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61. Fall through map when standing on dead enemy tank - in Technical Support/Bugs [original thread]
What does the cube look like and does seeing it change people's lives forever?
- by The-Errorist - at 2015.03.03 13:22:00
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62. Announcement:Changes to Planetary Conquest Map Rotation - in General Discussions [original thread]
Denchlad 7 wrote: Finally I wont have to grown in pain for my PS3 when the Gal Lag Facility is mentioned. \\\\o//// It's more of a Gallente Frame Drop facility.
- by The-Errorist - at 2015.03.03 13:15:00
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63. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Yea, we are scaling at 3 stacked proto myofibs on minmatar scouts being able to jump on top of the big containers. Stacking penalties = on proto jump increase is around 25% at that rate We are also using the opportunity t...
- by The-Errorist - at 2015.02.25 17:11:00
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64. where is rattati - in General Discussions [original thread]
Pokey Dravon wrote: CCP Rattati wrote: Chinese New Year was Wednesday the 18th through Tuesday the 24th, and we work two days of those off, by working the prior Sunday and the post Saturday. I also made a personal vow to not look at any spr...
- by The-Errorist - at 2015.02.25 16:57:00
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65. Fall through map when standing on dead enemy tank - in Technical Support/Bugs [original thread]
Kuruld Sengar wrote: Did you see the cube? I don't think so, I only saw the tank disintegrating tank above, then the vast empty blue of below the map.
- by The-Errorist - at 2015.02.23 11:02:00
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66. Countering Strafing: Newbie Help Thread - in General Discussions [original thread]
For such contingencies, initiate tactical counter strafe maneuver protocol 7-AX.
- by The-Errorist - at 2015.02.22 22:29:00
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67. Fall through map when standing on dead enemy tank - in Technical Support/Bugs [original thread]
I jumped on an enemy Gallente tank that was being killed, was firing my flaylock at it as its HP when to zero, and I started to fall through the map when the tank exploded.
- by The-Errorist - at 2015.02.22 22:23:00
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68. [IDEA] Light and Heavy logistics to replace the current system. - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: I saw this again on the Trello board. I just wanted to say that I really hate this idea, and think that it's counter-productive. I can already build logistics suits to be fast or tanky depending on the need. I don't ...
- by The-Errorist - at 2015.02.22 03:16:00
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69. The Errorist's proposal for balanced dropsuit progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: The-Errorist wrote: Breakin Stuff wrote: The-Errorist wrote: Anyone have anything to say about the two types of logis and giving the basic medium frames another equipment slot at the cost of a module slot? I'm a ...
- by The-Errorist - at 2015.02.18 17:44:00
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70. Improved Cal and Gal assault bonuses - in Feedback/Requests [original thread]
Soul Cairn wrote: How many of these threads are we going to keep making? CalAssault - Recoil and Kick (lol at chargetime, and lol at reload speed) GalAssault - Range or Reload (PR doesn't really need recoil reduction when the recoil on the T...
- by The-Errorist - at 2015.02.18 03:38:00
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71. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Pokey, I think I have a better Cv.0 fit, but it's using CPU and PG upgrades: For 964 less shield eHP, it gains 1950 HP every 40s which is really great if the shield booster would never fail.
- by The-Errorist - at 2015.02.17 21:01:00
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72. Improved Gal assault bonuses - in Feedback/Requests [original thread]
ignore this post for now
- by The-Errorist - at 2015.02.17 19:38:00
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73. Improved Gal assault bonuses - in Feedback/Requests [original thread]
Adipem Nothi wrote: The-Errorist wrote: And it isn't like you to ignore someones counter argument . Adipem Nothi wrote: [snip] If your beef is with TAR kick, then fix the TAR kick. "Buff the GA Assault because the TAR kicks" doesn'...
- by The-Errorist - at 2015.02.17 19:36:00
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74. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Here's my standard gunnlogi (Gladius) fit : Cpx light shield booster - 900 HP every 40s which is better than an extra extender. Cpx shield hardener 3 Bsc shield extender Cpx railgun ammo expansion Cpx blaster ammo expansion Std St-201 missile la...
- by The-Errorist - at 2015.02.17 19:19:00
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75. Sticky:[Update] Teambuilder logic - in Feedback/Requests [original thread]
The problem is probably with MU, the stat used to rank players. What it was this instead? Here's the old thread for it.
- by The-Errorist - at 2015.02.17 17:57:00
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76. The Errorist's proposal for balanced dropsuit progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: The-Errorist wrote: Anyone have anything to say about the two types of logis and giving the basic medium frames another equipment slot at the cost of a module slot? I'm a logi tourist. I only run tgem when I'm in the m...
- by The-Errorist - at 2015.02.17 17:38:00
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77. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: The-Errorist wrote: DRT 99 wrote: Thaddeus Reynolds wrote: Shield boosters are very... temperamental broken they arent temperamental they are flat out broken, or if its intentional that they dont activate while ...
- by The-Errorist - at 2015.02.17 17:30:00
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78. Improved Gal assault bonuses - in Feedback/Requests [original thread]
Adipem Nothi wrote: Atiim wrote: Adipem Nothi wrote: Assault Suits are already the best Suits. Dare we buff them further? http://dust.thang.dk/market_historycategory.php http://dust.thang.dk/market_tryhardinator.php Yes we do, usa...
- by The-Errorist - at 2015.02.17 17:20:00
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79. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
DRT 99 wrote: Thaddeus Reynolds wrote: Shield boosters are very... temperamental broken they arent temperamental they are flat out broken, or if its intentional that they dont activate while under fire, atleast make them recharge faster i...
- by The-Errorist - at 2015.02.17 17:10:00
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80. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: ... Nothing needs to be changed from Chrome numbers. ... What about the prices and base shield recharge rates? What numbers specifically do you want? There was so much stuff back then and not everyone remembers all the n...
- by The-Errorist - at 2015.02.17 17:07:00
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