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301. Planets - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Lucius Gabnar wrote: There was a thread a bit ago... that I cannot find! However one person mentioned Gas Giant planets with High gravity and actually needing Drop ships to get from platform to platform. It sounds lik...
- by Skytt Syysch - at 2012.07.03 22:02:00
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302. [suggeston] Limited Ammo in Vehicles. - in Feedback/Requests [original thread]
We might as well make installations and null cannons have limited ammo as well.
- by Skytt Syysch - at 2012.07.03 21:25:00
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303. Friendly vehicles MUST have a marker - in Feedback/Requests [original thread]
Lilianna Sentinel wrote: Skytt Syysch wrote: Tip: If you're aiming at a vehicle, your crosshair turns red on an enemy, and will remain blue on a friendly. Some crosshairs it's hard to see, but if you're in a vehicle, it's really easy to tell...
- by Skytt Syysch - at 2012.07.03 19:55:00
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304. Friendly vehicles MUST have a marker - in Feedback/Requests [original thread]
Tip: If you're aiming at a vehicle (or anything), your crosshair turns red on an enemy, and will remain blue on a friendly. Some crosshairs it's hard to see, but if you're in a vehicle, it's really easy to tell (please stop shooting me with your t...
- by Skytt Syysch - at 2012.07.03 19:50:00
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305. implement a true skill system for the E sports section of this game. - in Feedback/Requests [original thread]
Every time I've seen some kind of true skill system, I've seen people quitting out of matches so they don't get losses on their record. A measure such as war points per minute is probably a better indicator of a good player than kdr, though.
- by Skytt Syysch - at 2012.07.03 18:41:00
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306. EXP is Unpredictable.. and dwindling? - in Technical Support/Bugs [original thread]
Those 50 points from a kill are the war points I believe. You can check your total on the in-game leaderboards, for some reason this build doesn't show them on the character sheet.
- by Skytt Syysch - at 2012.07.03 18:18:00
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307. Hard Frezez still on - in Technical Support/Bugs [original thread]
You might want to keep an eye on that. If it's flipping out and asking you to reinstall firmware, it could be an issue with your PS3 in general, and not related to Dust.
- by Skytt Syysch - at 2012.07.03 07:08:00
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308. [Feedback] Swarmer/Forge Gun vs the Sagaris - in Feedback/Requests [original thread]
Etero Narciss wrote: Skytt Syysch wrote: Your problem: You were trying to take down a likely highly outfitted top tier HAV by yourself. You should lose this fight every time, and in all honesty if you're getting this close by yourself, you ...
- by Skytt Syysch - at 2012.07.03 06:39:00
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309. [Feedback] Swarmer/Forge Gun vs the Sagaris - in Feedback/Requests [original thread]
I'm not dismissing what you're saying. I read the whole thing and know you were using the proto launcher and were spec'ed as anti-vehicle. The issue is they were likely spec'ed to survive damage, too, and those aren't supposed to go down to a sin...
- by Skytt Syysch - at 2012.07.03 06:28:00
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310. [Feedback] Swarmer/Forge Gun vs the Sagaris - in Feedback/Requests [original thread]
Your problem: You were trying to take down a likely highly outfitted top tier HAV by yourself. You should lose this fight every time, and in all honesty if you're getting this close by yourself, you should be weakened.
- by Skytt Syysch - at 2012.07.03 05:58:00
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311. EXP is Unpredictable.. and dwindling? - in Technical Support/Bugs [original thread]
I have not experienced that in the weeks I've been playing. It has always been a steady 3 games per tier of rewards from what I've seen, with variability depending on how much I did.
- by Skytt Syysch - at 2012.07.03 00:05:00
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312. EXP is Unpredictable.. and dwindling? - in Technical Support/Bugs [original thread]
I don't know. From my experience, the drops seemed to be in 3s, as in: oooooooooooooooxxxxx oooooooooooooooxxxxx oooooooooooooooxxxxx ooooooooooooooo ooooooooooooooo ooooooooooooooo oooooooooo oooooooooo oooooooooo ooooo ooooo ooooo Honestly, if...
- by Skytt Syysch - at 2012.07.02 23:25:00
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313. [[REQUEST]] if you dont buy it you cant use it - in Feedback/Requests [original thread]
I read the militia vehicles are going to stay, but will be paid items in the future. Not infinite, just no SP requirement. That's something I'm ok with. I just want to be burning holes in peoples' pockets when they spam those dumb things in.
- by Skytt Syysch - at 2012.07.02 23:16:00
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314. Anti-Vehicle Assault Rifles? - in Technical Support/Bugs [original thread]
Kitt 514 wrote: i don't have an upgraded tank myself, so i can't attest to if its a problem with those, but this is just my .02 It's nothing to worry about. I take more damage from accidentally clipping a wall at low speeds than ARs do. If ...
- by Skytt Syysch - at 2012.07.02 22:46:00
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315. EXP is Unpredictable.. and dwindling? - in Technical Support/Bugs [original thread]
Mo Gallas Gentralde wrote: According to what I've heard the bonus is about 50% and resets after 4 hours of inactivity. Nope, it's on a "new day" cycle, not a "period of inactivity" cycle. It's been resetting at 00:00 GMT recently (last bu...
- by Skytt Syysch - at 2012.07.02 18:53:00
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316. We need the ability to form parties. - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: you are treating the beta differently from the final game It is different. We're supposed to be testing, not playing. Balance should come last. They already nerfed the heavies, because of everyone complaining, but the prob...
- by Skytt Syysch - at 2012.07.02 17:44:00
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317. Dropsuits need fitting slots listed on market info - in Feedback/Requests [original thread]
Asno Masamang wrote: Greetings, Bulletwielder wrote: Dropsuits need the fitting slot types listed and numbered so players can see that each suit is a little different before they buy them. Ummm, unless they removed this last night, the in...
- by Skytt Syysch - at 2012.07.02 17:26:00
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318. We need the ability to form parties. - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: Add a full menu section DEVOTED to corporations and alliances. Considering the number of new players I've seen ask over the corp chat why there's no voice chat in the game, I don't think this will do anything right now. I...
- by Skytt Syysch - at 2012.07.02 17:24:00
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319. [Bug] Mechanics skill does not apply to vehicles like it says it does - in Technical Support/Bugs [original thread]
Pokey Dravon wrote: Damn. In that case Skytt, do you mind sharing your Surya fitting with me? Im curious where I'm going wrong, I cant seem to fit a 3rd high slot modules...probbaly because of the guns, but I'm curious to see what kinds of fit...
- by Skytt Syysch - at 2012.07.02 17:09:00
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320. spawnpoints - in Technical Support/Bugs [original thread]
They've said it's a bug that we're spawning in the exact same spot every time.
- by Skytt Syysch - at 2012.07.02 08:35:00
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