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501. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
I was thinking about the logi suits and while I do like your suggested bonuses Kage, I actually think they might be better off with some reps. Just because if they're always healing/supporting everyone else, there's no one to be healing them. Sinc...
- by Summ Dude - at 2013.10.01 22:06:00
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502. AR fix please - in Feedback/Requests [original thread]
Jacques Cayton II wrote: You really think that will be released you must have not been here for closed beta they take month's to fix one thing and thats when the guns were more balanced Like I said, hopefully. Thinking about it logically, th...
- by Summ Dude - at 2013.10.01 00:59:00
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503. AR fix please - in Feedback/Requests [original thread]
Ok, I understand your frustration, I do. But please just try to take it down a notch. Simply insulting CCP doesn't help anyone anywhere, so let's try to be a bit more constructive. The assault rifle will be balanced when the rail and combat rifles...
- by Summ Dude - at 2013.09.30 21:29:00
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504. Suits - in Feedback/Requests [original thread]
You should probably change your title to something more appropriate.
- by Summ Dude - at 2013.09.30 20:13:00
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505. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
PADDEHATPIGEN wrote: The MILLITIA AR is way OP, but i think ALL millitia weapons are. The EXILE AR is a bit to powerfull to. The gek-38 AR works ok, but the EXILE and MILLITIA are better. The tactical AR's got nerfed so bad, and there was onl...
- by Summ Dude - at 2013.09.30 02:55:00
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506. Switch Plasma and Rail damage - in Feedback/Requests [original thread]
Just to be absolutely thorough: the chart.
- by Summ Dude - at 2013.09.30 02:37:00
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507. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Zero Harpuia wrote: KAGEHOSHI Horned Wolf wrote: Arc-08 wrote: That's a horrible bonus for gallente, and i don't mean cause it's op i mean cause it's under powered, a measly 1 %, no i think that gallente needs to get something like an arm...
- by Summ Dude - at 2013.09.30 02:15:00
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508. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Keri Starlight wrote: I read the rest of the thread and there is nothing I like about the suggested TAR stats. Alrighty. So what were your specific issues with it?
- by Summ Dude - at 2013.09.30 01:55:00
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509. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Yea so it looks like some people just saw the posts about suggested TAR stats and jumped on the opportunity to defend their weapon of choice. To those people, please read the rest of the thread before suddenly spouting unwarranted concerns.
- by Summ Dude - at 2013.09.30 01:40:00
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510. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Honestly, I still feel like the TAR is doing a little too much damage. Let's not forget that right now, unfortunately, modded controllers are a thing that happens. And people are going to use them to get the maximum DPS, which would currently be 6...
- by Summ Dude - at 2013.09.29 22:13:00
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511. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Meeko Fent wrote: It says NOTHING about range. Or Recoil. The Change to reload is Negligible, a fourth a second And, all it does is make this new clip size is STILL a negligible difference considering that the AR now kills 15 percent faste...
- by Summ Dude - at 2013.09.29 21:13:00
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512. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Meeko Fent wrote: Read the first paragraph. Liked it, except the Gallente Assault bonus should be like a unrelated bonus, however appreciable bonus. Like max ammo, or optimal range for blaster hybrids. Or damage mod efficency Because releg...
- by Summ Dude - at 2013.09.29 18:32:00
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513. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Meeko Fent wrote: No. Just did the DPS math on them, and 490 DPS with the same accuracy as now is the definition of OP. It shouldn't be this accurate even with the current DPS, and this new stats is 65 DPS faster at killing. Bump recoil a...
- by Summ Dude - at 2013.09.29 17:34:00
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514. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Quick thing, I'd recommend adding just the new weapon stats to the OP. That way they can be quickly and easily referenced, without needing to look through your longer document.
- by Summ Dude - at 2013.09.29 04:31:00
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515. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
I guess overall it's a good patch, as it really just adds stuff the game needs. Of course plenty of these things you'd have expected to be here already, but whatever. Of course, I feel like they could have at least toned aim-assist down just a bit...
- by Summ Dude - at 2013.09.28 07:19:00
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516. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Did some changes Assault bonus: 5% light weapon PG/CPU reduction per lv. Assaults are about offense, weapons should be emphasized. Caldari bonus: 3% range increase of railgun weapons per lv; good for sniper, rail r...
- by Summ Dude - at 2013.09.28 05:06:00
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517. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
+1. Overall I think you've got a good general set of ideas in place here. I do however have a few notes/suggestions: KAGEHOSHI Horned Wolf wrote: The Uprising 10% damage buff to all weapons needs to be removed. Those who want more damag...
- by Summ Dude - at 2013.09.27 11:16:00
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518. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
You've earned my +1 sir. My ideas for balancing ARs were a lot less involved than this; basically just increasing recoil and reducing range. But I actually really appreciate your approach because I think it really does drive that jack of all trade...
- by Summ Dude - at 2013.09.26 04:55:00
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519. CCP! HEAVIES DEMAND HEAVY REWARDS! (Petition-ish) - in General Discussions [original thread]
CCP Logibro wrote: As far as the current event, the reason we didn't go for a heavy reward is we couldn't fit a heavy weapon and a heavy dropsuit in the same racial reward bundle. Alright, since no one else has yet I'll come out and say it. ...
- by Summ Dude - at 2013.09.25 23:55:00
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520. Announcement:Events: October Event Schedule! - in General Discussions [original thread]
So I guess the FW event basically demonstrates two things: 1. That CCP is capable of taking steps in the right direction and listening to the community's requests. Because bring able to choose from different rewards is a pretty cool idea I think....
- by Summ Dude - at 2013.09.25 23:14:00
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