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201. [Requestatti] Heat Sinks. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Thor Odinson42 wrote: The ONLY way this could even be considered would be if it were a low slot. That would be absurdly OP... Damage Mods in highs and Heat Sinks in lows? Lol. And really, do we need more low slot modul...
- by Thor Odinson42 - at 2014.12.19 03:14:00
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202. [Requestatti] Heat Sinks. - in Feedback/Requests [original thread]
The ONLY way this could even be considered would be if it were a low slot.
- by Thor Odinson42 - at 2014.12.19 02:18:00
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203. [Requestatti] Heat Sinks. - in Feedback/Requests [original thread]
I haven't run into a TAC yet. But I do see people all the time with SCRs that fire faster than would be expected possible with pinpoint aim.
- by Thor Odinson42 - at 2014.12.18 21:49:00
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204. [Requestatti] Heat Sinks. - in Feedback/Requests [original thread]
Could you imagine that with a modded controller? I'd be convinced whomever gave that idea the go ahead had interest in a modded controller manufacturer.
- by Thor Odinson42 - at 2014.12.18 21:07:00
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205. [Ideas] Salvage-Based Economic Stimulus = More ISK, Better Gameplay - in Feedback/Requests [original thread]
Bump
- by Thor Odinson42 - at 2014.12.16 06:37:00
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206. Rattati: just listened to Biomassed, re: PC/FW - in Feedback/Requests [original thread]
One aspect to think about here from the PC players posting here is that you've been inclined to pursue Dust's greatest attribute already. I want to see more people in PC and playing tactically. I can't think of a better way to get it going. Kane...
- by Thor Odinson42 - at 2014.12.11 22:33:00
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207. [Ideas] Salvage-Based Economic Stimulus = More ISK, Better Gameplay - in Feedback/Requests [original thread]
I like the idea a lot. It gives the market chick some actual value. It also adds to the possibilities when player trading becomes available (hopefully in February), i.e. more salvage, more stuff to do for some person who likes this sort of thing ...
- by Thor Odinson42 - at 2014.12.11 19:49:00
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208. Rattati: just listened to Biomassed, re: PC/FW - in Feedback/Requests [original thread]
Dubya Guy wrote: Thor Odinson42 wrote: But if you made the LP payouts for a higher tier FW similar to the recent event then you'd have something worth fighting for. Or higher ISK, SP, or salvage rate rewards compared to other Pub modes? N...
- by Thor Odinson42 - at 2014.12.11 16:50:00
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209. Rattati: just listened to Biomassed, re: PC/FW - in Feedback/Requests [original thread]
The problem with the platoon pub game mode is that there is absolutely nothing to fight for. I don't think you'd have very much interest in it. But if you made the LP payouts for a higher tier FW similar to the recent event then you'd have someth...
- by Thor Odinson42 - at 2014.12.11 16:20:00
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210. Rattati: just listened to Biomassed, re: PC/FW - in Feedback/Requests [original thread]
Dust User wrote: Team deploy is useless unless it matches you against other teams doing the same thing. Redlining a bunch of randoms teaches you nothing about PC. I'd assume there would be many people team deploying.
- by Thor Odinson42 - at 2014.12.11 00:52:00
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211. Rattati: just listened to Biomassed, re: PC/FW - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: True Adamance wrote: And FW will not be able to take off until Teams can deploy to specific systems and regions otherwise team deploy with just represent an artificial bandaid fix that doesn't actually do anything for FW ...
- by Thor Odinson42 - at 2014.12.11 00:29:00
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212. Rattati: just listened to Biomassed, re: PC/FW - in Feedback/Requests [original thread]
I just wanted to comment that I believe that enabling team deploy into FW needs to happen before PC will become possible/accessible for a larger portion of the community. The work that's required out of game and in game both pre and post PC battl...
- by Thor Odinson42 - at 2014.12.10 20:57:00
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213. [Discussion] Squad Size and Squad Grouping - Everyone - in Feedback/Requests [original thread]
I would have a Dust boner if I could cap out without ever, ever being subjected to random blueberry behavior.
- by Thor Odinson42 - at 2014.12.10 03:40:00
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214. [Request] ISK Payout changes - Current payouts cause risk aversion - in Feedback/Requests [original thread]
The rich already stomp in higher tiered gear. Low payouts just ensure there are plenty of STD and militia suits for them to crush.
- by Thor Odinson42 - at 2014.12.10 01:26:00
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215. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Cat Merc wrote: I-Shayz-I wrote: Cat Merc wrote: CCP Rattati wrote: I think we should just remove the Depot and see what happens. Don't, this is one of the rare supply depots that are actually useful to hol...
- by Thor Odinson42 - at 2014.11.25 03:35:00
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216. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Killer's Coys wrote: hfderrtgvcd wrote: This is a bad idea. The only reason shield tanking is viable is because they have higher strafe speeds than armor tanked suits. Armor plates already have a more than sufficient strafe penalty. I'd reco...
- by Thor Odinson42 - at 2014.11.21 03:03:00
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217. If Extenders give strafe penalties: - in Feedback/Requests [original thread]
Well, it was only a few weeks of shields being viable. I guess it's time to spec Gallente and Amarr.
- by Thor Odinson42 - at 2014.11.21 02:48:00
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218. [Request] ISK Payout changes - Current payouts cause risk aversion - in Feedback/Requests [original thread]
So much f'n yes
- by Thor Odinson42 - at 2014.11.08 21:34:00
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219. FW notifications - in Feedback/Requests [original thread]
As much as I want more of a connection it's simply not going to happen. I'd rather them completely disconnect it and come up with a way to more reliably deploy multiple squads/teams. A notification system and/or some sort of queue would help elim...
- by Thor Odinson42 - at 2014.11.08 03:20:00
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220. In response to CCP Rattati's comments on Team Deploy - in Feedback/Requests [original thread]
Why not just pull in some solo players queuing? EDIT: assuming this would take place in FW
- by Thor Odinson42 - at 2014.11.07 23:02:00
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