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801. [Request] Tribute Mercenary Pack - in Feedback/Requests [original thread]
I bought two of them when they were available, and would like to say I would happy to see them on market for aur now. It has been long enough for the people that bought in window to have them exclusively. The orange/black dropsuits sound cool, m...
- by Ten-Sidhe - at 2012.10.29 19:00:00
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802. Leavin' out the leftys? - in Feedback/Requests [original thread]
The right hand people aim and fire with same hand, I don't see why this would affect anything. Still would be nice to have option of remapping controls, pc games tend to allow this but consoles don't. I can't think a reason for difference other t...
- by Ten-Sidhe - at 2012.10.29 18:43:00
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803. [REQUEST] Leadership VOIP - in Feedback/Requests [original thread]
Letting team leader over ride team and squad coms sounds good to me, we just need ability to set listen to team and speak in squad or vice versa. Maybe tap push to talk to switch channel and hold to speak?
- by Ten-Sidhe - at 2012.10.29 18:33:00
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804. Face Direction of your killer - in Feedback/Requests [original thread]
What if it only does it if the enemy that shot you was on tac-net (red chevron over them). So a long shoot or shot gunner with enough dampeners to be invisible to sensors remains undetected, only a enemy a team mate sees will cause camera to face....
- by Ten-Sidhe - at 2012.10.29 18:28:00
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805. [Discussion] Bringing drones to Dust (outside PVE) - in Feedback/Requests [original thread]
I would guess they would take a equipment slot for drone controllers, so it is more a different build for a logi then replacing the logi. Gallente favor drones so the gallente logi will use repair drone while minmatar use repair gun, or they will ...
- by Ten-Sidhe - at 2012.10.29 11:15:00
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806. Blaster Turret at [C] - in Ashland [original thread]
The turrets will be player placed eventually. Future team leaders should note this turret for how to properly use turrets once they are deploy-able.
- by Ten-Sidhe - at 2012.10.29 10:32:00
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807. Sniper distance - in General Discussions [original thread]
No drop on rail gun, or travel time. All lead is due to lag. Travel time would make a larger difference then bullet drop at dust sniper rifle velocities, and less math to do it. I support adding travel time to rail sniper, and save bullet drop for...
- by Ten-Sidhe - at 2012.10.29 07:44:00
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808. A New Weapon! - in General Discussions [original thread]
There will eventual be racial variants for many weapons( lasers will probably be all amarr, forge caldari and maybe gallente, amarr and minmatar have different weapon for forge role at some point, ect..) We may eventually have different skins for ...
- by Ten-Sidhe - at 2012.10.29 07:35:00
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809. Why no MELEE only or NOVA KNIFE CORP Contracts/Tourneys?? - in General Discussions [original thread]
These would be great for arena match types. Or fun corp sparring, any real matches(as in fw/sov affecting) will be mo holds bar win at all cost. A tournament to see who is best with knife or something would be fun, just not on battle field.
- by Ten-Sidhe - at 2012.10.29 07:23:00
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810. Counter to HMG Shottys, and SMG - in Feedback/Requests [original thread]
The idea is good I think, basicly a EvE style hardener. In EvE they reduce damage from one damage type, or a little from all. Having infantry armour and shield hardeners in all 5 types would be nice and allow more builds. Lasers of weapon grade w...
- by Ten-Sidhe - at 2012.10.28 19:05:00
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811. I want a ladder climbing skill. - in General Discussions [original thread]
A ladder skill would be nice, but would need good bonus to be trained vs other stuff. Maybe 10-20% more speed per level? Also grabbing ladder by walking into it would be nice, this would also allow jumping onto ladder from something tall near ladd...
- by Ten-Sidhe - at 2012.10.28 18:46:00
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812. HAV: The Gunner Dilemma - in General Discussions [original thread]
The blasters would be at a major disadvantage(seem to work best circle strafing and doing figure eights while holding weapon on target) and the the missiles tanks would be better from the easier use of reps by driver. Rail gun tanks with separate ...
- by Ten-Sidhe - at 2012.10.28 18:42:00
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813. dust 514 future machinima's - in General Discussions [original thread]
EvE had a lot, so probably.
- by Ten-Sidhe - at 2012.10.28 18:10:00
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814. Dust 514 Release Date Announced? - in General Discussions [original thread]
I had heard the open beta was supposed to be in dec, and final release(called launch) next summer. So, I figure that is when the beta goes open and nda lift will be announced.
- by Ten-Sidhe - at 2012.10.28 18:08:00
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815. was that a cheat or is the Tac Rifle full auto agian - in General Discussions [original thread]
As a side thought, how about a firing range that could give stats like how elapsed time since start of firing, then people would know there trigger speed with tac. This could help give feedback on a good speed to set the tac's cyclic fire rate.
- by Ten-Sidhe - at 2012.10.28 18:04:00
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816. was that a cheat or is the Tac Rifle full auto agian - in General Discussions [original thread]
The highest anybody can do is around 20 a second, but the people that can are very rare. Paintball markers gravity feed at about 8 a second, people pay for power loaders to semi-auto at 10-12 for most people. So, most people would be able to semi-...
- by Ten-Sidhe - at 2012.10.28 18:00:00
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817. Will we eventually fight on Shattered Planets? - in General Discussions [original thread]
Shattered planets being, well shattered, would mess with gravity. It's basically a a cluster of asteroids that used to be a planet, so gravity will probably be off. Map could be sloped or gravity could be almost none existent, map could have a sec...
- by Ten-Sidhe - at 2012.10.28 17:45:00
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818. Spawn safety timers - in General Discussions [original thread]
They could do it like gate cloak, have people spawn cloaked and decloak once they move, turning is allowed to check surroundings, only lasts 5 seconds or so. I don't think spawn camping is a problem anymore, it is nothing like what happened in o...
- by Ten-Sidhe - at 2012.10.28 16:35:00
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819. '40' is the new 100 - in General Discussions [original thread]
I have seen people with 30 deaths in old builds. Highest I ever had was around 21, not bad game, just result of killing hav by jumping on it with militia suit throwing grenades and firing smg into turret. This no longer works, but in e3 I could ki...
- by Ten-Sidhe - at 2012.10.28 16:29:00
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820. Level System Updated - in General Discussions [original thread]
EvE leadership skills are no more useless then mining skills, I wouldn't train either. The leadership skills would be more useful here then EvE just for the interest in leadership it shows that can be quantified for match maker to select leaders i...
- by Ten-Sidhe - at 2012.10.28 16:12:00
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