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101. How long since Characters were wiped? - in General Discussions [original thread]
Roughly 4 weeks. (might be exactly 4 weeks, I forget the exact date, but last I logged in a couple days ago my character was at 25 or 26 days)
- by Skytt Syysch - at 2012.09.13 18:30:00
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102. Will the characters in Beta really carry over to the official release? - in General Discussions [original thread]
Ragna Soul wrote: Skytt Syysch wrote: DUST Fiend wrote: Kengfa wrote: Next update/wipe is probably the last. We'll still be in beta, and unless there's a major problem, we won't get another stat wipe. In fact, there's almost no chance ...
- by Skytt Syysch - at 2012.09.12 23:19:00
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103. Will the characters in Beta really carry over to the official release? - in General Discussions [original thread]
DUST Fiend wrote: Kengfa wrote: Next update/wipe is probably the last. We'll still be in beta, and unless there's a major problem, we won't get another stat wipe. In fact, there's almost no chance we'll get a stat wipe after the move to TQ, ...
- by Skytt Syysch - at 2012.09.12 23:10:00
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104. Unofficial Official Vehicle EHP Calculator - in General Discussions [original thread]
Sha Kharn Clone wrote: WTF I have 16k EHP in shields ??? No sir tanks are not broken at all. Can I haz hitpoint buff now plz. Your numbers are broken if you're somehow fitting 4000 hp into a single high slot.
- by Skytt Syysch - at 2012.09.11 22:53:00
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105. Ive not seen a black-ops tank yet.... - in General Discussions [original thread]
Dewie Cheecham wrote: Jimbo Boilstaff wrote: Surely the tank experts have earnt enough SP by now,,,,,, are they rolling yet??? And how are they compared to the others??? I have, once. If you think the Sagaris is a problem. Multiply by 10....
- by Skytt Syysch - at 2012.09.11 22:22:00
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106. Spawning just lost me 800,000isk. - in General Discussions [original thread]
So... you called it in on ambush? As much as I'm a tank *****, even I don't like to see them there.
- by Skytt Syysch - at 2012.09.11 18:03:00
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107. [Bug] Fitting Skills not calculating on vehicles? Feature or bug? - in Technical Support/Bugs [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=249606 They worked before, they're not working now. From what I've heard, with the changes to skills next build, things like electronics may apply to vehicles in the future as well.
- by Skytt Syysch - at 2012.09.11 17:56:00
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108. [Suggestion] URL change for forums - in Feedback/Requests [original thread]
So get this: Dust514ums.com amirite?
- by Skytt Syysch - at 2012.09.10 21:09:00
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109. My posts dissapear... - in Feedback/Requests [original thread]
I think it's just a problem with typing/editing a post for a long time. It's like it times out if you take too long, but doesn't tell you that it does until you hit the post button. You either have to be quick with clicking the draft button or be ...
- by Skytt Syysch - at 2012.09.09 08:12:00
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110. Armor ugrade skill reduces PG need of armor upgrades... Except on my vehicle -_- - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=249606 I'm not sure if the shield ones have been fixed through one of the hotfixes, but the armor/PG upgrade ones have not.
- by Skytt Syysch - at 2012.09.09 08:08:00
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111. Efficient vs Automated Armor Repair Unit - in Technical Support/Bugs [original thread]
He's saying your PG/CPU/repair numbers are all identical for all of those you listed, which they aren't in-game. Efficient vs Automated: CPU: 19 vs 20 PG: 133 vs 140 Repair: 155 vs 149 ISK: 52480 vs 76040 Heavy Efficient vs Heavy Automated: CPU:...
- by Skytt Syysch - at 2012.09.09 07:56:00
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112. [Request] remove non-PTT - in Feedback/Requests [original thread]
Disagree. Sure with randoms it may be a problem, but you can mute them. When we get to actual player corps, all it will take is "dude, quit breathing in your mic" to get that to stop. For some people, it's a lot easier to say something than it is ...
- by Skytt Syysch - at 2012.09.09 07:42:00
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113. 9/9/12 IRC Postings w/ Special Guest Dust 514 Executive Producer, CCP Jian - in General Discussions [original thread]
To add to the notes, I had a pretty lengthy PM discussion with [CCP]Wolfman, chatting about various balancing things and general bugs that he said I could throw in here. * Working on a number of vehicle changes, hoped to get them out yesterday b...
- by Skytt Syysch - at 2012.09.09 07:11:00
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114. Missle kick - in Feedback/Requests [original thread]
Hold L1 to prevent the kick.
- by Skytt Syysch - at 2012.09.09 06:42:00
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115. Import Eve Online Toon Into Dust (no going back) - in Feedback/Requests [original thread]
Sorian Rie wrote: for a MASSIVE SP boost I do not support this.
- by Skytt Syysch - at 2012.09.09 03:45:00
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116. I have sooo many questions - in General Discussions [original thread]
I'll elaborate on these ones: Dactis wrote: 2. Is the heavy class supposed to be good against vehicles? I tried to hit a vehicle multiple times with what looked like a rocket launcher, but I didn't see much happen. Is there a charge up time f...
- by Skytt Syysch - at 2012.09.08 20:15:00
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117. [Feedback] Reworking the vehicle turrets to fit specific roles - in Feedback/Requests [original thread]
Etero Narciss wrote: Sooo... has this presented to the devs in IRC? Or should we spam the link to this thread whenever their presence is detected? I already handed it off to one of them, yeah, though not sure if he passed it off to others or...
- by Skytt Syysch - at 2012.09.08 19:50:00
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118. [Feedback] Reworking the vehicle turrets to fit specific roles - in Feedback/Requests [original thread]
Thor Thunder Fist wrote: um....... it takes 7 shots to overheat a railgun dude........so your saying I should have to reload before I overheat? bah rails are fine with there over heat system if you miss too many times you have to stop for 5-10 ...
- by Skytt Syysch - at 2012.09.08 07:03:00
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119. Vehicle drivers, 414 Armor rep not working? - in Technical Support/Bugs [original thread]
Hmm, I'm pretty sure that's the one I was using at the start of this build, and it didn't have any kind of "there's something wrong with this particular module" problems. It could just be lag or bad luck, unless something's changed since I switche...
- by Skytt Syysch - at 2012.09.08 06:44:00
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120. I have no sound whatsoever when Dust is running. Wat do? - in Technical Support/Bugs [original thread]
Have you tried restarting? I've had it happen a couple times where the game loads up with no audio for some reason. Other than that, what are your audio settings for the PS3? Maybe someone can help with that if it's causing the issue.
- by Skytt Syysch - at 2012.09.07 22:10:00
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