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21. Update from IRC 10/10/2012 - in General Discussions [original thread]
Iron Wolf Saber wrote: VADOL II wrote: Iron Wolf Saber wrote: Discussed Hotfixes possible options but not limted to: 0'ing out all point gains from repair and remote modules. 0'ing out all point gaings for repairfnig vehicles. Fr...
- by Skytt Syysch - at 2012.10.10 06:35:00
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22. [Request] Give 1 Role-Appropriate Starter fit per class type. - in Feedback/Requests [original thread]
That's how the roles used to be. Everyone complained about the heavy shock fit though, the heavy with swarms was pretty useless. Sure he can take more hits, but he's much less mobile and not a very good look at how AV should work - you can't chase...
- by Skytt Syysch - at 2012.10.10 06:26:00
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23. Update from IRC 10/10/2012 - in General Discussions [original thread]
Also mentioned was a fix to the tactical rifle that is currently firing full auto, as well as AV grenades sitting on the ground forever acting as landmines.
- by Skytt Syysch - at 2012.10.10 06:14:00
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24. SP Cap Numbers - in General Discussions [original thread]
I think Nothin said it was about 600k without a booster when I asked him. I'm not sure if that included passive SP, though I don't think it did.
- by Skytt Syysch - at 2012.10.07 02:31:00
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25. Request: Bring back START Button for NeoCom access. - in Feedback/Requests [original thread]
Instant battle is much more instant this way, needing 1 button to the battle finder instead of 3. Besides, maybe MQ controls could just be added to the customizable controls list instead of changing it back and forth for everyone.
- by Skytt Syysch - at 2012.10.05 20:28:00
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26. What is the deal with the experimental sniper rifle? - in General Discussions [original thread]
Finn Kempers wrote: It is a sniper that explodes on impact if it misses, but no splash damage. There is slight bullet drop and it takes a few micro seconds for bullets to hit. Damage is that of a T1 sniper. If it hits no explosion happens. T...
- by Skytt Syysch - at 2012.10.05 05:56:00
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27. [Request] Reduce Precision Strikes - in Feedback/Requests [original thread]
I support precision strikes getting some kind of nerf (many of them ideally). They're earned too easily, and they're way too powerful, especially considering these are supposed to be the weakest form or orbital strike that we'll have access to. T...
- by Skytt Syysch - at 2012.10.02 20:34:00
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28. Tanks are USELESS with OB /PS spam. - in General Discussions [original thread]
Skihids wrote: Khortez D wrote: you'd have to have some serious shield resistances in order to survive a orbital strike in a tank. other then that, whenever people used one on me, i usually saw it and just backed out of the way. it was funny...
- by Skytt Syysch - at 2012.10.02 20:28:00
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29. [invalid label: /DUST/UI/QuickmatchTimeout] - in Technical Support/Bugs [original thread]
I got it once since downtime, switched squad leader, and didn't have any other issues. It's been a lot better getting into games and having them finish than it was yesterday.
- by Skytt Syysch - at 2012.10.02 20:00:00
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30. [Feedback] Less Boobs - in Feedback/Requests [original thread]
I have a couple problems with the scout - the chest and the head. The chest is definitely way too big, and the helmet looks really weird where it meets the neck, as if the two don't come together very well. I didn't look at the heavy, but I thoug...
- by Skytt Syysch - at 2012.10.02 16:52:00
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31. Update Help - in General Discussions [original thread]
Are you hammering x to accept right away? Wait a little bit on the prompt before pressing x if you are, sometimes that makes the console have issues if you accept an update too quickly.
- by Skytt Syysch - at 2012.10.01 14:16:00
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32. infinte loading - in General Discussions [original thread]
Extended downtime for 3 more hours, loading should time out eventually and pop you back to the initial messages.
- by Skytt Syysch - at 2012.10.01 13:04:00
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33. Immediate rewards FFS - in Feedback/Requests [original thread]
ugg reset wrote: thx You're welcome.
- by Skytt Syysch - at 2012.10.01 05:18:00
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34. Abbreviations - in General Discussions [original thread]
STB Vermaak Doe wrote: MCC = that big ship you fight to protect in skirmish Mobile Command Center if you're looking for the actual words.
- by Skytt Syysch - at 2012.10.01 04:53:00
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35. Immediate rewards FFS - in Feedback/Requests [original thread]
Maybe you should check the patch notes for the next build, which says you will be getting the appropriate ISK and SP rewards if you happen to not finish the match for whatever reason.
- by Skytt Syysch - at 2012.09.30 20:53:00
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36. Dust 514 release date? <---unconfirmed - in General Discussions [original thread]
It's still a stupid article, and using the new PS3 as evidence for Dust's release is just dumb. The bundle that has Dust released 2 days ago. If that was supposed to signal anything about Dust's release, it missed its chance.
- by Skytt Syysch - at 2012.09.27 16:53:00
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37. Possible patchnotes tomorrow. - in General Discussions [original thread]
a dirty Shisno wrote: Twas all a lie! Get the torches and pitchforks everybody! There's almost 9 hours of the day left in Shanghai, which is what the "tomorrow" was based on.
- by Skytt Syysch - at 2012.09.27 07:08:00
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38. SONY WILL NEVER READ THIS - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: Actually with all of the news coming that Dust will be packaged with the new playstation 3, I do think it will come out this year. But also expect major updates along the way for the next year. The new PS3 came...
- by Skytt Syysch - at 2012.09.26 18:29:00
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39. Can someone pls update me on what's new - in General Discussions [original thread]
Last word is next build is coming soon, we haven't been given a date though. Patch notes are expected to be up some time today (Shanghai time, which it pretty much just became "today" not too long ago, so they've got a lot of hours left that it co...
- by Skytt Syysch - at 2012.09.26 18:22:00
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40. Can someone pls update me on what's new - in General Discussions [original thread]
We're still in Precursor. If you never played in it, the patch notes are still up there. For the aurum question, you might want to look at the sticky at the top titled "DUST 514 Aurum Currency Denomination Change."
- by Skytt Syysch - at 2012.09.26 18:13:00
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