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321. [Bug] Mechanics skill does not apply to vehicles like it says it does - in Technical Support/Bugs [original thread]
Pokey Dravon wrote: 0_0 you know I just checked, and it looks like the armor listed in the fitting screen matches the armor in the store, 3480 Armor HP...so perhaps the skill isnt doing anything. If so I'm going to be VERY happy, since I'll be ...
- by Skytt Syysch - at 2012.07.02 08:30:00
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322. Marauders - in Feedback/Requests [original thread]
Fadle MerDain wrote: Strange. The best armor rating (without losing resistance dampening plating and a repair unit) is 6600, however I could get this up to around 6900 by leveling up to mechanics level 5, but that still doesn't answer the quest...
- by Skytt Syysch - at 2012.07.02 08:21:00
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323. [Bug] Mechanics skill does not apply to vehicles like it says it does - in Technical Support/Bugs [original thread]
That about sums it up. The skill gives 5% bonus to armor hp for dropsuits and vehicles in the description. The bonus is only applying to dropsuits currently. My Surya is sad, while my heavy suit is stronger than I thought it was.
- by Skytt Syysch - at 2012.07.02 08:09:00
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324. EXP is Unpredictable.. and dwindling? - in Technical Support/Bugs [original thread]
There's diminishing returns in place. Your first few games per day have bonus SP, then it goes down from there every few games or so it seems. If you keep playing and playing before the "new day" triggers (which seems to be at 00:00 GMT now), you'...
- by Skytt Syysch - at 2012.07.02 08:06:00
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325. Installations need their aggro toward other installations toned down - in Feedback/Requests [original thread]
Especially the missile installations on the Plateaus map. The two opposing missile installations just tear each other to pieces right off the bat, almost to the point of them might as well not even existing. I run to the missile installation as f...
- by Skytt Syysch - at 2012.07.01 23:47:00
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326. Invisible HAV - in Technical Support/Bugs [original thread]
My HAV was invisible in my last game. I'm pretty sure it was only showing that way to me, because people kept shooting me as they normally do. I could only see its headlights the entire game, and one tiny black box that I think was part of its gun...
- by Skytt Syysch - at 2012.07.01 21:08:00
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327. Endless Victory Screen; No SP/Isk - in Technical Support/Bugs [original thread]
I was just coming here to report this. I've had it happen twice. I can't remember if I kept rewards from the first time (I think I did), but I didn't the 2nd time.
- by Skytt Syysch - at 2012.07.01 20:57:00
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328. (Feedback)Bunnyhopping Players - in Feedback/Requests [original thread]
Zekain Kade wrote: A normal person can only jump twice before running out of stamina. Good thing we're super soldiers. I don't jump (often); I play as a heavy and kill most jumpers before they hit the ground.
- by Skytt Syysch - at 2012.07.01 07:40:00
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329. Enemy Tank had 1-hit kills on Tanks/Dropships - in Technical Support/Bugs [original thread]
If it was a Surya, chances are that was me doing that. Are you using the stock HAV, or did you custom build one just using the militia body and probably militia gear? I can't oneshot a stock militia HAV, but I do shoot things before they land an...
- by Skytt Syysch - at 2012.07.01 07:26:00
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330. defenders can't win, and a few other issues. - in Technical Support/Bugs [original thread]
Primus Core wrote: HOWEVER - it snowballs. If the attacking team is able to push the defenders back to the original spawn, it's next to impossible for the defenders to get back out and recapture objectives. It goes both ways, though. Attacke...
- by Skytt Syysch - at 2012.07.01 07:04:00
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331. Airships cant be destroyed when landed (also ships disappearing in the sky outsi... - in Technical Support/Bugs [original thread]
The large missile installations seem to do pretty junky damage to dropships I've noticed (and to vehicles in general). That may be the problem, and if there was a pilot sitting in there, they could have activated a repair module of some sort to of...
- by Skytt Syysch - at 2012.07.01 02:05:00
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332. Would love to validate, but... - in Technical Support/Bugs [original thread]
You actually don't need to redownload if you get that corrupt message. Not sure why they don't change the message to say try reloading the game first. My validation emails took a little while to show up (maybe 30-60 mins), maybe give it a bit (yo...
- by Skytt Syysch - at 2012.06.30 22:17:00
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333. Large Hybrid Turret Bug - in Technical Support/Bugs [original thread]
Well, there is no "hybrid turret" item that you can equip is what I'm saying. Both the blaster and railgun are under the category of hybrid turrets, and it depends on which one of those you mean. I personally use a railgun on mine, and that one mo...
- by Skytt Syysch - at 2012.06.30 07:48:00
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334. Large Hybrid Turret Bug - in Technical Support/Bugs [original thread]
Do you mean the railgun (I think both it and the blaster are hybrids, the blaster has no splash damage)? It has splash damage, the problem is they don't do the listed amount of splash damage to infantry, it seems far less.
- by Skytt Syysch - at 2012.06.30 07:05:00
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335. Remote Explosives... Working as intended? or SNAFU? - in Feedback/Requests [original thread]
My problem with them is they one-shot any dropsuit. Not only that, but they seem to explode after the owner dies (not 100% sure, but it definitely seems like it when I kill the planter as he's firing his gun, and then one explodes somewhere nearby...
- by Skytt Syysch - at 2012.06.30 07:01:00
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336. Vehicle armor repair module activating but doing nothing - in Technical Support/Bugs [original thread]
Ourors wrote: i have trouble getting the damn things going. i have to basically spam R2+up thumb stick to CONSTANTLY select it. eventually it will work, but only after about 10 to 15 tries Spamming it seems to be the wrong way to activate th...
- by Skytt Syysch - at 2012.06.30 05:40:00
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337. Am I ever going to be able to play as a girl? - in Feedback/Requests [original thread]
Nstomper wrote: Sha Kharn Clone wrote: No one ever considers those of us that are transgender. Would be nice to have a 3rd option. Alos I can see this being anoying for the ladys but I'm sure its coming have faith I don't think that is ...
- by Skytt Syysch - at 2012.06.30 04:12:00
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338. Vehicle armor repair module activating but doing nothing - in Technical Support/Bugs [original thread]
I think this thread broke itself. Got a 404 error when I posted. I've only ever had this happen once so far, but yesterday I activated a repair module, and it refused to heal me. It worked fine other times in the same exact fitting, just this on...
- by Skytt Syysch - at 2012.06.30 04:05:00
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339. Module use in vehicles - in Technical Support/Bugs [original thread]
Wait, you're trying to press R2 when you have the module highlighted? Just hold R2, use the right stick to highlight the module, then let go of R2. It seems to be less sketchy if you don't try to do it as fast as humanly possible. But yeah, it'd ...
- by Skytt Syysch - at 2012.06.30 03:57:00
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340. Request - Scoreboard access during spawn timer - in Feedback/Requests [original thread]
Start, X, down, X I do it all the time. Press start to exit the menu or let it just stay up til you spawn. Backing out of the menus with circle seems to cancel your spawn queue in this build, but start or just letting it stay seem to have worked...
- by Skytt Syysch - at 2012.06.29 23:56:00
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