The Council's Chamber [original thread]
Nova Knife wrote: Your anger is valid, but misplaced. Like AI2 pointed out above... Team Kong is the team that is responsible for pretty much everything that occurs in battle. Weapon mechanics, Suits and movement speeds, controls & control...
- by Vrain Matari - at 2013.12.17 13:58:00
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1990. [Request] Convert Flaylock into a proper A/V sidearm - in Feedback/Requests [original thread]
Heinrich Jagerblitzen wrote: Alrighty everyone, here's an idea I've been mulling over in the wake of the 1.7 changes, would love to hear what everyone thinks. Note that this is just my personal suggestion, I am not speaking for "The CPM" here (...
- by Vrain Matari - at 2013.12.17 13:26:00
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1991. No faction is pure good or pure evil, no one is masking anything - in General Discussions [original thread]
DeadlyAztec11 wrote: Logi Bro wrote: Why are you here? Go to the Intergalactic Summit. Nobody but other RP'ers care, everyone else is just going to use the race that has the best equipment. (Minmatar, at the moment, that's why we win all th...
- by Vrain Matari - at 2013.12.17 06:05:00
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1992. Cloaks for scouts only. - in General Discussions [original thread]
Iron Wolf Saber wrote: NO. Cloaks should and must be available to anyone. Just that scouts (specifically, not lights) would be most unbothered to fit it. Sandboxing. Secondly, the scout class MUST be viable to a degree without the cloak. ...
- by Vrain Matari - at 2013.12.16 22:24:00
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1993. It has begun - in General Discussions [original thread]
KGB Sleep wrote: There's no way, the RR is turbo proof. It has to be. The RR is turbo proof in the same way that CCP's afk mechanic was rubber-band proof lol Modern controllers are essentially self-contained computers and highly adapatable...
- by Vrain Matari - at 2013.12.16 14:06:00
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1994. How much ISK have you burnt up in FW? - in General Discussions [original thread]
I'd be surprised if it was 2 million. Lvl 4 standings with Minmatar and Lvl 2 with Gallente.
- by Vrain Matari - at 2013.12.16 06:34:00
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1995. AV infantry and mobility. - in General Discussions [original thread]
Roger Cordill wrote: Message from Godin: Firing a light weapon off of a Speeder makes no sense, as it requires two hands for all the weapons to operate them. I'm all for having a small turret attached to the front of it however. Speeder hover...
- by Vrain Matari - at 2013.12.15 19:26:00
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1996. AV infantry and mobility. - in General Discussions [original thread]
Alena Ventrallis wrote: I'm for making tanks more expensive, but remember, the nerfs you give to tanks apply to dropships as well. There are other vehicles to consider before you start messing with modules and the like. Because some day soonG...
- by Vrain Matari - at 2013.12.15 18:35:00
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1997. AV infantry and mobility. - in General Discussions [original thread]
Jason Pearson wrote: Am not to sure, seems more sensible to allow Infantry to limit Vehicle mobility rather than increased mobility through the use of devices that could potentially break infantry combat. It's a good point and my primary conc...
- by Vrain Matari - at 2013.12.15 18:32:00
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1998. AV infantry and mobility. - in General Discussions [original thread]
Just posted this here , in this thread , but thinking about it it's an idea that should prolly have it's own thread. TL;DR: Problem : AV is strong enough to be effective, but infantry is too slow to properly apply the tools at hand. Solut...
- by Vrain Matari - at 2013.12.15 16:31:00
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1999. Clear View and understanding of 1.7 - in General Discussions [original thread]
PEW JACKSON wrote: THEAMAZING POTHEAD wrote: If AV wasn't garbage tanks would be more balanced. Simple fact, 1 hardener active can stop AV barrages from 2 proto AVers. But 2 hardeners can stop any and everything thrown at you. Only way to ge...
- by Vrain Matari - at 2013.12.15 16:18:00
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2000. So GǪ Oldest Player? - in General Discussions [original thread]
Poonmunch wrote: There must be people who can beat 52. Munch Thank you ;) 48.
- by Vrain Matari - at 2013.12.15 08:08:00
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