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1381. BIG Problem that needs to be fixed - in Technical Support/Bugs [original thread]
I played a shooter that the sniper rifle swayed, but it only swayed once zoomed in. This made a window to take a more accurate shot while the zoom was in progress. If this is quick scoping then it is unrealistic, but a better fix is to add the swa...
- by Ten-Sidhe - at 2012.08.09 05:24:00
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1382. [Bug] Frozen target lock on screen - in Technical Support/Bugs [original thread]
I have had this happen many times. Also happens when clock turns on during lock, and if target is destroyed during lock. other two cases could be replicated by locking on the vehicle deployment drone and not firing to let it cloak. Locking on to a...
- by Ten-Sidhe - at 2012.08.09 05:09:00
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1383. Large Missile Turrets - in Technical Support/Bugs [original thread]
The weapon profile reminds me of swarm launcher. Instead of damage why not 4 missiles for standard, 5 for advanced, and 6 for prototype. Letting them lock-on would be nice too, description says good for anti-air. After using both, the rail works b...
- by Ten-Sidhe - at 2012.08.09 05:04:00
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1384. [BUG] Spawning Behind Enemy Red-Line - in Technical Support/Bugs [original thread]
I tried to spawn at rear defender spawn to retake c, instead spawned at attackers rear spawn. Worked out since I was in a scout suit to sprint out and take their cru and help retake objective b. Still freaked me out, and glad I didn't spawn with a...
- by Ten-Sidhe - at 2012.08.09 04:51:00
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1385. [BUG] Spawning Behind Enemy Red-Line - in Technical Support/Bugs [original thread]
I tried to spawn at rear defender spawn to retake c, instead spawned at attackers rear spawn. Worked out since I was in a scout suit to sprint out and take their cru and help retake objective b. Still freaked me out, and glad I didn't spawn with a...
- by Ten-Sidhe - at 2012.08.09 04:50:00
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1386. Mass Driver Effects - in Technical Support/Bugs [original thread]
I had a similar issue with remote explosives(never used as short range grenades, looking forward to 5 sec delay nerf, but not reduced count since many are needed to take out vehicles). I tossed a couple on a damaged surya, backed off and pushed bu...
- by Ten-Sidhe - at 2012.08.09 04:38:00
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1387. Beta Testing, and feedback - in General Discussions [original thread]
Every time I tried the videos wouldn't play, are they fixed now. Or was it a problem on my end all along. I was trying to play slay to send code to fps player friend. I bought the merc pack, addicted to game already, expected to be since I played ...
- by Ten-Sidhe - at 2012.08.09 04:02:00
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1388. As testers what kinda game do we want? Argue fight kill each other just discuss - in General Discussions [original thread]
Bigger battles. The rumored 5km maps sound great. The large player count in battles is one thing I like about EvE, and why I almost bought Mag when it was advertised on TV(tube). I want the ability for third parties to scan down and crash a pve ...
- by Ten-Sidhe - at 2012.08.09 03:53:00
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1389. Points instead of KDR - in General Discussions [original thread]
The after match board ranks by kills, not kdr. In skirmish it should be by wp in match, and by kdr in ambush. It would be nice if it showed wp, kills, assists, deaths, kdr. What is the board before game start based on? I have been listed on it h...
- by Ten-Sidhe - at 2012.08.08 19:32:00
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1390. Clan Skills - in General Discussions [original thread]
I think wow has guilds. Some games don't have any in game recognition of groups of players and have clans. Nothing would stop a group staying in npc starter corps and organizing a clan through a website or something, putting a tag in bio. The in...
- by Ten-Sidhe - at 2012.08.08 19:03:00
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1391. Mortar tube spawning. - in General Discussions [original thread]
That new amarr thing from the trailer could be a new type of drop ship. Enters from redzone fully loaded, good for first clone deployment of squad. I Think we will eventually be able to fly the vehicle dropoff type also, once we get bigger maps, t...
- by Ten-Sidhe - at 2012.08.08 16:58:00
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1392. DUST 514 - EVE Online Link Leak! - in General Discussions [original thread]
We don't have infantry shield boosters yet. Vehicles have them, but no dropsuit modules. I was wondering if they just hadn't been added or if they wouldn't be made small enough for infantry. Looks like we will have active shield tanking infantry s...
- by Ten-Sidhe - at 2012.08.08 16:43:00
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1393. [Question] Turret Types - in General Discussions [original thread]
Blaster are a plasma weapon like the shotgun and assault rifle. Autocannon fire bullets/shells like the smg and hmg. Blasters are the highest damage per second but the shortest range. Blasters cause heat and kinetic damage, autocannon can cause an...
- by Ten-Sidhe - at 2012.08.08 16:34:00
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1394. Novafox Armory Presents Gallente PP-22 Plasma Pistol 'Grendel' - in General Discussions [original thread]
Most current flame throwers do not spray the burning liquid, they spread it with a short range rocket. RPO-A bumblebee from Russia and american M-202 fash (Flame Assualt SHoulder weapon). The flash reminds me of swarm launcher, fires 4 rockets loa...
- by Ten-Sidhe - at 2012.08.08 06:44:00
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1395. Minmatar/Amarr Vehicles and Projectile/Laser Weaponry - in General Discussions [original thread]
And the other race specific stuff too, I want a caldari scout suit. (caldri use shield tanks, gallente armour so the caldari scout should have a better shield and less armour then the current gallente scout) I am more curious about the laser/arti...
- by Ten-Sidhe - at 2012.08.08 05:31:00
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1396. Wuts up with those never dying Sigaris...!!!! - in Feedback/Requests [original thread]
On most sagaris, there is nearly no armour under the shield, so after the 20-30 rockets into the shield took it down about 3-4 more would blow it up.
- by Ten-Sidhe - at 2012.08.07 07:42:00
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1397. [Request] Light anti-armor weapon - in Feedback/Requests [original thread]
The u.s. also has a 4 shot version of the law, with incendiary rockets to replace flame thrower, but law heat rockets could fit the launcher. like a swarm that can't be reloaded and fires its rockets one at a time straight ahead with no lock-on fe...
- by Ten-Sidhe - at 2012.08.07 05:27:00
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1398. [Request] More starting classes. - in Feedback/Requests [original thread]
maybe something like a online what blank are you, that sets starting skills based on answers, like fallout 3 and new vegas. Then display the starting skills, with option to edit so some skillpoints could be moved elsewhere if a question was misund...
- by Ten-Sidhe - at 2012.08.07 04:44:00
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1399. Huge maps? - in General Discussions [original thread]
zoom out on one of the maps and look at how big the red zone is, looks like we are playing in a tiny section of future larger maps, looking forward to running 7-8min to next objective in epic multi-hour battles. I wonder how long till we get them...
- by Ten-Sidhe - at 2012.08.07 04:08:00
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1400. Will dust 514 take actual fps skill to level characters... or will just "gr... - in General Discussions [original thread]
EvE can be played from readouts not even looking at ships, and a skilled player can still beat someone with more sp and better gear. So, a fps version will need even more player skill. Gear and sp can make up some of the difference but not make up...
- by Ten-Sidhe - at 2012.08.07 03:49:00
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