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101. CCP realease date HEAVY DROPSUITS - in General Discussions [original thread]
The other light and heavy suit models were due in short term, CCP defined this as less then a year. Commando suits were also due in this time period, heavy with two light weapons instead of heavy and sidearm faster but fewer hp then sentinel.
- by Ten-Sidhe - at 2013.05.14 06:45:00
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102. Mechas in Dust? - in General Discussions [original thread]
MTAC's come in diffrent sizes and types light industrial mtac Larger single seat mtac, possibly the one Tibus Heth used in Empyrian Age novel Multi seat MTAC have been mentioned in background. Few months ago a concept art with a hav turret on...
- by Ten-Sidhe - at 2013.05.14 01:18:00
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103. [Feedback] A closer look at the Gallente Scout, please fix this! - in Feedback/Requests [original thread]
base is 10m suit bonus 10*1.5=15m Scanner range skill 15*1.5=22.5 Complex range mod #1 22.5*1.45=32.625 Complex range mod #2 32.625*1.45=47.30625 Complex range mod #3 47.30625*1.45=68.5940625 Complex range mod #4 68.5940625*1.45=99.461390625 Cur...
- by Ten-Sidhe - at 2013.05.13 19:25:00
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104. CCP when can we expect to see assault riffles sights back on all AR - in General Discussions [original thread]
People in close beta complained about the sight and demanded iron sights then complained once they had them. A swap-able sight system is coming, no word on when yet. Then you will be able to put the sight you want on as upgrade, iron sight is jus...
- by Ten-Sidhe - at 2013.05.13 07:19:00
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105. Explosions are pretty fail. - in General Discussions [original thread]
by that reasoning, nova knives should cause people to explode in mushroom cloud after kill. It would look cool. I like eve's explosions, not exactly realistic but nice style. Dust mcc explosion is better this build then last, explosions closer t...
- by Ten-Sidhe - at 2013.05.13 07:09:00
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106. CHEATERS USING RAPID FIRE MOD CHIPS - in General Discussions [original thread]
Cheap modded controllers use 900 shots per minute. This is higher then top rate of fire, so game ignores 1/2 the presses, resulting in 450 rounds per minute. I can fire a little over 400 with my finger, for short time. Makes finger sore and is i...
- by Ten-Sidhe - at 2013.05.13 06:15:00
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107. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
mrunknown2u2 wrote: So a corp attacks in the window of 1400-1500 the exact time is 1448 will the battle happen at 1448 the next day? CCP SoxFour answered this elsewhere, during fanfest presentation I think. Answer was, Battle time will be ...
- by Ten-Sidhe - at 2013.05.13 05:46:00
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108. Armor Modules need consistency. The same consistancy as shield modules - in Feedback/Requests [original thread]
The sig penalty hasn't been added yet. The eve sig penalty is also effectively a larger hit box, since it uses signature in hit and damage equations. More armour modes are coming, including plates without speed penalty and plates that also add he...
- by Ten-Sidhe - at 2013.05.13 01:25:00
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109. [New Weapon] Nova Sword and Hammer - in Feedback/Requests [original thread]
If we get destructible doors, I could see role for hammer. That and destroying emplacements like cru and supply depots. I won't be very useful vs drop suits. Sword sounds to strong by those stats, +20% and 2x reach should be enough. At that some...
- by Ten-Sidhe - at 2013.05.13 01:03:00
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110. Please Read: May 6 CPM0/CCP meeting regarding "Uprising" and the road... - in General Discussions [original thread]
New game features will be added and things re-balanced well after launch. Planning around these events is part of the meta-game. If changes to balance and new feature happen at same time it makes it harder to plan for the other since more variable...
- by Ten-Sidhe - at 2013.05.13 00:43:00
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111. SP Respec for AUR? Why not? - in General Discussions [original thread]
Maybe pay % sp for respec, If you have 10 million sp and respec to have 8million it would be enough cost to prevent people doing it unless they made a massive error. repec for isk or aur would be abused. 100million isk or $50 price would not stop...
- by Ten-Sidhe - at 2013.05.13 00:37:00
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112. [feedback/request] Remove stand out colors from all suit - in Feedback/Requests [original thread]
In universe equivalent of red cross would be gold circle with 3 breaks in it. Emblem of the Sisters of Eve, the main humanitarian relief organization. Not all factions in New Eden are concerned about blending in, Amarr tend to 24k gold plate mili...
- by Ten-Sidhe - at 2013.05.12 06:55:00
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113. [feedback/request] Remove stand out colors from all suit - in Feedback/Requests [original thread]
Assaults are not black, they are white. Sentinel green Logi yellow Assault white Scout blue. The yellow and white could be more subdued. Maybe a golden rod and light grey instead of bright yellow and white. Blue and green on other suits are abou...
- by Ten-Sidhe - at 2013.05.11 20:31:00
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114. Race Change Option - in Feedback/Requests [original thread]
Your race has no in game affect. The skill is what gives the bonus, and the racial skill can be trained by any race. For example, I'm Caldari using Amarr suit and Gallente primary gun(AR), and Minmatar sidearm(SMG). Race only affects background,...
- by Ten-Sidhe - at 2013.05.11 20:27:00
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115. Jumping - in General Discussions [original thread]
A vault is coming at some point, this should help heavies climb over ledges once added. A auto-mini-jump if you hit ledge/object that can be cleared by the no stamina mini jump would be nice, then you wouldn't have to waste stamina to clear somet...
- by Ten-Sidhe - at 2013.05.11 20:05:00
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116. Raw mouse input gets you the carrot, ccp. - in General Discussions [original thread]
Turn speeds are capped as part of game balance, not input balance. Rails turn slower then blasters on a tank, charged forge gun takes longer to turn 180 then pistol. If only mouse was allowed there would still be a cap to turn rate due to CCP's ...
- by Ten-Sidhe - at 2013.05.11 12:10:00
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117. Modded controller users are rampant - in General Discussions [original thread]
Most modded controller fire about 900 rpm, this gets down sampled to 450 since 1/2 the button presses are ignored since they exceed the rate of fire. I tested firing about 430 rpm with Dualshock, looked the same visually as snakeeye turbo 450rpm....
- by Ten-Sidhe - at 2013.05.11 11:54:00
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118. So the splash damage of the mass driver was too much... - in General Discussions [original thread]
The blast radius is to small on mass driver now. Splash damage nerf is fine, radius is needed for area affect role. Aiming between members of large group to make them scatter, not missing and getting kill anyway. Small missile had same thing ha...
- by Ten-Sidhe - at 2013.05.11 07:55:00
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119. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
I don't play logi, I play assault. I think the logi is fine now. In event it is op, rather then remove something why not add something to other suits? if scout/assault/sentinal got an extra slot they would be happy, and logis less mad then if the...
- by Ten-Sidhe - at 2013.05.11 07:36:00
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120. [REQUEST] Make the Raven BPO usable without any skills necessary just like in pr... - in Feedback/Requests [original thread]
Make the tribute BPO take 1rst level of racial frame size skill to use. this would be close match to what they were before. Sever logi needs Minmatar Med. frame Lv1 Raven Assault needs Caldari Med. frame Lv1 Valor Scout needs Gallente Light frame...
- by Ten-Sidhe - at 2013.05.10 08:39:00
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