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141. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
Pokey Dravon wrote: Thor Odinson42 wrote: Pokey Dravon wrote: Lets not turn this thread into bickering about 24 hour notice ^_^ It's really not what the thread is about. It's hard not to. It's a thread about timers that finally gets cl...
- by Thor Odinson42 - at 2015.01.14 21:18:00
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142. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
Soraya Xel wrote: If there isn't a 24 hour timer, then there's no game. It's absolutely critical to ensuring actual fights happen. If you don't understand it by now, nobody will be able to successfully explain it to you. So you think dudes s...
- by Thor Odinson42 - at 2015.01.14 21:04:00
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143. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
Pokey Dravon wrote: Lets not turn this thread into bickering about 24 hour notice ^_^ It's really not what the thread is about. It's hard not to. It's a thread about timers that finally gets close to addressing the number 1A (1B being no way...
- by Thor Odinson42 - at 2015.01.14 20:53:00
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144. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
Soraya Xel wrote: Pokey Dravon wrote: Ideas and things This is a decent idea. It allows smaller corps to participate cleanly. The system might end up hitting some level of over-complication bar though, fair warning. Our existing system,...
- by Thor Odinson42 - at 2015.01.14 20:39:00
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145. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
Pokey Dravon wrote: To clarify Thor, I'd like to see where this Raiding mechanics branches out. I think raids, while incapable of flipping a district, should happen on the fly during your open window with very little notice. That being said if ...
- by Thor Odinson42 - at 2015.01.14 18:37:00
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146. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
Pokey Dravon wrote: Thor Odinson42 wrote: Pokey Dravon wrote: Thor Odinson42 wrote: I guess my biggest concern though, when do the battles occur? Do we still have to wait 24 hours? Or are we talking go time during these windows? I'...
- by Thor Odinson42 - at 2015.01.14 18:29:00
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147. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
Imagine the moral if Corp A sends 4 MCCs to attack Corp B and it ends up being the best team Team Players ever fielded. I think after the second battle you'd have people in Corp A telling their FC to go F himself.
- by Thor Odinson42 - at 2015.01.14 18:08:00
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148. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
Pokey Dravon wrote: Thor Odinson42 wrote: I guess my biggest concern though, when do the battles occur? Do we still have to wait 24 hours? Or are we talking go time during these windows? I've actually be latching onto the idea that it's ...
- by Thor Odinson42 - at 2015.01.14 18:04:00
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149. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
I guess my biggest concern though, when do the battles occur? Do we still have to wait 24 hours? Or are we talking go time during these windows?
- by Thor Odinson42 - at 2015.01.14 17:43:00
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150. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
I love you man
- by Thor Odinson42 - at 2015.01.14 17:42:00
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151. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
voidfaction wrote: Thor Odinson42 wrote: voidfaction wrote: Iron Wolf Saber wrote: Guys guys guys The goal is to stop afkers not punish scrubs keep this in mind. It punishes scrubs like me. I did not get rich cheating the PC payout...
- by Thor Odinson42 - at 2015.01.13 19:35:00
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152. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
voidfaction wrote: Iron Wolf Saber wrote: Guys guys guys The goal is to stop afkers not punish scrubs keep this in mind. It punishes scrubs like me. I did not get rich cheating the PC payouts. I don't believe in running in full proto squ...
- by Thor Odinson42 - at 2015.01.13 19:20:00
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153. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Zaria Min Deir wrote: voidfaction wrote: CCP Rattati wrote: 3) To prevent exploits, there will be no Skill Points granted to Veterans with less than minimum War Points. Attributes: Veteran Minimum War Point Threshold = M (WP) Please ...
- by Thor Odinson42 - at 2015.01.13 19:15:00
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154. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Guys guys guys The goal is to stop afkers not punish scrubs keep this in mind. A lot of people are scrubs because it's more profitable in pubs to scrub around than push for the win. To me it's one and the same.
- by Thor Odinson42 - at 2015.01.13 19:11:00
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155. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
Breakin Stuff wrote: Put a x100-1000 multiplier on WP rewards for ISK. If you're simply breathing on the battlefield you get a consolation prize of 10k ISK. this should be implemented for veterans above the 10m mark. SP rewards based on WP fo...
- by Thor Odinson42 - at 2015.01.13 19:10:00
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156. Thread under Construction (Second attempt) - in Feedback/Requests [original thread]
Duke Noobiam wrote: Great stuff fox, I particularly like the three stage fight for districts. Only problem I see in the whole proposal is the no timer for raids. This could leave small corps at a disadvantage if another corp simply raided thei...
- by Thor Odinson42 - at 2015.01.12 03:11:00
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157. Thread under Construction (Second attempt) - in Feedback/Requests [original thread]
Spkr4theDead wrote: CCP Rattati wrote: This is fantastic, made better by the fact that it is almost a carbon copy of what I have done myself. Now, someone mentioned changing clonepacks into MCC which is kind of cool when you think about it...
- by Thor Odinson42 - at 2015.01.12 03:09:00
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158. Disable chats while in battle to reduce lag - in Feedback/Requests [original thread]
Soraya Xel wrote: My concern is that this is actually a backpedal from the direction we need. If anything, my biggest peeve with chat is that there's no notification during a battle of discussion in channels, unless you open up the chat sidebar...
- by Thor Odinson42 - at 2015.01.08 20:15:00
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159. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
KA24DERT wrote: CCP Rattati wrote: ...We may also reduce the available Timers Awesome, every district can have their timer changed, but only to x:00. This will mean that a corp that can reliably field a team 24 hours a day can hold 24 dis...
- by Thor Odinson42 - at 2015.01.01 21:07:00
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160. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Kain Spero wrote: I would say that the social in Dust is the strongest of any FPS on console already. I think it's important to drive players towards corporations, but we can't loose sight that those corporations need something for those player...
- by Thor Odinson42 - at 2014.12.30 03:50:00
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