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641. Precursor Dropship controls back or at least a little closer. - in Feedback/Requests [original thread]
+1 I have called for this as well. I would have the responsiveness returned to Precursor, with an optional training mode with less responsiveness. Training aircraft are typically stable and forgiving, but working aircraft trade that for agility. ...
- by Skihids - at 2012.11.24 19:40:00
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642. Pilot love - in Feedback/Requests [original thread]
The Black Jackal wrote: There's a good thread somewhere on thes eforums about learning to fly them... (can't rememebr exactly whereP and it actually suggests you stay at the base and procatice the basics there. You'll be flamed, hated, and curs...
- by Skihids - at 2012.11.24 17:05:00
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643. [Request] Battle Field Photographer Dropsuit - in Feedback/Requests [original thread]
Be sure to get my good side and btw, does this suit make my butt look fat?
- by Skihids - at 2012.11.24 05:05:00
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644. [FEEDBACK] The State of Dropships - in Feedback/Requests [original thread]
Velvet Overkill wrote: Very nice post you got there. +1 to you. Has any1 tried railgun turrets? One of my corp mates mentioned he liked the fast charge variety, but I didn't get any details from him. I'm almost up to proto hybrid turrets, so...
- by Skihids - at 2012.11.24 04:48:00
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645. [Feedback] Brush's Dropship V6.0 - in Feedback/Requests [original thread]
Some warning of a charging forge gun would be nice. As stated, those things glow brightly on the ground, so they must be emitting a great deal of detectable energy. Perhaps a particular type of scan module.
- by Skihids - at 2012.11.23 20:07:00
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646. [FEEDBACK] The State of Dropships - in Feedback/Requests [original thread]
Brush Master wrote: Dont skill the blasters unless your already maxed in other aspects. I just posted a thread slightly before this one. Blasters are very ineffective for DS at this point. Thanks for the tip, but except for a couple levels o...
- by Skihids - at 2012.11.23 17:18:00
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647. [FEEDBACK] The State of Dropships - in Feedback/Requests [original thread]
I spent a couple days flying with my corp mates to determine just what effect the small missile nerf had on dropships.-á Previous to this event I was running prototype XT-1 accelerated turrets, the best money could buy. -áI had one 20% damage mod...
- by Skihids - at 2012.11.23 16:58:00
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648. Improving Nano fibers. - in Feedback/Requests [original thread]
It's not all that great even filling both available low slots of a dropship.
- by Skihids - at 2012.11.23 01:48:00
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649. Improving Nano fibers. - in Feedback/Requests [original thread]
+1 they are very weak for the penalty.
- by Skihids - at 2012.11.22 17:50:00
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650. [REQUEST] Dropship Buff - in Feedback/Requests [original thread]
Please double the squad size so we can fill a dropship with a coordinated team and test its usefulness as a transport attack ship. This is not possible in public matches at present because coordination (and for the most part communication) is lim...
- by Skihids - at 2012.11.22 16:38:00
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651. [Feedback] Dropship prices FIX - in Feedback/Requests [original thread]
Try buyihg it from the market instead of the fitting screen. I read that it was full cost for a tank hull in the fitting screen.
- by Skihids - at 2012.11.22 01:31:00
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652. Pilot Commission - in Feedback/Requests [original thread]
This is good, but don't forget you need something to encourage blueberries to use my dropship for transport. Small maps and free LAV's make waiting for a taxi less than atractive. Why put in a call for a taxi and cool your heals for it to arrive ...
- by Skihids - at 2012.11.20 17:01:00
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653. Make vehicles more visible on radar/overview map - in Feedback/Requests [original thread]
Listen for directional cues. You can tell which direction it's coming from and that helpls.
- by Skihids - at 2012.11.20 03:50:00
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654. CCP WHAT HAVE YOU DONE! - in Feedback/Requests [original thread]
First, unless the half off sale includes vehicle modules it isn't much of a sale. My Mryon fit is over 700k ISK and the hull is 200k ISK. That's a nice discount, but not enough to dramatically affect my purchasing power. It's like advertising a bu...
- by Skihids - at 2012.11.20 00:45:00
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655. Forge Gun range/damage - in Feedback/Requests [original thread]
Corvus Ravensong wrote: Skihids, I've had forge gunners succeed at taking me down, and I've listened to the forge gunner in the other room scream in frustration as he misses shot after shot. As a dropship pilot you have to think in 3 dimension...
- by Skihids - at 2012.11.19 06:10:00
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656. Corp Battle reviewing - in Feedback/Requests [original thread]
I don't see a problem with recording what's on your team's tacnet for later playback. That would be standard practice for any engagement. Recording the radio channels would add context to the battle playback.
- by Skihids - at 2012.11.19 03:49:00
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657. Forge Gun range/damage - in Feedback/Requests [original thread]
A skilled up forgegunner can fire every 1.8 seconds which is plenty of time for three shots if the dropship is flying toward the gunner or simply not moving away at top speed. The same gunner will be able to kill a fully tanked ship in three shots...
- by Skihids - at 2012.11.19 03:27:00
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658. Weaponless Dropship Variant - in Feedback/Requests [original thread]
Maybe, though I can't but help think that folks would be attracted to killing something that can't shoot back.
- by Skihids - at 2012.11.11 02:26:00
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659. Increase Anti-Air Missile Speeds - in Feedback/Requests [original thread]
The Priceman wrote: My main frustration when trying to shoot down a dropship is the fact that the missiles I fire from the swarm laucher seem to have a top speed that is the same speed that a dropship flies at. In other words, the missiles ne...
- by Skihids - at 2012.11.10 15:19:00
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660. Piloting a Drop-ship! - in Feedback/Requests [original thread]
McEinstein wrote: Well, not the easiest ship to fly. I spent allot of IPK and XPs to get all the experience, and I haven't taken a ship out into battle yet, I getting used to piloting, but it isn't very easy. I manage to kill my-self 5 times a...
- by Skihids - at 2012.11.10 15:05:00
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