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701. Scan range/precision to work like weapons - in Feedback/Requests [original thread]
Want I want done is for vehicles to have an invisible bubble around them that's based on their scan profile. This way, one can passively scan vehicles when the bubble is within their scan radius and not affect how scanning infantry works.
- by The-Errorist - at 2014.04.28 17:11:00
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702. Wheres my tactical and burst SMGs? - in Feedback/Requests [original thread]
The burst SMG was in the closed beta, but they removed it when uprising came; I really miss it.
- by The-Errorist - at 2014.04.28 17:03:00
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703. Improving Dust 514 controls - in Feedback/Requests [original thread]
Anyone else want to comment on this to show their support or disapproval?
- by The-Errorist - at 2014.04.28 16:54:00
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704. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
I really wish more people would search if there idea was posted already, before the make a new thread. There's soo many others making similar threads without reading this awesome one; the ideas thread are the best fixes the suit imbalances.
- by The-Errorist - at 2014.04.28 16:50:00
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705. Auto-squad - in Feedback/Requests [original thread]
This would be great. There are other threads that ask for the same thing and you could have searched for one before you made another.
- by The-Errorist - at 2014.04.28 16:44:00
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706. Tier based queues 4 fair game play - in Feedback/Requests [original thread]
This solution would be better. SP isn't a good measure of one's skill and it wouldn't be great for matchmaking.
- by The-Errorist - at 2014.04.28 16:41:00
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707. Another scale of precision - in Feedback/Requests [original thread]
Just crouch and the scope sway, accuracy, and recoil will be better.
- by The-Errorist - at 2014.04.28 16:39:00
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708. I want Cloaking under one of my pad buttons - in Feedback/Requests [original thread]
I made a thread a while back about improving Dust 514 controls .
- by The-Errorist - at 2014.04.28 16:38:00
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709. Cryptic message from CCP - in General Discussions [original thread]
Denchlad 7 wrote: Yes "No."
- by The-Errorist - at 2014.04.24 23:02:00
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710. Cryptic message from CCP - in General Discussions [original thread]
CCP FoxFour has posted his message on the Dust 514 technology lab section of the forums: https://forums.dust514.com/default.aspx?g=posts&m=2045127#post2045127
- by The-Errorist - at 2014.04.24 23:00:00
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711. No. - in DUST 514 Technology Lab [original thread]
Kigurosaka Laaksonen wrote: CCP FoxFour wrote: I hate you all... But why? I think he meant to reply to a thread and made new thread by mistake; he didn't want us to comment because he want the truth to surface.
- by The-Errorist - at 2014.04.24 22:44:00
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712. No. - in DUST 514 Technology Lab [original thread]
The-Errorist wrote: CCP FoxFour wrote: WHY ARE YOU ALL SUDDENLY RESPONDING TO THIS THREAD! Were we not supposed to respond to this thread? Oh, crap we weren't supposed to reply and all who replied will get a perma-ban .
- by The-Errorist - at 2014.04.24 22:26:00
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713. No. - in DUST 514 Technology Lab [original thread]
CCP FoxFour wrote: WHY ARE YOU ALL SUDDENLY RESPONDING TO THIS THREAD! Were we not supposed to respond to this thread?
- by The-Errorist - at 2014.04.24 22:02:00
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714. [Request] Make the PS Move a viable alternative to DS3 and KB/M - in Feedback/Requests [original thread]
a77ff56c13 wrote: Tarty Fleth wrote: The-Errorist wrote: I still want this. Me too... I continue to force myself to play PS Move, but it is clear that it is absolutely not competitive. Already just the fact that the rotation is supe...
- by The-Errorist - at 2014.04.19 04:13:00
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715. Scouts are not the issue, nor is armor or cloaks - in General Discussions [original thread]
Brokerib wrote: I think a 100-150 HP buff to main tank, 50-75 HP buff on secondary tank, and swapping the logi module layout for the assault layout would fix most of the problems with the assault. On the HP front, it means that they have a cle...
- by The-Errorist - at 2014.04.19 04:00:00
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716. 'Nullabor' Myron handling is bugged - in Technical Support/Bugs [original thread]
Jimbo Boilstaff wrote: Ohhhh man,,,, when this thread was put in their bugs thread i thought, for some reason, they might look at fixing this problem (WITH AN AUR ITEM!!!!).... i wont be buying anymore AUR stuff in case it's glitchy as well,,, ...
- by The-Errorist - at 2014.04.19 03:55:00
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717. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
steadyhand amarr wrote: Skybladev2 wrote: Regis Blackbird wrote: Code merging is not basic stuff by a longshot. (It can be extremely complex) Not condoning CCP nor their screwup, just stating facts. But this bugs reappear means that...
- by The-Errorist - at 2014.04.19 03:48:00
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718. CCP, how do you decide which threads to read in the non-general sect - in General Discussions [original thread]
Do you guys generally only read threads not in the general section when they get locked for inactivity and pass them along to relevant teams for consideration, then post post on the forums some kind of acknowledgement like for example: updating T...
- by The-Errorist - at 2014.04.15 17:28:00
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719. [Request] Revising projective damage profile - in Feedback/Requests [original thread]
Anyone else have something to say about this?
- by The-Errorist - at 2014.04.15 17:05:00
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720. [Request] Jump link installations - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: BL4CKST4R wrote: Can I win the match if I open up two worms holes on top of each other? No, but you can win if you open a wormhole like this No one will win if that is done.
- by The-Errorist - at 2014.04.15 16:58:00
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