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341. Remove/Alter Lessening of SP - in Feedback/Requests [original thread]
The reason it feels like such a grind right now is we have a whopping 1 map with 1 mode available to play. Not to mention it's incredibly difficult to sync up and play with friends, meaning you're playing the same thing by yourself (with randoms) ...
- by Skytt Syysch - at 2012.06.29 23:47:00
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342. equipment slot needed on heavy suit - in Feedback/Requests [original thread]
Deveshi wrote: The2 Holgg wrote: I use HMG and got to say sneaking up on people before you unload one and a half bucket of bullets for a drop is a bit tough at times. But when you do get up close and personal some of the former glory shines ...
- by Skytt Syysch - at 2012.06.29 23:32:00
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343. [request] spectator mode - in Feedback/Requests [original thread]
Asno Masamang wrote: Greetings, Mako LandSharkX wrote: Spectator mode seems like it would be a great addition to this game in particular for various reasons. While I would love to see this, I would have to say no for the simple reason tha...
- by Skytt Syysch - at 2012.06.29 23:22:00
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344. Not able to restock unless I raise stock to 15+ - in Technical Support/Bugs [original thread]
sansey Inferno wrote: +1 bug in fitting when u restock some stuff previous missed, examle: in my fit i have 3 pistols im press restock and buy 50 but in fitting i have only this 50 i think its wrong must be 53... When you use the restock fun...
- by Skytt Syysch - at 2012.06.29 23:17:00
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345. Bug: Spinning tank - in Technical Support/Bugs [original thread]
I saw one of these near the end of Tuesday I think. I was laughing to death too. It was just a friendly's tank breakdancing around our spawn until it exploded.
- by Skytt Syysch - at 2012.06.29 18:38:00
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346. Negative SP bug is still present in this build. - in Technical Support/Bugs [original thread]
Pretty sure the corrupt data workaround is just restart the game again. The game should be in your Download List through Account Management if you ever need to redownload, though.
- by Skytt Syysch - at 2012.06.29 04:30:00
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347. attackers cant win - in Technical Support/Bugs [original thread]
Garret Dataen wrote: If defenders keep all objective points and don't fire at the mcc direct with any weaponry, will the automatic weapons do enough damage? You will do damage to it, and you'll even get points for it (last build was giving...
- by Skytt Syysch - at 2012.06.29 03:09:00
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348. Scout Dropsuit - in Feedback/Requests [original thread]
Guildo Crow wrote: Hmm, perhaps, the tier II variant has higher cpu and pg? and possibly other stats? I think it had higher armor or shields or both when I looked at it.
- by Skytt Syysch - at 2012.06.29 02:41:00
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349. attackers cant win - in Technical Support/Bugs [original thread]
I've been in plenty where the attackers win. They seem to have the advantage with random teams, even. I was in one earlier where we, as attackers, pushed through all the control points right away and all we had left to do for the last 10 minutes ...
- by Skytt Syysch - at 2012.06.29 02:32:00
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350. Minor vehicle requests - in Feedback/Requests [original thread]
A dropship descending always makes me look to the bottom left to see its health. If it keeps going downward regardless of its health, I tend to jump out, unless the pilot's proven himself to be awesomely acrobatic beforehand. It would be nice to ...
- by Skytt Syysch - at 2012.06.29 02:28:00
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351. [Feedback] Tank Collisions - in Feedback/Requests [original thread]
Ok, yeah I just had a big sucktastic encounter with a light pole earlier today. It took off the remaining 50% of my Madrugar's armor when I backed into it. That's about 1700 damage from backing into a light pole. I think this needs to be toned d...
- by Skytt Syysch - at 2012.06.29 02:18:00
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352. Is dust now the space version of World of Tanks? - in Feedback/Requests [original thread]
Asno Masamang wrote: I think they should remain as militia items for the first few weeks / months to help get the game jump started, but keep them with the current weaknesses. This will allow the tank drivers to get their tanks going early and ...
- by Skytt Syysch - at 2012.06.29 02:13:00
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353. Customizable MQ. - in Feedback/Requests [original thread]
This is something I would like too, but I would go even further than wallpaper and flooring. There should be a bunch of different room designs we could buy (design as in the shape/size), and we should be able to move stuff around and put it where ...
- by Skytt Syysch - at 2012.06.29 02:02:00
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354. Game Manual Typos - in Technical Support/Bugs [original thread]
You could post them so they know. Or, you could use the bug report function linked in this post , there's a "text or grammar issues" option you can select for what kind of problem it is.
- by Skytt Syysch - at 2012.06.29 01:52:00
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355. Negative SP bug is still present in this build. - in Technical Support/Bugs [original thread]
GM Nythanos wrote: For those affected (and not fixed when they reconnected: 1, Please say so (excludes those who did already). 2, Don't do anything drastic like delete your character. I just reached the point where, while it's not staying...
- by Skytt Syysch - at 2012.06.29 01:33:00
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356. "Why are projectiles and not weapons reported" kill message - in Technical Support/Bugs [original thread]
Ahnaran wrote: I would guess that it is an issue with how kills are reported in the game, and basically says "fix me" :P Yeah, I figured it was there in a "we don't really know what's causing this to be able to label it" kind of way. I meant...
- by Skytt Syysch - at 2012.06.28 23:25:00
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357. Negative Skillpoints??? - in Technical Support/Bugs [original thread]
Just keep trying to reload the game if you need to spend SP. That seems to trigger a fix (not 100%, but most people seem to get it fixed in 1-2 reloads, not that it prevents it from happening again, but yeah...). The devs are aware of the issue an...
- by Skytt Syysch - at 2012.06.28 23:01:00
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358. "Why are projectiles and not weapons reported" kill message - in Technical Support/Bugs [original thread]
Saw this message twice - in the same game surprisingly - as a kill message, as in [someone] (why are projectiles and not weapons reported) [someone else] I didn't see what happened the first time, but the 2nd time, it looked like it happened when...
- by Skytt Syysch - at 2012.06.28 22:51:00
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359. Negative SP bug is still present in this build. - in Technical Support/Bugs [original thread]
Mine fixed itself after relogging. Going to keep a log of values and what I do to see where it triggers, if that'll be helpful at all to you guys. XxVic1ouSxX wrote: Should we stop playing or keep playing and well receive the sp after the down...
- by Skytt Syysch - at 2012.06.28 21:18:00
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360. defenders can't win, and a few other issues. - in Technical Support/Bugs [original thread]
My very first game was on defense and we won. It seemed like I may have lucked out, I don't think I won any other defenses since. I think the problem is the new influx of players that are fresh enough to not know what to do all that well. I think...
- by Skytt Syysch - at 2012.06.28 20:24:00
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