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Cat Merc
Ahrendee Mercenaries EoN.
6572
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Posted - 2014.02.17 04:58:00 -
[31] - Quote
You have developed bitter vet syndrome.
The only cure is to play another game, and come back here.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Pvt Numnutz
Black Phoenix Mercenaries Legacy Rising
749
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Posted - 2014.02.17 05:10:00 -
[32] - Quote
It already did |
Garrett Blacknova
Codex Troopers
4500
|
Posted - 2014.02.17 05:18:00 -
[33] - Quote
Official release was just after Uprising 1.0 came out, a few weeks before they fixed any of the severe problems that they introduced with the new update.
DUST will be release-ready when it's got a full complement of the feature promised for release, and when the promises made to early Merc Pack adopters are honoured for the game's actual release.
This will probably be never. If we're REALLY lucky, they might be close between 2016 and 2020. |
Vell0cet
SVER True Blood General Tso's Alliance
950
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Posted - 2014.02.17 06:22:00 -
[34] - Quote
Kigurosaka Laaksonen wrote:Luk Manag wrote:You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games. EVE was developed by a new company with no experience. DUST was developed by a company with 10 years of experience with one of the most successful MMOs ever. "You should have seen what Eve looked like" is an excuse, and an excuse that doesn't fly. CCP had 0 experience building an FPS prior to DUST. It is competing with and compared to franchises (like Battlefield) that have perfected their shooter engines over many releases and many more years of experience. The Dev team for DUST is much smaller than those other AAA shooter franchises with much larger budgets. The development of DUST is following the same strategy as EVE and pursuing a pattern of constant iteration over a long time.
There have certainly been some major mistakes, and I'm not excusing them, but DUST has come a long way since 1.0. 1.8 is looking to address much of the missing content, as well as address badly needed balancing changes.
Best PvE idea ever!
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COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
245
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Posted - 2014.02.17 06:27:00 -
[35] - Quote
I've always had a its-the-journey-not-the-destination type philosophy with DUST.
I jumped in at the E3 build in June 2012 and have watched the game change and evolve over time. I'm glad to have been here from almost the very start because I get to grow and evolve with the title and that's part of the allure for me. It's a unique game and culture to be part of but if you aren't able to be a bit of a visionary, to see the big picture you''re destined to get your lil panties in a bunch because it's not a gone-gold-retail game that served up to you nicely on a precious lil silver platter.
I've seen more than enough EVE vets make parallels between its early and stormy development and DUST to be able to manage my expectations and not get all bitter, jaded and butt devastated like many in these forums do. Yes I would like development to be faster and yeah there are glaring issues but I'm super easy going and can roll with the punches unlike many of the bitter drama queens we have here.
If people can't handle a work in progress they should just GTFO. I've seen people who are enslaved to the time and/or monetary investment they've put into DUST who ***** and moan and say how ******* **** the game and that it is doomed to fail...yet keep playing it, miserably. These people are are doing life wrong. Life's too ******* short to invest your finite minutes in something you don't deem worthwhile or of value and without doubt so soon as the development of DUST tries even my super easy going, patient and future thinking self, I too shall GTFO...
DUST will either continue development and become amazing or crash and burn--but I have my expectations in check, am grounded in reality and generally love the game, its premise, playing with my friends and being a Minmatar, so I'm happy to keep going until either of those things happen.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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Rusty Shallows
979
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Posted - 2014.02.17 06:36:00 -
[36] - Quote
Cmdr Wolfe wrote:when will DUST be launching? What makes this zinger so funny is I can sense Cmdr Wolfe is being serious in his inquiry. Like a rational person whose game time has caused some questions. Then he talks to some game acquaintances and finds the answers mystifying. Ends up trying the forums.
In short those guys who first answered you in-game probably covered all the important stuff.
For anyone else new welcome to broken-mirror wonderland. In the Eve Universe explosive force isn't kinetic, HMGs aren't heavy machine guns, and game design is based on political-nerfing instead of rational thought.
Here, have some candy and a Like. :-)
Forums > Game
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Spectral Clone
Dust2Dust. Top Men.
1254
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Posted - 2014.02.17 06:40:00 -
[37] - Quote
Kigurosaka Laaksonen wrote:Luk Manag wrote:You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games. EVE was developed by a new company with no experience. DUST was developed by a company with 10 years of experience with one of the most successful MMOs ever. "You should have seen what Eve looked like" is an excuse, and an excuse that doesn't fly.
This.
CCP is a big game company now. Not so much indie. Its not acceptable to deliver stuff of indie dev quality, when your barking like the big dogs (DICE, etc) about AAA quality during the beta.
Drop it like its hat.
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crazy space 1
GunFall Mobilization Covert Intervention
2173
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Posted - 2014.02.17 07:29:00 -
[38] - Quote
Spectral Clone wrote:Kigurosaka Laaksonen wrote:Luk Manag wrote:You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games. EVE was developed by a new company with no experience. DUST was developed by a company with 10 years of experience with one of the most successful MMOs ever. "You should have seen what Eve looked like" is an excuse, and an excuse that doesn't fly. This. CCP is a big game company now. Not so much indie. Its not acceptable to deliver stuff of indie dev quality, when your barking like the big dogs (DICE, etc) about AAA quality during the beta.
Um... when eve was in beta it had all races day one, all racial weapons, and all racial environments and environments |
Zack3000 Smith
Endless Hatred Ishuk-Raata Enforcement Directive
0
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Posted - 2014.02.17 07:57:00 -
[39] - Quote
Cmdr Wolfe wrote:a simple question for a simple player because after spending some time playing this game it is clear that it is still in BETA and isnt ready for release..
so when is offical release?
also from what iv heard through other players, is that it has been this way for quite some time.. with very slow progress and CCP failing to meet targets.
if this is true why are you guys still playing? like come on i know its addictive right but their are fully lauched better FPS's you could be playing right now lol..
i apologize if i come across as another butthurt newbie but i just dont see the potential of this game on a DATED engine and a last generation console :/
forgive my logical conclusion someone please correct me or enlighten me?
Because when i kill someone it has meaning. not just a delay i actually cost them in game money or real money. i have never experienced the rush you get after you kill 2 people that was both engaged with you like i do in dust 514.
a real team game where you really need to depend on people around you. CoD you can take out the whole opposing team solo. Dust you cant.
I honestly believe dust 514 can be the greatest FPS ever. it just needs time and people to stay with.
If you just want to run and shoot then BF4 or CoD is what you need to play.
but if you want to feel like you literally slapped your opponents mother .after you kil them, then dust 514 is for you |
Eberk Baldek
Tech Guard RISE of LEGION
23
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Posted - 2014.02.17 08:05:00 -
[40] - Quote
Cmdr Wolfe wrote:Arkena Wyrnspire wrote:D'aww. Just a few days, and you're already a bittervet. im just going off my experience so far bud.. fair play to you for staying with dust this long, i dont know how you did it? iv come from battlefield so its the only thing i can relate to and well... im shocked lol was fun first couple games but there is nothing else to do on this game apart from get "protostomped" or help other corps "protostomp" i like the orbital asspects of the game however
DUST 514 is really fun . . . no really . . . it really is . . . You just have to stick with it for probably about 6-7 months longer till you get your weapon (I'm not kidding), suit and some of your core skills levelled up and maybe just learn to put up with occasionally hating the broken or cracked bits . . . eventually you'll just be hating about one out of 3 games maybe? (Even the super-corp players have to get bored of protostomping everyone they meet.) Apart from the rare DUST Legend, it really just depends both on the general level of the players you're playing with and those you're playing against, and also maybe on the Corp you've joined. I managed to find one I really like after about 5 months, after passing through 5 or 6 others. If you're new to the game, you just have to learn that you have to be infinitely patient with DUST 514, and more than just a bit trusting of CCP and its developers. If you want to know the meaning of "dumbfounded", just you wait till you get one of your weapons nerffed that you've spent over a month and a half or two working on!!!
I put up with the bad bits because the good bits more than make up for them. The game's not in BETA, it's not. It's a mega-complicated ever-growing game. CCP has some sort of a grand-unified-game vision centered on EVE online, their main game. I think that CCP imagines that at some point in future they'll be able to unify these games. (Those orbital bombardments are a pathetic link between EVE and DUST at the moment, in my opinion.) Others have speculated that at that far-off point dusty-mercs will be just another resource in EVE and we'll be able to wander the surfaces of many-a-planet battling drone infestations, or even running other missions, who knows . . .
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COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
248
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Posted - 2014.02.17 08:34:00 -
[41] - Quote
Zack3000 Smith wrote:Cmdr Wolfe wrote:a simple question for a simple player because after spending some time playing this game it is clear that it is still in BETA and isnt ready for release..
so when is offical release?
also from what iv heard through other players, is that it has been this way for quite some time.. with very slow progress and CCP failing to meet targets.
if this is true why are you guys still playing? like come on i know its addictive right but their are fully lauched better FPS's you could be playing right now lol..
i apologize if i come across as another butthurt newbie but i just dont see the potential of this game on a DATED engine and a last generation console :/
forgive my logical conclusion someone please correct me or enlighten me?
Because when i kill someone it has meaning. not just a delay i actually cost them in game money or real money. i have never experienced the rush you get after you kill 2 people that was both engaged with you like i do in dust 514. a real team game where you really need to depend on people around you. CoD you can take out the whole opposing team solo. Dust you cant. I honestly believe dust 514 can be the greatest FPS ever. it just needs time and people to stay with. If you just want to run and shoot then BF4 or CoD is what you need to play. but if you want to feel like you literally slapped your opponents mother .after you kil them, then dust 514 is for you
This guy is the kind that bets on the turtle instead of the hare....and most know who won that race . People are all like ohhh BF4, PS2, CoD shiney shiney DUST is doomed! Those are the hares, fast off the bat, more developed and closer to what people expect from a full on game. They're shallow experiences and so sit there on the brink of greatness and never crossing it as they're enslaved to the conventions of their previous instalments.
I've seen many say BF 4 is more like BF 3.5 with only the levelution or whatever the **** they call the changing levels being the only really new innovation. CoD is infamous for being an annual reskin.
The foundational elements of this game that have been in from the start already make D514 far superior to other modern military FPS games, it all just need to be expounded on. DUST is the slow turtle that will end up taking 1st place...
Yeah being optimistic isn't in fashion these days but I've never been a bandwagon chump.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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Cmdr Wolfe
Carbon 7 CRONOS.
24
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Posted - 2014.02.17 11:36:00 -
[42] - Quote
Rusty Shallows wrote:Cmdr Wolfe wrote:when will DUST be launching? What makes this zinger so funny is I can sense Cmdr Wolfe is being serious in his inquiry. Like a rational person whose game time has caused some questions. Then he talks to some game acquaintances and finds the answers mystifying. Ends up trying the forums. In short those guys who first answered you in-game probably covered all the important stuff. For anyone else new welcome to broken-mirror wonderland. In the Eve Universe explosive force isn't kinetic, HMGs aren't heavy machine guns, and game design is based on political-nerfing instead of rational thought.
hes right lool |
CrotchGrab 360
The Men In The Mirror
1461
|
Posted - 2014.02.17 11:48:00 -
[43] - Quote
Cmdr Wolfe wrote:a simple question for a simple player because after spending some time playing this game it is clear that it is still in BETA and isnt ready for release..
so when is offical release?
also from what iv heard through other players, is that it has been this way for quite some time.. with very slow progress and CCP failing to meet targets.
if this is true why are you guys still playing? like come on i know its addictive right but their are fully lauched better FPS's you could be playing right now lol..
i apologize if i come across as another butthurt newbie but i just dont see the potential of this game on a DATED engine and a last generation console :/
forgive my logical conclusion someone please correct me or enlighten me?
Who cares how old a game is or what engine it's on?
I had fun playing Mega Bomberman on the Megadrive the other day, I have 170 more of those and I prefer them any day over some 2014 AAA FPS release.
In the same way I'll play a shooter from 2006, especially if it's on PC, who cares?
DUST VIDEOS
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Sergamon Draco
Rautaleijona Top Men.
298
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Posted - 2014.02.17 12:32:00 -
[44] - Quote
I know this is old joke,but answer is soon
Fck the kdr,i`m going in
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Zirzo Valcyn
Kameira Lodge Amarr Empire
101
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Posted - 2014.02.17 12:38:00 -
[45] - Quote
who says we don't play other FPS? and why does it matter if we want to play this one or not? we know it's a lobby shooter we play because we're invested in our char and community. or are you saying that someone is only supposed to play a single AAA shooter?
u can ban the troll out of the forums but u can't ban the forums out of the troll.
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Zirzo Valcyn
Kameira Lodge Amarr Empire
101
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Posted - 2014.02.17 12:48:00 -
[46] - Quote
True Adamance wrote:I played BF4, admittedly the ****** version on the PS3 last night for the first time, having rented it out to see what all the fuss is about, and I have to admit its a pretty cool game......
But it lacks depth.
Its mechanics are great.....I was shocked to find that guns have recoil in BF4.....admittedly 12 months of Dust after BF3 really thew me for a loop.....
But it lacks meaning and depth. My deaths mean nothing but a 3 second delay and another LMG rampage begins.
Dust 514 has "something" other FPS don't and that's meaning and context......even if it lacks LMG.....
So to CCP I say "PLEASE I BEG YOU.......GIMME AND LMG AND I LUFF YOU 4 LYFE".... that or my Amarr HAV.
BF4 is awesome because your not worried about isk you can just play and the aiming is so smooth i actually want to play as inf. hardcore rush is the best mode
u can ban the troll out of the forums but u can't ban the forums out of the troll.
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Kigurosaka Laaksonen
DUST University Ivy League
308
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Posted - 2014.02.17 13:11:00 -
[47] - Quote
Vell0cet wrote:Kigurosaka Laaksonen wrote:Luk Manag wrote:You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games. EVE was developed by a new company with no experience. DUST was developed by a company with 10 years of experience with one of the most successful MMOs ever. "You should have seen what Eve looked like" is an excuse, and an excuse that doesn't fly. CCP had 0 experience building an FPS prior to DUST. It is competing with and compared to franchises (like Battlefield) that have perfected their shooter engines over many releases and many more years of experience. The Dev team for DUST is much smaller than those other AAA shooter franchises with much larger budgets. The development of DUST is following the same strategy as EVE and pursuing a pattern of constant iteration over a long time. There have certainly been some major mistakes, and I'm not excusing them, but DUST has come a long way since 1.0. 1.8 is looking to address much of the missing content, as well as address badly needed balancing changes.
And here's the mentality, folks. This guy just doesn't get it. EVE doesn't compete with WoW and other MMOs. It appeals to a different crowd, and does well to get that crowd. In the same way, DUST shouldn't (cannot) compete with CoD and BF.
Sure, CCP has no previous experience with FPS. You're dead wrong, however, to imply that their experience with EVE can't be translated to an FPS environment. It can be, and CCP didn't. Your mindset gives CCP a free pass for a sub par product (although it is improving.) You set standards low, and expectations even lower. "Well, it's a new game." "You should have seen EVE when it started." "CCP has no FPS experience." "The game might be good years and years down the road." You can't excuse CCP and then in the same post say you're not excusing them.
Here's a decent article. I would say most of it is spot on.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1594
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Posted - 2014.02.17 13:45:00 -
[48] - Quote
Kigurosaka Laaksonen wrote:Vell0cet wrote:Kigurosaka Laaksonen wrote:Luk Manag wrote:You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games. EVE was developed by a new company with no experience. DUST was developed by a company with 10 years of experience with one of the most successful MMOs ever. "You should have seen what Eve looked like" is an excuse, and an excuse that doesn't fly. CCP had 0 experience building an FPS prior to DUST. It is competing with and compared to franchises (like Battlefield) that have perfected their shooter engines over many releases and many more years of experience. The Dev team for DUST is much smaller than those other AAA shooter franchises with much larger budgets. The development of DUST is following the same strategy as EVE and pursuing a pattern of constant iteration over a long time. There have certainly been some major mistakes, and I'm not excusing them, but DUST has come a long way since 1.0. 1.8 is looking to address much of the missing content, as well as address badly needed balancing changes. And here's the mentality, folks. This guy just doesn't get it. EVE doesn't compete with WoW and other MMOs. It appeals to a different crowd, and does well to get that crowd. In the same way, DUST shouldn't (cannot) compete with CoD and BF. Sure, CCP has no previous experience with FPS. You're dead wrong, however, to imply that their experience with EVE can't be translated to an FPS environment. It can be, and CCP didn't. Your mindset gives CCP a free pass for a sub par product (although it is improving.) You set standards low, and expectations even lower. "Well, it's a new game." "You should have seen EVE when it started." "CCP has no FPS experience." "The game might be good years and years down the road." You can't excuse CCP and then in the same post say you're not excusing them. Here's a decent article. I would say most of it is spot on. There are a lot of good points in that article, but that groups of peep appears to have lett CCP off the hook for good shooter design.
The attitude seems to be 'CCP can't ever make a good shooter, they don't have what it takes technically, and it's a mistake to demand that kind of competence from them because while they tinker with trying to get core mechanics right the game will sink'
My take on things is that although i agree will virtually all of their other points, their argument is not acceptable on the basis of giving away the core mechanics in a FPS. They are flawed in their assessment that higher-level content will give peeps cause to forgive the crappy mechanics and allow New Eden to seduce them.
There's mor of the back-and-forth of the argument in this thread, but it seems to have come to a standstill.
I support SP rollover.
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TcuBe3
Molon Labe. General Tso's Alliance
333
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Posted - 2014.02.17 13:53:00 -
[49] - Quote
Rynoceros wrote:Because first gen consoles are the worst ones they'll build, only to have seriously ****** launch titles to accompany them.
What do you call Dust?
CCP Fanboys remind me of the Heaven's Gate cult.
"DON'T DRINK THE COOL AID PEOPLE!"
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Fox Gaden
Immortal Guides
2498
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Posted - 2014.02.17 13:59:00 -
[50] - Quote
Because I am too invested in New Eden to leave it.
Because I want to be playing the same character in 5 years that I am playing today.
Because I want to be one of those Vets that remembers how crappy this game was at the beginning and be able to tell these stories to the new players flocking to DUST 514 in 2020 who will not believe my stories because such an awesome game could not possibly have ever been as primitive as what I describe.
Because I want to be able to say I was there when it all started.
Because I play the meta game as hard or harder than I play on the field. Does BF have meta game?
Because I have never before played a First Person Shooter and I donGÇÖt know any better!
Fox Gaden: DUST Wall of Fame, 2014
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Kigurosaka Laaksonen
DUST University Ivy League
308
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Posted - 2014.02.17 14:03:00 -
[51] - Quote
Vrain Matari wrote:There are a lot of good points in that article, but that groups of peep appears to have lett CCP off the hook for good shooter design. The attitude seems to be 'CCP can't ever make a good shooter, they don't have what it takes technically, and it's a mistake to demand that kind of competence from them because while they tinker with trying to get core mechanics right the game will sink' My take on things is that although i agree will virtually all of their other points, their argument is not acceptable on the basis of giving away the core mechanics in a FPS. They are flawed in their assessment that higher-level content will give peeps cause to forgive the crappy mechanics and allow New Eden to seduce them. There's mor of the back-and-forth of the argument in this thread, but it seems to have come to a standstill.
Good points, and I do want to mention that I absolutely don't subscribe to that "'CCP can't ever make a good shooter" attitude.
In the author's defense, I would say that it's not that CCP should push a crappy shooter, or that they lack the ability to make a good shooter (and let's be honest, there's a difference between a 'good shooter' and something that can compete purely on gun game with other big name titles, it's that they're sacrificing the game's key staying point (connection with EVE, being a part of New Eden) to chase after something they can't realistically achieve (competing with those big name shooters.)
What I take away from the article is that, if the core gun play is passable, then it's time to get their stuff in gear and make me feel like I can make a meaningful contribution to New Eden.
"...higher-level content will give peeps cause to forgive the crappy mechanics..."
The key here is that the mechanics need to be passable. They don't need to be the greatest, but they absolutely can't be crappy.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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calisk galern
BurgezzE.T.F General Tso's Alliance
1886
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Posted - 2014.02.17 14:06:00 -
[52] - Quote
Cmdr Wolfe wrote:a simple question for a simple player because after spending some time playing this game it is clear that it is still in BETA and isnt ready for release..
so when is offical release?
also from what iv heard through other players, is that it has been this way for quite some time.. with very slow progress and CCP failing to meet targets.
if this is true why are you guys still playing? like come on i know its addictive right but their are fully lauched better FPS's you could be playing right now lol..
i apologize if i come across as another butthurt newbie but i just dont see the potential of this game on a DATED engine and a last generation console :/
forgive my logical conclusion someone please correct me or enlighten me?
well with 1.8 we are finnally getting the full set of suits that were meant to be out on release.
we are still missing logistics jeeps and pilot suits, so we should expect them for 1.10, assuming the market place is out by 1.12 and pve in by 1.14 i.d say we are looking at a release in about 8 months with 1.16, at least that would be the case if fan fest wasn't occuring, so 10 months. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1596
|
Posted - 2014.02.17 14:20:00 -
[53] - Quote
@ Kigurosaka Laaksonen. It sounds like we're on the same page. I'm not expecting DUST to beat BF4 at gungame. My favorite candidate for 'good enough' is when it stops getting mentioned as a negative factor when DUST gets reviewed.
That feels like a very good measure because it prolly indicates that FPS mechanics are no longer a major factor in driving new players away from the game.
I support SP rollover.
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Fox Gaden
Immortal Guides
2500
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Posted - 2014.02.17 14:56:00 -
[54] - Quote
Although I play DUST in large part because of what I expect it to become, I stop every once in a while and ask myself: GÇ£Am I enjoying the game now, in its current form?GÇ¥
So far the answer has always been GÇ£YesGÇ¥ except when I was running a Swarm Launcher on a Scout suit at the beginning of 1.7. But then I switched to my Heavy and thought: GÇ£Oh, that is better.GÇ¥
Fox Gaden: DUST Wall of Fame, 2014
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Fox Gaden
Immortal Guides
2500
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Posted - 2014.02.17 15:09:00 -
[55] - Quote
Kigurosaka Laaksonen wrote:Vell0cet wrote:Kigurosaka Laaksonen wrote:Luk Manag wrote:You should have seen what Eve looked like in 2004 (when I started). Dust will grow through the years. I haven't done much in Eve since I've been spending so much time capping out in Dust, but some time I'll figure out how to make time for both games. EVE was developed by a new company with no experience. DUST was developed by a company with 10 years of experience with one of the most successful MMOs ever. "You should have seen what Eve looked like" is an excuse, and an excuse that doesn't fly. CCP had 0 experience building an FPS prior to DUST. It is competing with and compared to franchises (like Battlefield) that have perfected their shooter engines over many releases and many more years of experience. The Dev team for DUST is much smaller than those other AAA shooter franchises with much larger budgets. The development of DUST is following the same strategy as EVE and pursuing a pattern of constant iteration over a long time. There have certainly been some major mistakes, and I'm not excusing them, but DUST has come a long way since 1.0. 1.8 is looking to address much of the missing content, as well as address badly needed balancing changes. And here's the mentality, folks. This guy just doesn't get it. EVE doesn't compete with WoW and other MMOs. It appeals to a different crowd, and does well to get that crowd. In the same way, DUST shouldn't (cannot) compete with CoD and BF. Sure, CCP has no previous experience with FPS. You're dead wrong, however, to imply that their experience with EVE can't be translated to an FPS environment. It can be, and CCP didn't. Your mindset gives CCP a free pass for a sub par product (although it is improving.) You set standards low, and expectations even lower. "Well, it's a new game." "You should have seen EVE when it started." "CCP has no FPS experience." "The game might be good years and years down the road." You can't excuse CCP and then in the same post say you're not excusing them. Here's a decent article. I would say most of it is spot on. CCP has spent the past year focussing on the FPS aspect if DUST. The fact that they have never done an FPS before totally applies. Now in the coming year they are supposedly going to be focussing on the MMO aspects of DUST, and as you say, with 10 years of experience with EVE, they should be able to develop the MMO aspects at a faster pace.
I think CCP are quite a bit behind schedule due to having to shelve stuff like PVE in order to focus on getting the FPS to an acceptable level of functionality. In that, they have made massive progress, but it took waaaay longer than a company with a ready to go templet and FPS development experience would have taken.
Fox Gaden: DUST Wall of Fame, 2014
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Fox Gaden
Immortal Guides
2500
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Posted - 2014.02.17 15:15:00 -
[56] - Quote
Kigurosaka Laaksonen wrote: if the core gun play is passable, then it's time to get their stuff in gear and make me feel like I can make a meaningful contribution to New Eden.
Now there is a comment that I can get behind 100%!
Fox Gaden: DUST Wall of Fame, 2014
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BattleCry1791
PFB Pink Fluffy Bunnies
431
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Posted - 2014.02.17 15:29:00 -
[57] - Quote
Atiim wrote:Officially? That already happened.
Theoretically? 1.8 When all of the missing drop-suits and sidearms are added.
Wrong.
Sill missing pilot dropsuits, installations, and the other vehicles
They'd ban me, but I'm too funny and more importantly, I'm right.
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Fox Gaden
Immortal Guides
2502
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Posted - 2014.02.17 18:57:00 -
[58] - Quote
BattleCry1791 wrote:Atiim wrote:Officially? That already happened.
Theoretically? 1.8 When all of the missing drop-suits and sidearms are added. Wrong. Sill missing pilot dropsuits, installations, and the other vehicles The Base Game, meaning the stuff that should have been in from Launch are: - 4 Racial variants of the Scout, Assault, Logi, Sentinel suits. (Pilot and Commando are expanded content.) - 4 Racial variants of the Infantry Rifle. - At least 1 specialty light weapon per race. (Swarm Launcher, Shotgun, Laser Rifle, Mass Driver) - At least 1 Sidearm per race. + Nova Knives - At least 1 Heavy Weapon per race. - 4 Racial variants of the LAV, HAV, and Dropship. (MAV, Fighters, and Bombers are expanded content.)
So after 1.8 we will still be missing: - Gallente & Amarr Heavy Weapons - Amarr & Minmatar LAV, HAV, and Dropship.
I would like to see Amarr and Minmitar Complexes, but I would not consider that necessary for release.
Fox Gaden: DUST Wall of Fame, 2014
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Skihids
Bullet Cluster Legacy Rising
2853
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Posted - 2014.02.17 19:30:00 -
[59] - Quote
I started at the tail end of E3 in closed beta, starting from scratch 5-6 times until "official release".
I keep playing for several reasons:
1) The game is continually evolving. It's not a reskin that replaces last year's game. You don't start from scratch every year. 2) Deep skill and suit customization systems 3) Each death has consequences. That's hard to describe until the first time you return to another lobby shooter where it doesn't.
Then there's the promise of the future:
4) EVE integration 5) Large coordinated matches with RTS battle commanders, moving MMC's, MAG level comms, and deep corp support 6) PvE
Yes this is all very slow comming and yes progress is halting with several reverses, but none of the other games promise this depth and complexity. They are slick and polished, but lack any depth. They are the cotton candy games, they taste sweet but melt immediately in your mouth having no real substance. They can't fill you up.
So I enjoy DUST for what it is today and for the promise of the future. As frustrating as it can be, it's still more enjoyable than the rest. I recognize that it's going to take years for CCP to realize half of those promises and I'm fine with that. I'm older and I've been in IT for nearly three decades so I've got some appreciation for how long it takes to deliver on large projects. I'm not tied to instant gratification and I appreciate slow and steady progression so I'm not freaking out about the rate of progress. |
Marc Rime
249
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Posted - 2014.02.17 20:24:00 -
[60] - Quote
Cmdr Wolfe wrote:a simple question for a simple player because after spending some time playing this game it is clear that it is still in BETA and isnt ready for release..
so when is offical release? Husch! You're going to revive the whole "I want my AUR refunded at launch"-debacle again if you keep talking like that. I'm sure the mods have enough threads to lock for now as it is! ;) |
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