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1481. How should CCP handle cloaking? - in Feedback/Requests [original thread]
The scout suit refers to active camo in the description. So, the EvE universe has cloaking and active camo. Perhaps there could be two module types to pick from. just listing EvE cloak penalties for reference lv1: movement -90%, 30sec to fire, -...
- by Ten-Sidhe - at 2012.07.10 20:25:00
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1482. Scopes - in Feedback/Requests [original thread]
Maybe make the scopes like militia items, need no skills and don't disappear if you die. Just can be selected from different styles for personal preference, with the same zoom. So if you liked the style of one ar scope, but another ar, they could ...
- by Ten-Sidhe - at 2012.07.10 15:24:00
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1483. Saved Dropsuit List / Changing the order of the list - in Feedback/Requests [original thread]
I was thinking it would be nice to change the order too, my most used suites are near end of list.
- by Ten-Sidhe - at 2012.07.10 04:44:00
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1484. [Request] Motorbike - in Feedback/Requests [original thread]
I like the bike idea. Maybe instead of limiting suits that can ride it, base speed off the sprint speed of the rider. So it would work well with a scout suit, and a heavy could use it to reduced affect. Affect of suit speed could be adjusted if ...
- by Ten-Sidhe - at 2012.07.10 04:37:00
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1485. SMG Range - in Feedback/Requests [original thread]
The smg do seem to work better then ar at close range, and can work at long range with sp and practice. The ar has the edge at long range. I have several million skill points in smg and only few hundred thousand sp in ar, but the standard breach r...
- by Ten-Sidhe - at 2012.07.10 03:11:00
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1486. SMoke gernades - in Feedback/Requests [original thread]
Smoke would make it hard to aim at a suit or vehicle even if the radar icon was still displayed. Good idea chaff grenades could remove the radar icon but leave vision intact, advanced versions could combine both types into one grenade. On other ha...
- by Ten-Sidhe - at 2012.07.10 02:48:00
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1487. Passive Skills-- FPS and EVE Players Collaborate for Feedback - in Feedback/Requests [original thread]
The clones you respawn into may not be free in released game. In EvE, the cost of the new clone after each death is based off the skill points it can hold. So, players with many skills that don't move to more profitable areas will have to spend ...
- by Ten-Sidhe - at 2012.07.10 02:24:00
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1488. [Request] Recieve XP for preventing hack - in Feedback/Requests [original thread]
Countering hacks should give some small amount of wp. I still cancel the virus, but I have seen others just looking at the objective. They are probably waiting to hack it for skills. The win should be a good incentive once released and defeat has ...
- by Ten-Sidhe - at 2012.07.09 21:39:00
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1489. can't buy skill book - in Technical Support/Bugs [original thread]
turned out to be all skills and drop suits did same thing, let me buy them after restart. So, looks like it is just the same market glitch showing up different places, not a separate bug like I first thought.
- by Ten-Sidhe - at 2012.07.04 16:35:00
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1490. [BUG?] Electronic Upgrades skillbook not in market - in Technical Support/Bugs [original thread]
had same think happen with a mass driver skill, so i started thread, turned out to be all skills, and drop suits. So its proballbly same glitch, I restarted game and it let buy them like normal. Still needs fixed, restarting game all the time to...
- by Ten-Sidhe - at 2012.07.04 16:33:00
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1491. can't buy skill book - in Technical Support/Bugs [original thread]
i went to purchase mass driver operation from skills screen. It said skill book was not available, so I went to the market. Skill book it there for 48,000isk. I buy, and get infinite loading screen. I checked forum while waiting to kill time, defi...
- by Ten-Sidhe - at 2012.07.04 15:58:00
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1492. Bug Market (infinite loading) menu /dropsuit modules/ electronics - in Technical Support/Bugs [original thread]
I restocked a loadout, it restocked everything but the complex shield recharger. Went to market to buy 50, purchased and got a infinite load. So, I restart game and get infinite load at the shield category. tried to buy at restock under fitting a...
- by Ten-Sidhe - at 2012.07.04 13:26:00
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1493. [Request] Sliding - in Feedback/Requests [original thread]
what if slide distance was based off movement speed? If the slide distance was based of movement speed the different classes would have appropriate slides distances and movement mods/skills would have logical affect on the slide. What about stam...
- by Ten-Sidhe - at 2012.07.04 05:24:00
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1494. [Request] melee/knife finishers and counter-melee? (DEV please reply) - in Feedback/Requests [original thread]
I was thinking it would be nice as a sidearm also, but still keep the standard knife too. One of the problems I had with using it was when I pushed the r3 it would tilt the stick and make it hard to keep aimed at fleeing enemies. If it was equippe...
- by Ten-Sidhe - at 2012.07.04 03:25:00
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