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281. Re-connect to game in progress. - in Feedback/Requests [original thread]
Asno Masamang wrote: Umallon Macross wrote: Or CCP could let me PLAY the game that my PS3 AUTOMATICALLY RECONNECTS TO ANYWAY, and forces me to SIT THERE doing NOTHING. You are missing the point. The games are very short lived and live. Wh...
- by Vrain Matari - at 2012.07.28 15:41:00
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282. [FEEDBACK] Controls, Squad commands, and other stuff - in Feedback/Requests [original thread]
D Park wrote: KAGEHOSHI Horned Wolf wrote: [TO PREVENT REDUNDANT THREADS]: like this one Make a stickied thread that has all the fixes already in the build yet to be released. Also post all the issues that are acknowledged, and are being ...
- by Vrain Matari - at 2012.07.26 10:49:00
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283. Voice Comms - May we please have a bit more polish CCP :) - in Feedback/Requests [original thread]
Vrain Matari wrote: RolyatDerTeufel wrote: lDocHollidayl wrote: I encourage different channels. Friends and squads can then chat without bothering any others. Not to beat a dead horse...MAG had it right with squad leaders being able to ch...
- by Vrain Matari - at 2012.07.24 10:43:00
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284. Voice Comms - May we please have a bit more polish CCP :) - in Feedback/Requests [original thread]
sorry, double post
- by Vrain Matari - at 2012.07.24 10:42:00
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285. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Chihiro, I MAY have found a slight flaw in your plan. What happens when the owner WANTS to be a gunner instead of the driver? If you automate it such that when they're in the vehicle and not in the driver's seat anoth...
- by Vrain Matari - at 2012.07.23 22:55:00
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286. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
Chihiro Itto wrote: I can see an argument that a pilot/driver should never leave their vehicle and if they do so they forfeit any rights to their expensive kit, but I don't agree with it. As the purchaser of the vehicle I think you should hav...
- by Vrain Matari - at 2012.07.22 23:56:00
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287. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
gangsta nachos wrote: Mo Gallas Gentralde wrote: The difference? Say someone is hacking your tank and no allies are around to secure it, (aka. prevent the hack) You trigger the Self Destruct mechanism, and you now have an option to get rid o...
- by Vrain Matari - at 2012.07.22 09:39:00
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288. [Request] The Death Channel - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: I want to be able to turn my vid screen in my merc quarters to the Death Channel. All death all the time. Showing 15 second kill perspective recaps of deaths going on in games. Ya Ya gud idea! Warpoints channel wo...
- by Vrain Matari - at 2012.07.21 16:28:00
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289. [Request] Some kind of coordinates overlay on the map. - in Feedback/Requests [original thread]
+1s all over. It's a must have. One sincerely hopes there will be a lot of variety in the mumber of physical maps eventually, and with the number of overlay levels and socket layouts, the combinatorics will make landmark referencing messy for cor...
- by Vrain Matari - at 2012.07.21 16:20:00
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290. Kruul's Pleasure Hub - in Feedback/Requests [original thread]
Disclaimer for non-EVE types. Krull is an 'entreprenur' whom a lot of pod pilots have had to take out, along with his pleasure hub, in a PVE mission that involves rescuing a damsel. Said pleasure hub is filled with 'exotic dancers' that most pilot...
- by Vrain Matari - at 2012.07.21 16:09:00
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291. Tanks/Turrets/Anti-Vehicles General thread of experiences - in Feedback/Requests [original thread]
Wow great discussion guys! And great analysis Sin3 DeusNomine. With the proliferation of skilled-up vehicles, I, like many others, have set up a baby AV assault fit: Haywire swarm launcher/AV grenades. Works pretty good with dropships(except for ...
- by Vrain Matari - at 2012.07.21 15:12:00
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292. Re-connect to game in progress. - in Feedback/Requests [original thread]
Umallon Macross wrote: I live in Australia, and I'm on wireless, so I get frequent short dropouts from the network. PLEASE add a RECONNECT TO GAME IN PROGRESS DIALOG. I don't want to let my team down by leaving and never returning. Lik...
- by Vrain Matari - at 2012.07.21 14:37:00
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293. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
gangsta nachos wrote: This should only work like you said if there is no one in the driver seat . But if someone took your seat it's your problem it is nobodys fault but yours. You shouldn't be able to force someone out of a seat because you go...
- by Vrain Matari - at 2012.07.21 14:24:00
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294. [Request] We want our own, "AURA," or in other words a system A.I. - in Feedback/Requests [original thread]
An idea for the AUR store: we can pay Aurum to have the celeb of our choice do the voicework for our suit AI. Would for sure lead to ANOTHER batch of write ups in the Economist, Forbes, etc. for CCP. I still want the original AURA as my suit AI,...
- by Vrain Matari - at 2012.07.19 23:12:00
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295. [REQUEST] Sensitivity - in Feedback/Requests [original thread]
Groo Grux wrote: Lets have a Hip-fire sensitivity AND a Iron-sight sensitivity in the options menu. Let there be a separate sensitivity for turret controls, and let it be good! Like this muchly. +1 Also would like horizontal and vertical ...
- by Vrain Matari - at 2012.07.19 03:35:00
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296. [request and suggestions] Various usefull options for fitting screen - in Feedback/Requests [original thread]
With you 100% on this one. We need this for corps. Would also like the ability to 'evemail' a fitting to any other player.
- by Vrain Matari - at 2012.07.19 03:26:00
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297. Spawn waves - in Feedback/Requests [original thread]
I didn't really like the group spawn timer in MAG, would much rather have spawn time controllable by individual players. That way you could CHOOSE to spawn as a group by coordinating over comms, but you wouldn't be forced to. This individual spaw...
- by Vrain Matari - at 2012.07.19 03:17:00
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298. Z: Suggestions for game menus - in Feedback/Requests [original thread]
Z-72 wrote: Make navigating between your Skills list, your Fits and the Marketplace fewer button presses. Put in shortcuts.
When the marketplace loads, please donGÇÖt select and load GÇÿStorefrontGÇÖ unless it is a lot quicker. Everyone ...
- by Vrain Matari - at 2012.07.19 03:01:00
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299. [Request] Sliding - in Feedback/Requests [original thread]
I think sliding could work and add to the gameplay. It feels 'Dustlike' to me and seems like a reasonable tactic for augmented armored infantry. I like that it doesn't look stupid like bunny hopping, it adds realism. A few deal-breakers though: ...
- by Vrain Matari - at 2012.07.19 02:45:00
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300. [Request] We want our own, "AURA," or in other words a system A.I. - in Feedback/Requests [original thread]
Pt3D wrote: For all the uninitiated, "AURA," is the system A.I. for all EVE pilots. She provides voice overs for the tutorials, low shield/armor warnings, etc. She is a really a big part of the whole EVE experience, this is here wiki entry. ht...
- by Vrain Matari - at 2012.07.18 23:03:00
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