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81. Q for CCP: Character Resets? - in General Discussions [original thread]
tribal wyvern wrote: Skytt Syysch wrote: I will ask him again, because I really don't like that wording (which is Ironwolf's). I'll see if I can get him to make a sticky with the reset schedule, because this keeps coming up all the freaking ...
- by Skytt Syysch - at 2012.09.16 19:10:00
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82. Q for CCP: Character Resets? - in General Discussions [original thread]
I will ask him again, because I really don't like that wording (which is Ironwolf's). I'll see if I can get him to make a sticky with the reset schedule, because this keeps coming up all the freaking time. The PM chat I had with the dev might have...
- by Skytt Syysch - at 2012.09.16 18:59:00
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83. Q for CCP: Character Resets? - in General Discussions [original thread]
tribal wyvern wrote: Those are old quotes man! I'm am in fact looking for the most recent one, which states that there IS one reset for beta and ONE MORE for launch. And in this quote the word 'release' is not used, the word 'launch' is Th...
- by Skytt Syysch - at 2012.09.16 18:45:00
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84. Q for CCP: Character Resets? - in General Discussions [original thread]
tribal wyvern wrote: Ok, ask iron wolf saber bro, he's the one who's been keeping us in the loop with IRC Q&A's. He will give you the link that confirms it. It makes NO SENSE for there to be NO reset for launch, ccp want everyone to start...
- by Skytt Syysch - at 2012.09.16 18:35:00
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85. Q for CCP: Character Resets? - in General Discussions [original thread]
tribal wyvern wrote: Skytt Syysch wrote: Bucktooth Badger wrote: I know there is a reset at the end of the month and that is supposed to be the last one until release. It's not the last one "until release." It's the last one period,...
- by Skytt Syysch - at 2012.09.16 17:52:00
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86. Q for CCP: Character Resets? - in General Discussions [original thread]
Bucktooth Badger wrote: I know there is a reset at the end of the month and that is supposed to be the last one until release. It's not the last one "until release." It's the last one period, unless something goes wrong and it becomes nec...
- by Skytt Syysch - at 2012.09.16 17:26:00
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87. [Request] A Notification/Timer/Progress Meter for Diminishing Returns - in Feedback/Requests [original thread]
I made a thread on this a while back: https://forums.dust514.com/default.aspx?g=posts&m=234225
- by Skytt Syysch - at 2012.09.16 17:10:00
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88. Help to make Heavies more useful as AV (alternative to tank nerf) - in General Discussions [original thread]
Sleepy Zan wrote: Noc Tempre wrote: I would just like to say I like this idea, but make is a module. Furthermore, instead of a flat resistance buff, why not make it inverse to their current speed? That way heavies can hold ground but don't ...
- by Skytt Syysch - at 2012.09.16 17:04:00
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89. Any news from IRC? - in General Discussions [original thread]
I think they got a weekend off for once, it's been quiet dev-side in there. Unless you want to hear about whatever's been discussed amongst the players.
- by Skytt Syysch - at 2012.09.16 07:07:00
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90. XP wipe next build? - in General Discussions [original thread]
Cygnus Gogela wrote: Wait... so you are saying the next wipe is the last and it's going to TQ? Does that mean there won't be a wipe after beta ends? I thought there would be a wipe before the game became officially released. That is the last...
- by Skytt Syysch - at 2012.09.15 19:19:00
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91. All the Beast Tankers gather round - in General Discussions [original thread]
I watched one of my Suryas blow up to 3 av grenades and a single swarm volley. Tanks will be useless in coordinated play at their current levels.
- by Skytt Syysch - at 2012.09.15 19:15:00
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92. Tanks v2.0? - in General Discussions [original thread]
Free Beers wrote: GÇóEquipment slots will be where turrets, cpu upgrades, power grid upgrades, weapon upgrades, remote reppers, and specialty equipment like cru. I like all of these ideas, but the one I've quoted I have an issue with for on...
- by Skytt Syysch - at 2012.09.15 02:41:00
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93. [SEVERE BUG] Squad glitch not allowing match searches - in Technical Support/Bugs [original thread]
Yep, I'm getting what the OP has. Was in a squad, deployed, my battle initializing just hung while everyone else got into battle. Only thing I could do was quit game, came back to this problem.
- by Skytt Syysch - at 2012.09.14 22:24:00
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94. Dropships, Tanks, LAVs and Installations need an "egress" timer. - in Feedback/Requests [original thread]
I've thought for a while now that installations needed a good couple seconds of entering and exit time. You shouldn't be able to lolwarp away from a threat by entering or exiting it. I'd be ok with vehicles having them if they were much shorter. ...
- by Skytt Syysch - at 2012.09.14 04:47:00
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95. skill book use - in General Discussions [original thread]
Did you buy multiples for one skill? You only need the one, and then it's SP from then on, you don't need a book per level of the skill. In the future, you'll be able to sell back accidental purchases like that, but you're stuck with it for now. A...
- by Skytt Syysch - at 2012.09.14 02:57:00
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96. Dev IRC Postings 13th Sept - in General Discussions [original thread]
crazy space wrote: also wouldn't a simple sig radius damage ratio fix tanks? So only the smaller turrets can kill drop suits, and the large turret do less damage to smaller targets? Isn't that the point of the smaller guns on a tank? To fight o...
- by Skytt Syysch - at 2012.09.14 02:53:00
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97. Dev IRC Postings 13th Sept - in General Discussions [original thread]
Scholar Him wrote: Skytt Syysch wrote: Scholar Him wrote: No news on the awful spawn system? I think that's scaring away more players than anything else. Elaborate on what's wrong with it and we might have something to ask about. At le...
- by Skytt Syysch - at 2012.09.14 01:39:00
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98. 20 DAYS OF BETA PLAYING - in General Discussions [original thread]
ADONIS VALLEJO wrote: DANG THE GAME BEEN OUT SINCE JUNE 29TH IF I WAS ON THEN ID BE #1 I'm here to pee in your cheerios. There was a reset about 4 weeks back, which also reset everyone's leaderboard stats, so you're only at a week or so d...
- by Skytt Syysch - at 2012.09.13 23:55:00
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99. Dev IRC Postings 13th Sept - in General Discussions [original thread]
Scholar Him wrote: No news on the awful spawn system? I think that's scaring away more players than anything else. Elaborate on what's wrong with it and we might have something to ask about. At least it's better than last build.
- by Skytt Syysch - at 2012.09.13 23:27:00
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100. [Suggestion] Changing advanced gear lvl requirement - in Feedback/Requests [original thread]
L2 unlocks the type-2 suit doesn't it? Those were added last build I think, it's possible something else will be added in as an L3 suit eventually. They've said they're working to do away with dead levels (leveling up a skill and getting nothing)...
- by Skytt Syysch - at 2012.09.13 19:18:00
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