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41. mtu matching system broken?? - in Feedback/Requests [original thread]
Here are some factors to consider other than the Proto Stomping Squads = Public Enemy Number One belief: 1) ISK rewards not enough to push casuals to win 2) Many people make a decision on their effort/gear level when checking the pre-match leader...
- by Thor Odinson42 - at 2015.03.06 18:50:00
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42. Redlining - in Feedback/Requests [original thread]
This would lead to more redlines as window lickers man them or destroy them immediately upon deployment. You'd have at least 3 dudes on installations to go along with the 3 or 4 snipers basically camped out waiting for the enemy to approach the r...
- by Thor Odinson42 - at 2015.03.06 18:35:00
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43. Beginning of the match redlineing, 10 out of 15 matches. (fix idea) - in Feedback/Requests [original thread]
Don't make any installations drop until 2 minutes into matches (like an OMS). This way window lickers aren't distracted by that Railgun Installation that sits 300 meters away from anything with little to zero tactical FOV. They may be more incli...
- by Thor Odinson42 - at 2015.03.06 18:31:00
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44. [CCP PLEASE READ] HowTo Regulate Proto Stomping In A Meaningful Way - in Feedback/Requests [original thread]
Providing a persistent, rewarding outlet for people that want to play in squads/teams provides the relief in pubs that so many desire. As an example, if FW had been the gamemode shined up and ready to go for Uprising in May 2013 with team deploy ...
- by Thor Odinson42 - at 2015.03.06 18:27:00
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45. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
I skimmed through and didn't notice it, but couldn't you use jump fatigue to prevent jumping back and forth? Slightly OT: Anybody remember when Warriors, Inc would glitch in and out of objectives to keep people from hacking them?
- by Thor Odinson42 - at 2015.03.06 18:19:00
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46. Nerf FW AFKing - in Feedback/Requests [original thread]
Haerr wrote: There should be a FW specific MU rating, per faction, based only on FW matches for that faction. Then Scotty should prioritise the queue based on the FW faction specific MU rating. If you want to play FW you should have to make y...
- by Thor Odinson42 - at 2015.03.01 19:46:00
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47. [Spreadsheet] Broken Map Rotation - in Feedback/Requests [original thread]
Sometimes I'll go weeks without seeing a map. I've only played on the new one a handful of times.
- by Thor Odinson42 - at 2015.03.01 19:00:00
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48. Incentive to win Dom - in Feedback/Requests [original thread]
anaboop wrote: Thor Odinson42 wrote: anaboop wrote: One Eyed King wrote: I would only consent to something like this if the payouts varied based on closeness of battle. The closer the fight, the better the payout. Big blowouts shouldn...
- by Thor Odinson42 - at 2015.02.26 04:47:00
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49. Incentive to win Dom - in Feedback/Requests [original thread]
anaboop wrote: One Eyed King wrote: I would only consent to something like this if the payouts varied based on closeness of battle. The closer the fight, the better the payout. Big blowouts shouldn't get extra rewards, you don't need to rew...
- by Thor Odinson42 - at 2015.02.26 03:52:00
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50. My Experience with New Player Experience - in Feedback/Requests [original thread]
emm kay wrote: Thor Odinson42 wrote: emm kay wrote: Ripley Riley wrote: emm kay wrote: I posteda while ago about banning squads in pub matches. i know that ccp hates the idea, but it is the quickest way to fix pubmatches. Squads ca...
- by Thor Odinson42 - at 2015.02.25 17:20:00
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51. My Experience with New Player Experience - in Feedback/Requests [original thread]
kiarbanor wrote: emm kay wrote: I posteda while ago about banning squadsin pub matches. i know that ccp hatesthe idea, but it is the quickest way to fix pubmatches. Also, make it so you cannot back out once in deployment. make the game an in...
- by Thor Odinson42 - at 2015.02.25 17:11:00
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52. My Experience with New Player Experience - in Feedback/Requests [original thread]
emm kay wrote: Ripley Riley wrote: emm kay wrote: I posteda while ago about banning squads in pub matches. i know that ccp hates the idea, but it is the quickest way to fix pubmatches. Squads can be just as much of a benefit to a new pla...
- by Thor Odinson42 - at 2015.02.25 17:04:00
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53. My Experience with New Player Experience - in Feedback/Requests [original thread]
Ripley Riley wrote: emm kay wrote: I posteda while ago about banning squads in pub matches. i know that ccp hates the idea, but it is the quickest way to fix pubmatches. Squads can be just as much of a benefit to a new player as a means to ...
- by Thor Odinson42 - at 2015.02.25 17:00:00
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54. Incentive to win Dom - in Feedback/Requests [original thread]
Vicious Minotaur wrote: Incentivizing 'winning' and incentivizing 'not giving up' are two separate entities. (Duh) I say the latter is essential for creating a fun gaming environment, while the former is not. I don't feel like explaining my r...
- by Thor Odinson42 - at 2015.02.24 13:10:00
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55. Incentive to win Dom - in Feedback/Requests [original thread]
Adipem Nothi wrote: We don't yet have enough pubstomps. Let's incentivize them! This is the very mindset that keeps the top players on top. People like you think more ISK leads to more stomps. I say more ISK leads to better gear the stompers...
- by Thor Odinson42 - at 2015.02.23 22:49:00
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56. Request: reducing our movement speed in regards to... - in Feedback/Requests [original thread]
Leadfoot10 wrote: I can't hit moving targets. Please nerf moving. I think as soon as I see a red dot he should have to stop moving. He shouldn't be able to begin firing until I've removed his shields and been given time to reload.
- by Thor Odinson42 - at 2015.02.23 17:34:00
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57. Breach forge gun. - in Feedback/Requests [original thread]
I think I'm skilling into Min Sent next to do this
- by Thor Odinson42 - at 2015.02.22 16:26:00
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58. Breach forge gun. - in Feedback/Requests [original thread]
Leovarian L Lavitz wrote: Hop around with it, you can move, but much differently. It's great to have six of them in a squad, hopping at the enemy tank, and KERBOOOOM xD Sounds interesting with a bunch of green bottles
- by Thor Odinson42 - at 2015.02.22 16:25:00
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59. Breach forge gun. - in Feedback/Requests [original thread]
I've never used it. It seems only usable up on a roof and my aDD kicks in quickly while camping.
- by Thor Odinson42 - at 2015.02.22 16:08:00
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60. [IDEA] Winning team receives all gear that they lost. - in Feedback/Requests [original thread]
A gamemode like this would open up regular pubs for the window lickers to sit on roofs 100 meters away from each other in 3.5 hour matches. Every 20 minutes two snipers would coincidently shoot and hit the same dude resulting in a kill.
- by Thor Odinson42 - at 2015.02.22 15:54:00
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