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821. Breach Shotgun needs more ammo - in General Discussions [original thread]
An assault shotgun with higher rate of fire, lower damage, more capacity and maybe a magazine that reloads at once unlike other shotguns would be nice. Could even be a slow rate full auto. Breach, standard and specialist seem fine right now to me.
- by Ten-Sidhe - at 2012.10.28 06:28:00
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822. was that a cheat or is the Tac Rifle full auto agian - in General Discussions [original thread]
The best fix is to lower the tac's cyclic rate of fire to what a person can with practice pull the trigger, with a buffer since a real person will start faster then slow a little. Then the modded controller will just compensate for below average a...
- by Ten-Sidhe - at 2012.10.28 06:16:00
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823. Request: Hover Bikes - in Feedback/Requests [original thread]
A scout can out run wwii tanks, can't out run a hav. Having wheels is like being in ancient time, cars by the the 1980's would fly...oh wait it's not the 1950s. Tracks and wheels will probably do there job in EvE's time as well as today, and have...
- by Ten-Sidhe - at 2012.10.28 05:59:00
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824. AA flak gun - in Feedback/Requests [original thread]
Russian aa rounds burst at set distance and spray pellets ahead like a shotgun blast. Some similar western ammo is being developed(they are being fancy and making it burst at range to target to have optimal pattern rather then set distance, searc...
- by Ten-Sidhe - at 2012.10.28 05:40:00
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825. Spawned in the enemy MCC - in General Discussions [original thread]
I had this happen in old build when enemy 'home spawn' was way in red zone instead of mcc. I sprinted as a scout for the edge of redzone as soon as I knew what way to run and made it out, heavy would have just died with no chance.
- by Ten-Sidhe - at 2012.10.27 22:04:00
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826. General Sniper Questions. - in General Discussions [original thread]
The assault has almost as small a signature as the scout, about 2lv of dropsuit command/sensor damping. The assault has more slots for damage mods and more shields and armour. The scout has more stamina and jumps higher, so it is easier to get in...
- by Ten-Sidhe - at 2012.10.27 18:32:00
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827. I am a lady now - in General Discussions [original thread]
I have noticed the weapon affects speed, it was very noticeable with scouts in faster moving builds. The shotgun was much slower then the smg at turning, and forward movement I think(forward was harder to judge). It had a quicker pace, not sure if...
- by Ten-Sidhe - at 2012.10.27 18:25:00
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828. Heavy Jumping Man - in Feedback/Requests [original thread]
Allowing all suits to climb over objects at a set height would be good. Could be done when against the object and hit jump button. If jump is higher enough to clear then jump normally, if not then climb over. The climb should be a set height for ...
- by Ten-Sidhe - at 2012.10.27 18:19:00
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829. [Request] Hacked vehicles and vehicles not destroyed at the end of the match - in Feedback/Requests [original thread]
Ownership of vehicle should go to the hacker, just like they called it in. What happens if somebody calls a vehicle in and somebody else is driving it at the end of match? It should be the same for hacked and called in. I have never had somebody d...
- by Ten-Sidhe - at 2012.10.27 17:52:00
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830. New Merc packs? - in General Discussions [original thread]
Maybe option to buy ordinance pack that comes with new ps3, based on the listed value of it compared to merc pack, around $12. The chance of holiday packs will be higher once game is released, they are probably pretty busy getting bugs fixed and...
- by Ten-Sidhe - at 2012.10.27 17:42:00
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831. What is the exact point - in General Discussions [original thread]
Yea, eventually we will have to move from star system to star system somehow. I assume the quick battle will do it for you, but pve at least will probably require travelling to the location first.
- by Ten-Sidhe - at 2012.10.27 17:21:00
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832. Will we eventually fight on Shattered Planets? - in General Discussions [original thread]
I figure the shattered planets will be very low priority, so it could be latter then 2014 if we get to use those.
- by Ten-Sidhe - at 2012.10.27 17:10:00
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833. What are the NAMES of the different ambush maps in this map??? - in Skim Junction [original thread]
The building are placed on sockets in the map, they will eventually me changeable by players. Capture a biomass, tear it down, and build a communication for example. Maybe a section with pictures of the installation with their names. Then if ther...
- by Ten-Sidhe - at 2012.10.27 16:53:00
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834. Nanite Injectors, Triage Units, Revive Guns: USE THEM - in General Discussions [original thread]
alternate solution for selecting nanite injector, make it shoe prompt to push O interact button if near if it is fit instead of if held. More people may use it then. It would also be nice if both person with injector and one on ground were shown d...
- by Ten-Sidhe - at 2012.10.27 06:04:00
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835. one of the things that caught my eye in the way of the merc video - in General Discussions [original thread]
That is just the high sec matches. Corp matches, fw, any other low, and null sec will not be seperated. So basically don't leave hisec till you are ready to play against somebody with possibly more zero's after their sp and isk totals. In EvE, peo...
- by Ten-Sidhe - at 2012.10.26 17:54:00
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836. the assault rifles firing mode ? - in General Discussions [original thread]
They do do more damage with lower rate fire. Tactical is in line with typical trigger pull rate of new player, cyclic rate of fire should be lower. The breech was over powered in e3 build, it was nerfed a little to much. The longer range weapons...
- by Ten-Sidhe - at 2012.10.26 17:48:00
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837. laser heavy machineguns please! - in Feedback/Requests [original thread]
I think this will be the arc cannon from Templar One. Continuous lightning (okay plasma, but lightning is also plasma) beam filling role of hmg for Amarr and doing em damage. Projectile(smg and hmg) weapons do more damage to armour the shields, ...
- by Ten-Sidhe - at 2012.10.25 20:14:00
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838. Thank You CCP. [Everyone should read this] - in General Discussions [original thread]
I think the beta started hard to get in, then they started making it easier and easier till its a fully open beta. I think it will make a smooth transition where the only cut off is when it goes open will be announcement of nda lifted.
- by Ten-Sidhe - at 2012.10.25 19:55:00
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839. This game is releasing in 2013....right? - in General Discussions [original thread]
Need for speed would be better if they used ccp's approach. Every time need for speed adds something they take away something the last game had away, a $60 expansion every year would be better then what they have been doing. As far as I'm concern...
- by Ten-Sidhe - at 2012.10.25 19:51:00
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840. Mechs/jetpacks at release - in General Discussions [original thread]
I had heard mtac and vtol fighter were planed at release, then moved to be in expansion because of work core mechanics needed. It would be great at release, but I'll happily wait if it means rest of game is better.
- by Ten-Sidhe - at 2012.10.25 10:02:00
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