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901. CEO Pyrexs' Dust 514 Marketing Video - in General Discussions [original thread]
calisk galern wrote: meh I think it should be marketed, dust will never be perfect, you'll be waiting till the game closes down if you think so. their isn't a single person playing dust today that joined and stuck around because when they joine...
- by Vell0cet - at 2014.02.20 23:06:00
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902. CEO Pyrexs' Dust 514 Marketing Video - in General Discussions [original thread]
We don't need advertising yet. We need to be "out of beta" with a phenomenal NPE before CCP starts burning money on marketing. It may even be the smart play to wait until its on the PS4 to start a heavy advertising campaign with a fresh set of rev...
- by Vell0cet - at 2014.02.20 20:04:00
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903. The info we will be getting in between now and fanfest (CPM words) - in General Discussions [original thread]
I'm hoping to see a concrete roadmap with realistic deadlines. It will help players plan their SP investments as well as bring more clarity to the EP's vision for the future of DUST. We've been going "patch-to-patch" for a while now with no big pi...
- by Vell0cet - at 2014.02.19 06:41:00
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904. Where's the kill cam? - in General Discussions [original thread]
It just occurred to me of a way to do kill cams. I have no idea if this would be practical from a hardware perspective. The game would save the kill cam footage from the killer's perspective that could be e-mailed as a killmail. It would be a way ...
- by Vell0cet - at 2014.02.18 16:03:00
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905. Why can't I fly! - in General Discussions [original thread]
The maneuver I really struggle with (when I'm practicing in a broken match with no opponents) is landing on a small target like a silo. I tend to overshoot it, nose up + thrust and then overshoot the other way, gaining too much altitude. I keep go...
- by Vell0cet - at 2014.02.18 07:58:00
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906. when will DUST be launching? - in General Discussions [original thread]
Fox Gaden wrote: BattleCry1791 wrote: Atiim wrote: Officially? That already happened. Theoretically? 1.8 When all of the missing drop-suits and sidearms are added. Wrong. Sill missing pilot dropsuits, installations, and the other veh...
- by Vell0cet - at 2014.02.17 23:31:00
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907. when will DUST be launching? - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: Vell0cet wrote: Kigurosaka Laaksonen wrote: Luk Manag wrote: You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been s...
- by Vell0cet - at 2014.02.17 22:44:00
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908. Whats the coolest thing about EVE online - in General Discussions [original thread]
The risk vs. ISK is pretty great. Dust suits/vehicles/gear is pretty cheap in terms of time required to replace them relatively speaking. There is a real rush when someone is hunting you, and you're flying something you really don't want to loose ...
- by Vell0cet - at 2014.02.17 06:45:00
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909. when will DUST be launching? - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: Luk Manag wrote: You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some...
- by Vell0cet - at 2014.02.17 06:22:00
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910. CCP: Art Please? - in General Discussions [original thread]
CCP Blowout wrote: CCP Saberwing wrote: I believe CCP Blowout currently has plans to feature another Artist in his upcoming Newsletter. Can confirm - am CCP Blowout. We're trying to get an Artist Spotlight as a regular monthly feature f...
- by Vell0cet - at 2014.02.17 04:46:00
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911. CCP: Art Please? - in General Discussions [original thread]
CCP Saberwing wrote: Vell0cet wrote: da GAND wrote: When was the last time we've seen concept art? And one of the recent dev blogs was about on of their artists That blog was a major disappointment. DUST has some amazing art and very t...
- by Vell0cet - at 2014.02.17 04:39:00
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912. CCP: Art Please? - in General Discussions [original thread]
da GAND wrote: When was the last time we've seen concept art? And one of the recent dev blogs was about on of their artists That blog was a major disappointment. DUST has some amazing art and very talented artists. CCP JuSan deserved more th...
- by Vell0cet - at 2014.02.17 04:09:00
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913. CCP: Art Please? - in General Discussions [original thread]
I don't mind waiting for 1.8 to come in March. I'd rather you guys get it right than try to rush something buggy out. Having said that, Feb. is more than halfway over, and 1.7 was released back in December. The last images we've seen of the missin...
- by Vell0cet - at 2014.02.17 03:33:00
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914. when will DUST be launching? - in General Discussions [original thread]
It's the depth that keeps me engaged. This game has improved immensely since 1.0, and will continue to do so. I've been taking a break for the past couple weeks, but 1.8 should be here in March and will bring a lot of new and interesting content. ...
- by Vell0cet - at 2014.02.17 03:07:00
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915. How much longer on the ps3? - in General Discussions [original thread]
There's no point in porting DUST in its current state. It has improved dramatically since 1.0, but most people still consider it unoffically in beta. The PS4 launch will be like a major re-release, with a fresh set of reviews, and media attention....
- by Vell0cet - at 2014.02.17 02:17:00
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916. Nova knife instakill - in General Discussions [original thread]
In the right hands they're incredibly deadly. Check this excellent video out by Cyrius Li-Moody.
- by Vell0cet - at 2014.02.16 20:14:00
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917. CCP, will there be any new vehicles in 1.8 or 1.9? - in General Discussions [original thread]
I expect the missing Amarr & Minmatar vehicles/turrets are a major priority after 1.8. I think we'll have them by Summer (hopefully sooner). I wouldn't expect to see MAVs, MTACs, speeders, or fighters until we have racial parity with the exist...
- by Vell0cet - at 2014.02.16 19:51:00
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918. Where's the kill cam? - in General Discussions [original thread]
I recall reading a response to a kill cam thread months ago that was put quite eloquently. To paraphrase: "kill cams give away valuable tactical information that wasn't earned."
- by Vell0cet - at 2014.02.16 19:10:00
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919. Gallente should be the first to get an anti-personnel mine - in General Discussions [original thread]
A Gallente mine should spawn 3 tiny suicide seeker drones that follow you until they get close and blow up.
- by Vell0cet - at 2014.02.16 18:42:00
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920. What would save this game at fan fest? - in General Discussions [original thread]
By far the most important thing for the long term growth of this game is building a phenomenal NPE. I think the easiest low-hanging fruit is more militia fittings in the academy so players get a sense of the depth/variety available, as well as the...
- by Vell0cet - at 2014.02.15 23:13:00
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