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1621. [Request] Dislike button on forum posts - in Feedback/Requests [original thread]
Django Quik wrote: Yes trolls could do that but they'd only be able to dislike each comment once and they'd get so many dislikes themselves that they'd be much easier to spot when they're clandestine trolling. That's... obvious. Anyway, you s...
- by Ulysses Knapse - at 2013.03.04 13:22:00
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1622. [Feedback] Balancing idea for sniper rifles. - in Feedback/Requests [original thread]
Hagintora wrote: Ulysses Knapse wrote: You are wrong on all counts. A. There is currently no persistent sway in any Sniper Rifles while standing still. He did not suggest the reduction of scope sway in Prototype weapons, he suggested the ad...
- by Ulysses Knapse - at 2013.03.04 07:32:00
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1623. [Feedback] Balancing idea for sniper rifles. - in Feedback/Requests [original thread]
Hagintora wrote: Nobody said to make Sniper Rifles inaccurate, or to make them bad at what they do. Only that there should be a clear progession, a clear improvement, in the rifles as you go up in Tiers (beyond just damage). And absoutely nobo...
- by Ulysses Knapse - at 2013.03.04 07:05:00
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1624. Overwhelming new/ casual players possible solution - in Feedback/Requests [original thread]
I disagree with those who believe that this is only good for bringing in brain dead twitching wretches. Just because you don't understand something doesn't mean you are COD fanboy who knows ***** for brain. I am one of the most intelligent (and ar...
- by Ulysses Knapse - at 2013.03.04 06:57:00
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1625. [Feedback] Balancing idea for sniper rifles. - in Feedback/Requests [original thread]
Making sniper rifles bad at what they are made for is blasphemy. Sniper rifles? Inaccurate? Preposterous! Snipers should not have to pay ISK and SP by the barrel-full to have an accurate gun, it's the only thing making them who they are!
- by Ulysses Knapse - at 2013.03.04 06:48:00
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1626. A way to solve the nerf-war - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: there's no reason a proto railgun that costs $140,000 Funny, I didn't think that New Eden accepted United States currency. Oh well. Either way, increasing the price of more advanced modules is NOT the way to go. They ...
- by Ulysses Knapse - at 2013.03.04 06:43:00
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1627. Gives Missiles and Railgun tanks back their range! - in Feedback/Requests [original thread]
Rachoi wrote: Charlotte O'Dell wrote: There are railguns TODAY capable of shooting 220 miles with a muzzle velocity of mach 8. i want that on my tank! yes, but you also realize the railguns of today need the engine of an AIRCRAFT CARRIER ...
- by Ulysses Knapse - at 2013.03.04 06:37:00
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1628. Give us a nade hotfix already!!!!!!!!!!!!!!!!!!!!!!!!!!! - in Feedback/Requests [original thread]
If the fuse time goes up the radius must go up as well. Real life grenades are highly damaging at much longer ranges than in Dust, which is why they have a longer fuse (so you don't kill yourself).
- by Ulysses Knapse - at 2013.03.03 19:36:00
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1629. [Feedback] 1,940,160 SP for only 160 AUR! - in Feedback/Requests [original thread]
0 Try Harder wrote: So... The new AUR proto suits require lvl 3 drop suit skill to use. That's the same as giving people 1,940,160 sp for 160 AUR. =[ The weapons are usually pay AUR for a level or two, but the SP for that is much less than t...
- by Ulysses Knapse - at 2013.03.03 17:22:00
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1630. [request] How to PROPERLY balance/nurf the laser rifle - in Feedback/Requests [original thread]
Personally, I think the laser rifle should deal more damage to a particular entity the more it hits it, not the longer it fires, similar to how a real laser would act (heat build-up and what not).
- by Ulysses Knapse - at 2013.03.03 17:06:00
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1631. Please Minmatarfy this weapon as a AV Heavy - in Feedback/Requests [original thread]
Aeon Amadi wrote: Lol. Love this guy. "There's a lot of recoil." "There's so little recoil you can balance a cup of water ontop." O_o; Anyway, like it. +1 just because I like to hear my gun fire. He was talking about two different weapons.
- by Ulysses Knapse - at 2013.03.03 16:38:00
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1632. [Proposal] Tank Balance - in Feedback/Requests [original thread]
The is a large discrepancy between LAVs and HAVs. This naturally leaves room for actual MAVs. Would you destroy that opportunity? Severus Smith wrote: That way when a MAV driver sees it he goes "Oh s***" This already happens. If you are roll...
- by Ulysses Knapse - at 2013.03.03 16:25:00
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1633. Request Completely remove SP - in Feedback/Requests [original thread]
Ha. Training. Good one. We're so badass that we just upload the skills into our neural cortex.
- by Ulysses Knapse - at 2013.03.03 16:09:00
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1634. [Request] Dislike button on forum posts - in Feedback/Requests [original thread]
I really don't need to point out why this is a bad idea. I don't want trolls making accounts just to dislike every comment they see.
- by Ulysses Knapse - at 2013.03.03 16:07:00
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1635. [REQUEST] Dropship skill points - in Feedback/Requests [original thread]
pegasis prime wrote: What do you mean selfish ? i was droping off clones over objectives then they were hacking them so wheres my reward concidering i have equiped a mobile cru ??? im not being unreasonable wanting at least 25wp for team spawn ...
- by Ulysses Knapse - at 2013.01.25 14:58:00
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1636. Request: End the madness. - in Feedback/Requests [original thread]
Colbey Calistonson wrote: The point is, if you are going to skip it manually anyway... why bother with the intro at all. I am aware you can press start to skip it, but there is no reason it needs to be played if it is going to be skipped. I e...
- by Ulysses Knapse - at 2013.01.25 14:54:00
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1637. [Request] refund death penalty after being revived - in Feedback/Requests [original thread]
Carl Hauser 2100381593 wrote: Ulysses Knapse wrote: This would require people losing either kills and/or WP after someone revives someone that they killed, which would cause an outrage, and a flurry of bug reports from people who would say t...
- by Ulysses Knapse - at 2013.01.25 13:11:00
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1638. I shall Slay the defenders of this planet! - in Feedback/Requests [original thread]
Zat Earthshatter wrote: Ulysses Knapse wrote: Instead of having a linear accumulation, you could have a set amount that gradually increased. For example, if you have one district, it's 40 clones. If you have two districts, it is 45 clones, a...
- by Ulysses Knapse - at 2013.01.25 13:04:00
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1639. [Request] Idea to prevent redline spawn camps. - in Feedback/Requests [original thread]
95%? You either aren't or shouldn't be redlining them that much. Shame on you!
- by Ulysses Knapse - at 2013.01.25 13:02:00
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1640. [recounting a previous idea] friendly fire to Explosives - in Feedback/Requests [original thread]
I agree that their should be friendly fire, but instead of doing full damage, it could do half damage, as well as be reduced by a third of their total hitpoints lost (If they have 100% HP it does 50% damage, but if they have 50% HP it does 33.5% d...
- by Ulysses Knapse - at 2013.01.25 11:58:00
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