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201. impossible to evade - in General Discussions [original thread]
Monkey MAC wrote: It stems from 2 major flaws in the Swarm Launcher delivery. 1) The swarm launcher bases it's tracking of the orginal posistion of the craft and only updates once visual has been lost. 2) Despite the reduction to the Swarms tu...
- by Stefan Stahl - at 2014.10.04 10:44:00
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202. What is hard mode? - in General Discussions [original thread]
Savage Mangler wrote: As someone with Amarr Assault 5 and ScR prof 4, I kinda disagree. Gal Assaults with RR's make us cry. It almost works out like this: GalAssault slays AmarrAssault, AmarrAssault slays CalAssault, CalAssault slays GalAssaul...
- by Stefan Stahl - at 2014.09.24 20:48:00
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203. [Challenge!] Combine any 2 weapons... - in General Discussions [original thread]
Shotgun Swarm Launcher . Obviously. It looks like a typical Swarm Launcher. You lock on to your target of choice, which can be infantry, fire, and launch 4 rocket propelled shotguns that pursue the target and shotgun it until it dies. [Edit] I ...
- by Stefan Stahl - at 2014.09.23 19:24:00
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204. Dark side of new matchmaking - in General Discussions [original thread]
CCP Rattati wrote: That's debatable actually. I believe that the utmost importance is equal teams. Playing with only players of the same ability, may hinder stomping, but it may also hinder learning. I have no problem with playing with players ...
- by Stefan Stahl - at 2014.09.21 16:48:00
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205. Dating with Squad Finder - in General Discussions [original thread]
Atiim wrote: Scotty the Matchmaker must have gotten his matchmaking skills from an online dating site. That's probably why he's f***ing terrible when it comes to matching players. Imagine that. For two years we've been matched with our respec...
- by Stefan Stahl - at 2014.09.14 11:22:00
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206. The Adopt A Blue Foundation - in General Discussions [original thread]
I don't have the commitment to adopt a blueberry, but I will let them spawn on my NDS and I won't even hate them when they keep shooting the red MCC. This is the first time in Dust they haven't been killed within a minute after spawning. Let them ...
- by Stefan Stahl - at 2014.09.12 16:44:00
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207. Fixed commando colors appear to be live - in General Discussions [original thread]
In the viewer the Caldari Commando looks like it's going to give out free hugs. The Amarr Commando in comparison looks like a daemon that's just been summoned. Still, great improvement. I actually ran a Calmando today for a bit.
- by Stefan Stahl - at 2014.09.03 20:45:00
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208. ADS appears dominant - in General Discussions [original thread]
Dust User wrote: Also: Ishukone Assault Forge Gun > everything else With my vehicle alt I enjoy hovering my Myron in front of lone forgegunners and eat their whole clip without twitching. 8000 ehp. Just to show'em what's up. (Works *most* o...
- by Stefan Stahl - at 2014.09.03 17:51:00
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209. ATM state of the game ... plz tell me in a few sentences. - in General Discussions [original thread]
The three hotfixes have been linked before, so I won't comment on that. Regarding the state of the game: Pretty much the best it's ever been. There is always room for criticism, but the game is much closer to balance than it was in recent histor...
- by Stefan Stahl - at 2014.09.03 10:42:00
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210. The reason everyone dual tanks - in General Discussions [original thread]
CCP Rattati wrote: It's something we want to fix, first was in alpha to get other plates incentivized. I truly believe that the best way is to make hp modules the most expensive to fit and I agree with reducing the kincats/codebreakers and othe...
- by Stefan Stahl - at 2014.07.17 14:45:00
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211. Is there any other reason to use the assault scrambler rifle over th... - in General Discussions [original thread]
With the current meta being at armor plates > shield extenders the AScR is not in the best spot. If armor plates received a ~15% reduction in efficacy the picture would be reversed. I used to have cpx shield extenders on all my fits. Now I hav...
- by Stefan Stahl - at 2014.07.16 12:15:00
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212. Dear Rattati, What Exactly is the Assault Suit's Intended Role? - in General Discussions [original thread]
Remember that the Assault class had no identity crisis until the Scouts were buffed significantly with the release of 1.8. Just trace back your steps and we'll have a proper Assault class again.
- by Stefan Stahl - at 2014.07.16 12:09:00
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213. List Likes and Dislikes about - in General Discussions [original thread]
Like - The Amarr Scout won't be the least useful Scout. Dislike - Assaults have no where to go. Always scanned within 90 meters of a Caldari Scout and always dead within 30 meters of a heavy. Let's see what the Assault-rebalance discussion brings.
- by Stefan Stahl - at 2014.07.15 21:01:00
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214. Dear Rattati, What Exactly is the Assault Suit's Intended Role? - in General Discussions [original thread]
The dark cloud wrote: running away from heavys. And then being shotgunned by a Scout in the process.
- by Stefan Stahl - at 2014.07.15 20:58:00
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215. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: All right, please take a look at the document again. [...] Thanks and appreciated. I can see where you are going with this. I haven't found a flaw in the Scout-vs-Scout interactions after brooding over the numbers for a few ...
- by Stefan Stahl - at 2014.07.13 13:48:00
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216. Scout Registry / Killboard - in General Discussions [original thread]
Can anyone else see a 700 ehp Caldari Scout with 60 meter scans at 27 dB massacring the pubs? Assault 3.0 right there. Some comments: 1. Scouts don't need a buff. This is a tremendous buff. 2. No bonus should exceed the bonus from a single module...
- by Stefan Stahl - at 2014.07.12 16:48:00
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217. [Spreadsheet] Why play assault? - in General Discussions [original thread]
I-Shayz-I wrote: To make an Assault that has similar stats as a base proto scout with bonuses you need: -1 Enhanced Energizer -2 Complex Precision Mods -1 Advanced Precision Mod -1 Complex Dampener -1 Enhanced Kin Cat -1 Complex Shield Regulato...
- by Stefan Stahl - at 2014.07.08 19:53:00
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218. Easiest laziest way to add a good game mode - in General Discussions [original thread]
I'm very concerned about the experience in a public match where nobody wants to protect an objective that isn't being fought over right now. In effect the attackers can hack all objectives uncontested until the last one or two when finally an actu...
- by Stefan Stahl - at 2014.07.08 19:25:00
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219. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: What do you feel about Amarr having the range, Gallente having dampeners, CA having precision and MM get better at hacking and running. Absolute support from my side. I'd even keep squad shared passive scans to see how it w...
- by Stefan Stahl - at 2014.07.06 19:34:00
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220. the state of the game. - in General Discussions [original thread]
Yes, I'm, having fun with it. No, I don't expect Legion to be an improvement. If Legion gets greenlit I expect Dust to fade out of existence and Legion to get scrapped later. Doesn't stop me from having fun though.
- by Stefan Stahl - at 2014.07.06 14:31:00
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