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141. Combined Community Suggestions for CCP - in Feedback/Requests [original thread]
Sardonk Eternia wrote: Skytt Syysch wrote: Militia items will be BPC in the near future (ie, not infinite) so this one isn't going to matter, unless you want everyone to start with a stack of everything. Cite your source? https://fo...
- by Skytt Syysch - at 2012.09.04 02:42:00
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142. New build will have another character reset ? - in General Discussions [original thread]
Th3rdSun wrote: Skytt Syysch wrote: They want to minimize resets, so I wouldn't really listen to anyone saying yes or no until it comes from a dev. The last one happened largely because of us changing over to Singularity, I believe. CCP ha...
- by Skytt Syysch - at 2012.09.03 21:25:00
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143. New build will have another character reset ? - in General Discussions [original thread]
They want to minimize resets, so I wouldn't really listen to anyone saying yes or no until it comes from a dev. The last one happened largely because of us changing over to Singularity, I believe.
- by Skytt Syysch - at 2012.09.03 21:04:00
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144. [Request] Periphery icons having different appearance - in Feedback/Requests [original thread]
The icons that are on the side of the screen indicating that the icon is OFF the screen? Please make those look different. Rotate them or something so we know that they're way off the screen and almost behind us instead of on the edge of our view.
- by Skytt Syysch - at 2012.09.03 20:35:00
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145. Combined Community Suggestions for CCP - in Feedback/Requests [original thread]
Darky SI wrote: 1. Indicator for when a friend is online or offline: Currently we can't tell when a friend is online and playing DUST 514 unless we have them in PSN friend list which is limited to 99 friend. Of course i can't fill my friend...
- by Skytt Syysch - at 2012.09.03 19:23:00
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146. Swarm launchers V2.0? - in Feedback/Requests [original thread]
My only issue is the assault one (the one expected to counter dropships) should have a long flight time. Dropships being able to evade them is fine, but circling the map like people do now isn't evasive maneuvering, and the swarms meant to bring d...
- by Skytt Syysch - at 2012.09.03 18:36:00
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147. **** Invalid fittings **** - in Technical Support/Bugs [original thread]
Question: Is there a problem with dropships, or did you mean dropsuits? I get this every now and then with suits, but haven't since this thread was posted, so I'll try to keep a tally.
- by Skytt Syysch - at 2012.09.02 23:15:00
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148. Unofficial September Release Thread - in General Discussions [original thread]
xAckie wrote: Needless Sacermendor wrote: xAckie wrote: Why would they remove the dumb fire mode for swarm launchers. Do CCP hate AV that much ? Dumb fire swarm is NOT AV !! It's anti infantry. I use swarm SMG as my main fit and dumb fi...
- by Skytt Syysch - at 2012.09.02 19:40:00
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149. Skill Points carry over - in General Discussions [original thread]
And just a note, you're not wasting your time by playing, even if all you want to do is begin the release version at an advantage. Think of how clueless you may have been in regards to the game when you first loaded it up, and not knowing what wea...
- by Skytt Syysch - at 2012.09.02 19:35:00
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150. Dev Q&A IRC Postings 1st September 2012 now with post lunch questions included. - in General Discussions [original thread]
Templar Two wrote: I proposed/asked CCP to make survey & polls to get specific feedback on a large scale. That, combined with the forums would have sufficed to get the feedback they needed. Yours are all excuses. Ways to get us all involve...
- by Skytt Syysch - at 2012.09.01 08:57:00
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151. Dev Q&A IRC Postings 1st September 2012 now with post lunch questions included. - in General Discussions [original thread]
Leviticus Krauthammer wrote: Jimbeezy wrote: Weakspots on buildings? I thought that sounded odd also. Instead of editing my post for clarification, I'll just add it here. I targeted a CRU earlier with my large missile turret, and on ...
- by Skytt Syysch - at 2012.09.01 08:42:00
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152. Dev Q&A IRC Postings 1st September 2012 now with post lunch questions included. - in General Discussions [original thread]
Jimbeezy wrote: Weakspots on buildings? I brought up that the CRU had areas of differing efficiency ratings for some reason, they're looking into it. Templar Two wrote: Listening/talking to 10-20 pole instead then 200 or 2k is the reason...
- by Skytt Syysch - at 2012.09.01 08:33:00
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153. Dev Q&A IRC Postings 1st September 2012 now with post lunch questions included. - in General Discussions [original thread]
Iron Wolf Saber wrote: For example I think the thing about a laser war hammer was a joke. They also said I would be getting an invincible tank and a BPO grenade that would kill everyone on the map by next week. I'm pretty sure they were ser...
- by Skytt Syysch - at 2012.09.01 08:20:00
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154. So the more you play the game the less sp you get? - in General Discussions [original thread]
kalahari ilkeston wrote: Icy Tiger wrote: It resets at 8 pm EST everyday, and diminishes for every battle you play. Even battles that I join in at the very end (10 seconds to go) and end up getting 0SP cause I have no time to do anything?...
- by Skytt Syysch - at 2012.09.01 01:25:00
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155. [Localisation] German Ava Voiceover in Ambush messed up (and other funny transla... - in Feedback/Requests [original thread]
I'm pretty sure it says 50% remaining at 5 secs when set to English as well, I don't think it's isolated to a specific localization version.
- by Skytt Syysch - at 2012.08.31 17:06:00
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156. [bug/glitch report] => tanks flipping to the direction of fire <= - in Technical Support/Bugs [original thread]
The large missiles have been doing this for a while now for some reason. If you hold L1 while firing, it prevents the ridiculous kick. Not really sure why, but it works.
- by Skytt Syysch - at 2012.08.31 07:14:00
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157. REQ DS3 controller off - in Feedback/Requests [original thread]
Buy a usb hub. I remember hearing you're better off with a powered hub with the slim, but who knows, it might be fine if those things are all you're connecting. Either that, or if you have another usb port on anything nearby (computer, iphone wall...
- by Skytt Syysch - at 2012.08.31 02:54:00
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158. Petition to make Universal transmitter Free, not pay - in Feedback/Requests [original thread]
From my understanding, the voice functionality needed to support all those custom rooms is something CCP has to pay for. Since we aren't paying a subscription, they need to recoup the cost of its use somehow. You can still talk to your squad at a...
- by Skytt Syysch - at 2012.08.30 02:06:00
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159. vehicle module activation - in General Discussions [original thread]
Hold R2, use right stick to highlight the module, while highlighting release R2.
- by Skytt Syysch - at 2012.08.29 21:58:00
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160. ****** beta, very boring. - in General Discussions [original thread]
http://cdn.memegenerator.net/instances/400x/25837523.jpg
- by Skytt Syysch - at 2012.08.29 21:55:00
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