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41. Port Announcement from CCP Rouge - in General Discussions [original thread]
I still find the outrage quite understandable. Personally, I went into the stream with high hopes for the next big thing for Dust. Possibly a large update within the next few weeks. Instead I learned that Dust had been cancelled. They then proceed...
- by Stefan Stahl - at 2015.09.14 17:45:00
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42. CCP please remove smalll blasters from game - in General Discussions [original thread]
If small blasters had their dispersion fixed at the current minimum I think they'd be competent weapons. I'd rather see them hotfixed into usefulness than removed. The inverse dispersion model was just a bad idea for them.
- by Stefan Stahl - at 2015.09.11 08:40:00
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43. Next Hotfix - in General Discussions [original thread]
Swarm Launcher turn rate reduction Start dialing it down, see what happens. Undo if something breaks. Continue if nothing happens. Burst ScP hipfire spread - 20%. Absolute ammo to 90 (5 clips, like very other weapon). These changes are non-nego...
- by Stefan Stahl - at 2015.09.08 16:37:00
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44. What are your fun to screw about in fits? (vid included) - in General Discussions [original thread]
Oddball fit: Advanced GalAss fit with AR, reps and a Myo. The Myo facilitates dodging in CQC to allow for more repairs. It's not often that an armor fit wins against a CalAss because it reps armor faster. Just plain weird: I recently ran a A-1 As...
- by Stefan Stahl - at 2015.09.08 10:43:00
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45. Can we just remove Dom? - in General Discussions [original thread]
I think the simplicity of Dom really is a bonus for Dust as a game. Especially on my low-SP alt I've had great 20 minute firefights that stayed near the objective for the whole match. Simply 20 minutes of constant back-and-forth in a space of 50 m...
- by Stefan Stahl - at 2015.08.31 17:09:00
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46. Why one sided matches? Again! - in General Discussions [original thread]
My experience: Get into lower tier matches. I hate playing on my main. Most matches are either boring wins where my team's biggest squad routs the enemy team's best squad or devastating defeats where my team's biggest squad is routed. On the oth...
- by Stefan Stahl - at 2015.08.25 16:08:00
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47. Rebuilding Dust 514 For The Future - in General Discussions [original thread]
CCP Rattati wrote: KEROSIINI-TERO wrote: I also came to a conclusion that skill books are unnecessary. Their function as isk sink for the economy can be done by each level of skills costing 1/5 of the original book cost (in addition to norm...
- by Stefan Stahl - at 2015.08.25 15:12:00
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48. Tinfoil: What is Rattati really up to? - in General Discussions [original thread]
The simple truth is that he had invested all of Dust's development budget into the Chinese stock market shortly before the recent unrest and now he's gone into hiding in fear of CCP's hitmen.
- by Stefan Stahl - at 2015.08.24 13:28:00
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49. I don't get it - in General Discussions [original thread]
What I find odd is that RRs are very popular right now yet armor tanking is also popular. Given the +10% to armor / -10% to shields of rail weapons one would expect that shield users proliferate under these circumstances. 20% less damage should be...
- by Stefan Stahl - at 2015.08.23 10:05:00
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50. CCP Rouge Interviewed - in General Discussions [original thread]
So next fanfest will CCP Rouge finally announce that the vision for Gunjack can only be fulfilled by porting it to PC/Rift? And then thanking the community for their loyal support anyways, of course. No wait, he'd first have to release a beta so ...
- by Stefan Stahl - at 2015.08.22 14:19:00
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51. I think i found my niche - in General Discussions [original thread]
You probably considered maximizing damage to get a better gank going. What made you decide not to do it? Seeing that you're using a Burst AR on a scout I assume you rather try to avoid CQC. Wouldn't the damage output then be very helpful to get t...
- by Stefan Stahl - at 2015.08.21 21:06:00
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52. Kincats discussion (red gatorade) - in General Discussions [original thread]
The biggest issue here is that the efficiency of Kincats in terms of sprint speed gained per fitting cost *increases* for higher tiers. This isn't at all how it's supposed to be. A complex shield extender provides double the bonus of a basic one,...
- by Stefan Stahl - at 2015.08.15 09:22:00
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53. 'Windows of Opportunity' isnt working - in General Discussions [original thread]
I fully agree that the waves of opportunity design hasn't worked out so far. My experience mostly comes from NDS, but the mechanics mostly carry over to HAVs. One major issue is that you either have to use two hardeners to counteract the cooldown...
- by Stefan Stahl - at 2015.08.13 20:44:00
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54. Saga II fit - in General Discussions [original thread]
Larkson Crazy Eye wrote: Only real problem is the gunner getting no cover what so ever. My experience with using the turret in a LAV seems to be that you take more dmg from getting hit than normal, like every thing counts as a head shot. That s...
- by Stefan Stahl - at 2015.08.13 14:04:00
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55. did they do something to the commando yesterday? - in General Discussions [original thread]
My guess is that they're fixing the dependencies of the suits and shifting slots around to facilitate the process. Old evil hardcoded slots go away including the item you fitted to them, new shiny derived slots that are much easier to maintain in ...
- by Stefan Stahl - at 2015.08.12 15:42:00
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56. We seriously need an IN GAME player market for trading! - in General Discussions [original thread]
While a contract system seems very complex, I think a public market system should be easy enough. Select some ARs you picked up, go to "Sell item", accept suggested price derived from the current market price or put in your own one, click "Sell"....
- by Stefan Stahl - at 2015.08.12 15:29:00
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57. Standard Dropship Build Share & Feedback - in General Discussions [original thread]
Here are my NDS builds: - Grimsnes 8.9k ehp against rails, 8.9k ehp against swarms - Myron 7.4k ehp against rails, 8.1k ehp against swarms I last tested those shortly after the last HAV rebelancing. It actually takes a damage modded *and* coo...
- by Stefan Stahl - at 2015.08.11 19:49:00
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58. What mechanics would you be willing to change from the ground up? - in General Discussions [original thread]
I think spawning mechanics is rather high on the list for me. By that I mean both the initial deployment and respawning during the match. Even Battlefield 1942 and Wolfenstein: Enemy Territory had this figured out. That was 13 years ago.
- by Stefan Stahl - at 2015.08.11 17:43:00
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59. Dropsuit naming discussion - in General Discussions [original thread]
In earlier times the trailing number would indicate the variant. So a ck.1 would be a different variant of the caldari proto suit that had slightly different stats - in the case of the caldari assault suits I think the variant had a second equipme...
- by Stefan Stahl - at 2015.08.09 00:05:00
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60. There's something about the core locus grenade... - in General Discussions [original thread]
I like the idea of (properly) separating grenades between standard grenades used for assists (large radius, low damage) and focused grenades used for skillshots (small radius, high damage). Right now the core locus grenade has tremendous damage an...
- by Stefan Stahl - at 2015.07.25 11:32:00
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