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D legendary hero
One-Armed Bandits Unclaimed.
15
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Posted - 2013.05.27 06:34:00 -
[1] - Quote
why? lets face it minmintar weapons are great on armor suck on shields. using buckshot makes no sense because thats the whole idea behind shields in the future. slugs however, travel farthur and do more damage. since its minmintar the damage to shields would be reduced but still an instan/near instan close range kill but still do decent damage at range (at about the same range as the current hmg which is horrible range for any midrange weapon like the hmg but perfect for a close range like a slug).
it would be a nice variation, like all minmintar weapons. |
Ulysses Knapse
Bojo's School of the Trades
415
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Posted - 2013.05.27 08:00:00 -
[2] - Quote
That completely defeats the purpose of it being a shotgun. You may as well make it a rifle. |
Jenova's Witness
Red and Silver Hand Amarr Empire
43
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Posted - 2013.05.27 08:35:00 -
[3] - Quote
Ulysses Knapse wrote:That completely defeats the purpose of it being a shotgun. You may as well make it a rifle. The SG we have now is kind of the equivalent of a sawed-off. OP is suggesting something along the lines of a 12-gauge. Should be Titanium Sabot shells only and ~25m range. |
D legendary hero
One-Armed Bandits Unclaimed.
18
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Posted - 2013.05.27 16:10:00 -
[4] - Quote
Ulysses Knapse wrote:That completely defeats the purpose of it being a shotgun. You may as well make it a rifle.
dude having a buckshot shotgun and using on shielded opponents makes no sense. that is kinda the point to shields. plus the difference between a rifle and a slug is that the slug is a one shot kill up close, and has longer range, but off course you have to aim it abit. its the only way i can see a minmintar shotgun working. |
Kaathe
DUST University Ivy League
63
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Posted - 2013.05.27 16:29:00 -
[5] - Quote
D legendary hero wrote:Ulysses Knapse wrote:That completely defeats the purpose of it being a shotgun. You may as well make it a rifle. dude having a buckshot shotgun and using on shielded opponents makes no sense. that is kinda the point to shields. plus the difference between a rifle and a slug is that the slug is a one shot kill up close, and has longer range, but off course you have to aim it abit. its the only way i can see a minmintar shotgun working.
I think this is where the ammo type should change for the Min SG. EMP/Hybrid damage buck shot... Low spread, further reach....
Magazine fed? |
Ziero01
KILL-EM-QUICK RISE of LEGION
14
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Posted - 2013.05.27 17:46:00 -
[6] - Quote
As a Shotgunner, I would love a Slug shot Shotgun. I completely support this idea.
(I'm also a fan of more versatility in weapon types) |
Negris Albedo
Nuevo Atlas Corporation
24
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Posted - 2013.05.27 18:57:00 -
[7] - Quote
D legendary hero wrote:dude having a buckshot shotgun and using on shielded opponents makes no sense. that is kinda the point to shields. No. The point of shields is to protect the user from everything, not just small projectiles. In fact, small projectiles would be harder to protect against because if the shield is compromised, even slightly, they might slip right through.
D legendary hero wrote:plus the difference between a rifle and a slug is that the slug is a one shot kill up close, and has longer range, but off course you have to aim it abit. its the only way i can see a minmintar shotgun working. Minmatar weapons are not renown for their range, and having it fire a single shot defeats the purpose of it being a shotgun. No spread, no bread. |
D legendary hero
One-Armed Bandits Unclaimed.
22
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Posted - 2013.05.27 19:48:00 -
[8] - Quote
Negris Albedo wrote:D legendary hero wrote:dude having a buckshot shotgun and using on shielded opponents makes no sense. that is kinda the point to shields. No. The point of shields is to protect the user from everything, not just small projectiles. In fact, small projectiles would be harder to protect against because if the shield is compromised, even slightly, they might slip right through. D legendary hero wrote:plus the difference between a rifle and a slug is that the slug is a one shot kill up close, and has longer range, but off course you have to aim it abit. its the only way i can see a minmintar shotgun working. Minmatar weapons are not renown for their range, and having it fire a single shot defeats the purpose of it being a shotgun. No spread, no bread.
ok ill give you points for saying that no spread no bread... thats pretty awesome. but shotguns fire slugs, because they are extremely powerful and have a farther range than buckshot. |
D legendary hero
One-Armed Bandits Unclaimed.
22
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Posted - 2013.05.27 19:53:00 -
[9] - Quote
remember the point is variation in the weaponry. the slugs would still accomplish the same job but in a different way. hence variation. |
D legendary hero
One-Armed Bandits Unclaimed.
44
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Posted - 2013.05.31 08:22:00 -
[10] - Quote
the slugs should be incendiary rounds too... that would just be cool although not necessary
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Zyrus Amalomyn
Militaires-Sans-Frontieres
167
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Posted - 2013.05.31 10:25:00 -
[11] - Quote
Ulysses Knapse wrote:That completely defeats the purpose of it being a shotgun. You may as well make it a rifle.
RL shotguns use buckshot and slug loads. Most use buckshot due to pattern spread in home defense. Slugs are very useful for longer ranges and for ripping things apart.
The only thing keeping it from firing slugs would be if CCP gives into your ignorant gaming shoehorning. |
Cosgar's Alt
Mikramurka Shock Troop Minmatar Republic
120
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Posted - 2013.05.31 10:38:00 -
[12] - Quote
D legendary hero wrote:Ulysses Knapse wrote:That completely defeats the purpose of it being a shotgun. You may as well make it a rifle. dude having a buckshot shotgun and using on shielded opponents makes no sense. that is kinda the point to shields. plus the difference between a rifle and a slug is that the slug is a one shot kill up close, and has longer range, but off course you have to aim it abit. its the only way i can see a minmintar shotgun working. I would totally spec into this for my logi. |
D legendary hero
One-Armed Bandits Unclaimed.
46
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Posted - 2013.05.31 10:59:00 -
[13] - Quote
anyone who wants CCP to make the minmintar shotgun fire slugs. just post +1, or a suggestion. |
Mobius Wyvern
BetaMax. CRONOS.
1747
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Posted - 2013.05.31 12:57:00 -
[14] - Quote
D legendary hero wrote:Ulysses Knapse wrote:That completely defeats the purpose of it being a shotgun. You may as well make it a rifle. dude having a buckshot shotgun and using on shielded opponents makes no sense. that is kinda the point to shields. plus the difference between a rifle and a slug is that the slug is a one shot kill up close, and has longer range, but off course you have to aim it abit. its the only way i can see a minmintar shotgun working. Why wouldn't we be using flechette shells? I would imagine that this far in the future, we can design some pretty bitchin' flechette shells.
The only reason you don't see them used today is because they're illegal on account of how much they shred people you hit them with. They're seen as inhumane, but we have no such issues in New Eden. |
Cosgar's Alt
Mikramurka Shock Troop Minmatar Republic
127
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Posted - 2013.05.31 14:15:00 -
[15] - Quote
Mobius Wyvern wrote:D legendary hero wrote:Ulysses Knapse wrote:That completely defeats the purpose of it being a shotgun. You may as well make it a rifle. dude having a buckshot shotgun and using on shielded opponents makes no sense. that is kinda the point to shields. plus the difference between a rifle and a slug is that the slug is a one shot kill up close, and has longer range, but off course you have to aim it abit. its the only way i can see a minmintar shotgun working. Why wouldn't we be using flechette shells? I would imagine that this far in the future, we can design some pretty bitchin' flechette shells. The only reason you don't see them used today is because they're illegal on account of how much they shred people you hit them with. They're seen as inhumane, but we have no such issues in New Eden. Minmatar weapon lol |
Meeko Fent
Mercenary incorperated
24
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Posted - 2013.05.31 14:42:00 -
[16] - Quote
Mobius Wyvern wrote:D legendary hero wrote:Ulysses Knapse wrote:That completely defeats the purpose of it being a shotgun. You may as well make it a rifle. dude having a buckshot shotgun and using on shielded opponents makes no sense. that is kinda the point to shields. plus the difference between a rifle and a slug is that the slug is a one shot kill up close, and has longer range, but off course you have to aim it abit. its the only way i can see a minmintar shotgun working. Why wouldn't we be using flechette shells? I would imagine that this far in the future, we can design some pretty bitchin' flechette shells. The only reason you don't see them used today is because they're illegal on account of how much they shred people you hit them with. They're seen as inhumane, but we have no such issues in New Eden. I. Support the minymatars using flechettes over slugs. They still have spead, but have more range then buckshot/flying molten star |
Wojciak
Soldiers Of One Network Orion Empire
29
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Posted - 2013.05.31 15:02:00 -
[17] - Quote
when we get weapon customization or the ability to use other types of ammo we should be able to pick what to use for the shotgun. then we could fire explosive rounds from the shotgun. |
D legendary hero
One-Armed Bandits Unclaimed.
49
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Posted - 2013.05.31 16:14:00 -
[18] - Quote
Wojciak wrote:when we get weapon customization or the ability to use other types of ammo we should be able to pick what to use for the shotgun. then we could fire explosive rounds from the shotgun.
that be cool. pretty much everything minmintar fire explodes anyway. surprisingly no back fire |
D legendary hero
One-Armed Bandits Unclaimed.
49
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Posted - 2013.05.31 16:17:00 -
[19] - Quote
Meeko Fent wrote:Mobius Wyvern wrote:D legendary hero wrote:Ulysses Knapse wrote:That completely defeats the purpose of it being a shotgun. You may as well make it a rifle. dude having a buckshot shotgun and using on shielded opponents makes no sense. that is kinda the point to shields. plus the difference between a rifle and a slug is that the slug is a one shot kill up close, and has longer range, but off course you have to aim it abit. its the only way i can see a minmintar shotgun working. Why wouldn't we be using flechette shells? I would imagine that this far in the future, we can design some pretty bitchin' flechette shells. The only reason you don't see them used today is because they're illegal on account of how much they shred people you hit them with. They're seen as inhumane, but we have no such issues in New Eden. I. Support the minymatars using flechettes over slugs. They still have spead, but have more range then buckshot/flying molten star
that could work. the whole idea is that minmintar always have the strange weapons, that are expremely powerful, by today's standards but in the future sheilding balances them. a slug or flichette round would be varied enough to make the minmintar shotgun different but strong enough to still one shot somebody |
Encharrion
L.O.T.I.S. RISE of LEGION
107
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Posted - 2013.05.31 18:08:00 -
[20] - Quote
Flechettes sound like a really cool idea. Maybe they could have slight shield penetration? For example a flechette shot with 5% shield penetration that does 100 damage would do 95 damage to the shields and then 5 damage to the armor underneath. 5% is a bit low I think, but 20% would probably be the absolute maximum (and still probably too high). |
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Mobius Wyvern
BetaMax. CRONOS.
1764
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Posted - 2013.05.31 18:33:00 -
[21] - Quote
Encharrion wrote:Flechettes sound like a really cool idea. Maybe they could have slight shield penetration? For example a flechette shot with 5% shield penetration that does 100 damage would do 95 damage to the shields and then 5 damage to the armor underneath. 5% is a bit low I think, but 20% would probably be the absolute maximum (and still probably too high). All the points about shields are quite valid and actually fit with how Minmatar weapons work in EVE Online. I guarantee you that with Amarr weapons doing 120% shield damage and 80% armor damage, Minmatar weapons will do exactly the opposite. |
Geirskoegul
Soul-Strike
210
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Posted - 2013.05.31 19:06:00 -
[22] - Quote
It's not what was intended with this thread, but it seems the appropriate place.
I honestly would like to see the weapons in the game broken down more "properly" than by race. Instead of it being broken down by race, break it down by weapon type, as it is in EVE (hybrid, energy, projectile, missile). Each race has a type that they specialize in, so it's still no problem having all weapon types available to all races (types being ARs vs snipers vs shotguns, etc.)
At the same time, you can open things up with bonuses. Actual artillery (especially for tanks), blasters for semi-auto shotguns, railguns for snipers, ACs for AR, SMGs and HMGs. And of course pulse laser variants for ARs and SMGs and beam lasers as their own thing (the current "true lasers"), that work better against shields (I also support ammo variants, like we have in EVE and had in PlanetSide).
It just makes more sense to me. I think we also need to make clearer the differences in racial specializations. Right now there's not a clear difference between races other than slot layout and the like; i think more eve-like racial variation would be a good thing and further emphasize the beauty of the rock-paper-scissors balance dynamic, as compared against the traditional "make them all equal" dynamic found in FPS games -- again, otherthan the original PlanetSide, which really succeeded in giving each faction its unique flavor and specialty). |
Daedric Lothar
Onslaught Inc RISE of LEGION
604
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Posted - 2013.05.31 19:18:00 -
[23] - Quote
I know what slugs are, but for some reason when I saw this thread I thought about "Flesh Eating Slugs" ..
Now that would be a projectile. |
Ten-Sidhe
Osmon Surveillance Caldari State
493
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Posted - 2013.05.31 19:49:00 -
[24] - Quote
The minmatar shotguns will have variants. A tactical shotgun with default slugs would be nice. We will eventually have ammo types, probably few years out though.
Other nice ammo types squash head: plastic explosive slug that pancakes on target then detonates. First used by British in WWII as anti-tank round. They also put squash head warheads on rockets instead of the more normal shaped charge. burning metal pellets: White phosphorus bird shot might have some effect on shields. New Eden probably has some nastier stuff in it with similar effects as well. Small explosive pellets: airburst at max range like flaylock Smart metal?: I don't remember the right name, one of the chronicles had a metallic material that could be programmed to change shape when contacting a preset materiel, like a ball turns into a sharp broad head once it contacts flesh. Caused some very nasty damage in the story. |
Mobius Wyvern
BetaMax. CRONOS.
1768
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Posted - 2013.05.31 19:53:00 -
[25] - Quote
Daedric Lothar wrote:I know what slugs are, but for some reason when I saw this thread I thought about "Flesh Eating Slugs" ..
Now that would be a projectile. Knock your enemy's armor down to 0, and then shoot a slug into them to finish the job.
That's just EVIL. |
D legendary hero
One-Armed Bandits Unclaimed.
50
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Posted - 2013.06.01 07:49:00 -
[26] - Quote
Daedric Lothar wrote:I know what slugs are, but for some reason when I saw this thread I thought about "Flesh Eating Slugs" ..
Now that would be a projectile.
that would be terrifying... better hope it dnt backfire |
D legendary hero
One-Armed Bandits Unclaimed.
50
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Posted - 2013.06.01 07:51:00 -
[27] - Quote
Ten-Sidhe wrote:The minmatar shotguns will have variants. A tactical shotgun with default slugs would be nice. We will eventually have ammo types, probably few years out though.
Other nice ammo types squash head: plastic explosive slug that pancakes on target then detonates. First used by British in WWII as anti-tank round. They also put squash head warheads on rockets instead of the more normal shaped charge. burning metal pellets: White phosphorus bird shot might have some effect on shields. New Eden probably has some nastier stuff in it with similar effects as well. Small explosive pellets: airburst at max range like flaylock Smart metal?: I don't remember the right name, one of the chronicles had a metallic material that could be programmed to change shape when contacting a preset materiel, like a ball turns into a sharp broad head once it contacts flesh. Caused some very nasty damage in the story.
the squash head sounds like something minmintar would use. they like explosives and gun powder |
Cosgar's Alt
Mikramurka Shock Troop Minmatar Republic
187
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Posted - 2013.06.01 08:19:00 -
[28] - Quote
We have to get this thing. I can see it now...... |
D legendary hero
One-Armed Bandits Unclaimed.
51
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Posted - 2013.06.01 16:47:00 -
[29] - Quote
double barrel? |
D legendary hero
One-Armed Bandits Unclaimed.
73
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Posted - 2013.06.03 10:37:00 -
[30] - Quote
if you like the idea or have a suggestion, complaint, etc, just comment or add 1+ |
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