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61. Layered Objectives done Quick - in General Discussions [original thread]
If I understand correctly, if done currently they would all flip if the new console was hacked and could be hacked normally? I don't see a need to fix this in code, being able to both a hack a single turret and flip them all from the node sounds ...
- by Ten-Sidhe - at 2013.06.19 02:12:00
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62. [REQUEST] Configurable Vehicle Settings - in Feedback/Requests [original thread]
This sounds great. It would be nice if a starting default for the vehicle could be set on the fitting screen.
- by Ten-Sidhe - at 2013.06.18 18:13:00
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63. Unofficial Roadmap: WIP Items and Expected Drop Dates - in General Discussions [original thread]
Fix hit detection is hard to put on a road map. Core things like that are worked on till they don't need work. They are working on it, and till it is fixed they won't know if next thing they try will make a small improvement or fix it. They will k...
- by Ten-Sidhe - at 2013.06.18 07:40:00
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64. CCP- whats your stance on thousands of maps - in General Discussions [original thread]
We have 2 terrains now, the 5x5 km that is almost all in redzone. We have 6 battlegrounds(the part not in redzone), 3 on each terrain. Seems like 5 since 2 are similar if you don't look close. I believe the plan is to go over each piece that can ...
- by Ten-Sidhe - at 2013.06.18 07:26:00
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65. Being on the PS4 on launch day is not going to save Dust 514. - in General Discussions [original thread]
The original engine was melting high end gaming pcs. It could probably melt the ps4 as well. The world of darkness team is still working on fixing that engine, if i remember right. They can't change game mechanics for ps4, graphics can look nicer...
- by Ten-Sidhe - at 2013.06.17 19:36:00
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66. [SUGGESTION] Ability to play as genetically unmodified clones, or even mortals - in Feedback/Requests [original thread]
Blocking transmission doesn't prevent it. With out an updated clone memories are only updated to the last update. So, it would wipe memory back to the last respawn or update of clone. The merc would still be immortal, just have a gap in memory sin...
- by Ten-Sidhe - at 2013.06.16 13:02:00
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67. Naval Warfare!! - in Feedback/Requests [original thread]
More armour and weapons and/or cargo carried on a floating ship then a hovering one. I could see floating infrastructure and floating mcc once we get to fight on oceanic worlds. Floating attack craft too maybe. Oceanic worlds will probably be ...
- by Ten-Sidhe - at 2013.06.12 19:21:00
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68. (suggestion) how about jetpack - in Feedback/Requests [original thread]
The warp pack doesn't fit lore, eve has it but it can be made to work on anything smaller then a battleship yet. Maybe in few years after they have made smaller ones to frigate size in eve we can get them. Jetpack would be better balanced as s su...
- by Ten-Sidhe - at 2013.06.12 19:12:00
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69. Let's talk Drop Uplinks... - in The Council's Chamber [original thread]
Sweet, sounds like given time they will be just right. I'll wait patiently then. I know CCP has a lot of work to do, but the direction game is heading is good. Slow progress in right direction is better then rapid travel the wrong way.
- by Ten-Sidhe - at 2013.06.11 22:50:00
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70. Suggestion for respecs - in Feedback/Requests [original thread]
The 24 hour grace period avoids most of the issues a respec causes, it needs a cost connected so people don't just use it every day to never lock there points. Maybe a cooldown of few days before another the reset is usable again. This would mea...
- by Ten-Sidhe - at 2013.06.11 18:13:00
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71. [visual request] Nova Knife epicness - in Feedback/Requests [original thread]
main problem with arm blades like that is the amount of leverage they have on the forearm. Block a good blow and it could break your arm, power armour would probably spread the load out enough it wouldn't matter. If any one buys those and don't tr...
- by Ten-Sidhe - at 2013.06.11 17:56:00
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72. Overlapping weapons - in Feedback/Requests [original thread]
each race will have a weapon for each role, not necessarily a great one. Caldari shotgun and gallente sniper will probably be bad, especially when compared to the gallente shotgun and caldari sniper. Long range shotgun and short range sniper will...
- by Ten-Sidhe - at 2013.06.11 04:09:00
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73. Plasma cannon- statistically terrible - in Feedback/Requests [original thread]
A faster reload would also work to balance it. Fast enough reload becomes a charge time with a magazine the size of the total ammo carried. Adding a secondary skill to increase plasma ball speed (this would reduce both amount of arc and travel t...
- by Ten-Sidhe - at 2013.06.09 09:20:00
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74. Dust needs bigger war machines - in Feedback/Requests [original thread]
The mcc will be player controlled at some point. MTAC come in different sizes, Battle mech or titan(40k type) size could end up in game one day, but we would need MAG size or larger battle size before then since they would probably need several H...
- by Ten-Sidhe - at 2013.06.09 09:14:00
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75. Let's talk Drop Uplinks... - in The Council's Chamber [original thread]
Last build was about right for showing up on the tac net, but the links would cloak or something as well and not show up when near then pop in. I would spot a link, fight off an enemy then be standing almost on top of where I knew link was for f...
- by Ten-Sidhe - at 2013.06.08 20:28:00
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76. (Request) Leaning/ Cover - in Feedback/Requests [original thread]
This was asked at fanfest. They said they it would take a lot of dev time to go over all the maps and assign how to use each bit of cover. They also said they didn't want it to play like Gears of War, not sure what that comment meant since i have...
- by Ten-Sidhe - at 2013.06.08 19:49:00
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77. ccp please explain your reasoning behind...... - in General Discussions [original thread]
It is only way to add sp to lv1 of a skill without adding 25x as much sp to the top of the skill. It is place holder, some small bonus will be attached there once they come up with a good one. Just slapping bonus all over without thinking it thro...
- by Ten-Sidhe - at 2013.06.08 19:32:00
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78. new wepon suggestion - in Feedback/Requests [original thread]
I would say more 2x the range. Arm+knife length would be about half of sword+arm length in a normal swing, 4x would be more like a nova polearm. 100 more hp seems a bit much, using light slot and doing damage of next tier would be enough, so sta...
- by Ten-Sidhe - at 2013.06.08 19:15:00
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79. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
The increased damage at range is due to better focus, so range could be buffed by having damage fade out past optimal. So the optimal band could be in the same spot, but there would be area of decreasing damage few dozen meters past optimal. The ...
- by Ten-Sidhe - at 2013.06.05 19:51:00
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80. Minmintar shotgun should fire slugs! - in Feedback/Requests [original thread]
The minmatar shotguns will have variants. A tactical shotgun with default slugs would be nice. We will eventually have ammo types, probably few years out though. Other nice ammo types squash head: plastic explosive slug that pancakes on target ...
- by Ten-Sidhe - at 2013.05.31 19:49:00
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