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41. [Request] A New and Awesome Way to Implement Kill Cams as Killmails - in Feedback/Requests [original thread]
CCP has already stated they record all inputs such that they can replay a battle and watch it from any vantage point. They aren't recording video, but rather the player input streams and rebuild the video from those streams. So all you would nee...
- by Skihids - at 2014.02.21 05:59:00
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42. Remove WP for destroying yellow installation - in Feedback/Requests [original thread]
Chesyre Armundsen wrote: I'd like to add that there are those of us who do use turrets. We may move from one location to another if we're needed somewhere else, but that doesn't mean turrets are a complete liability. The thing I hate the most ...
- by Skihids - at 2014.02.19 21:10:00
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43. Remove WP for destroying yellow installation - in Feedback/Requests [original thread]
Unguarded/abandoned material is best destroyed rather than left to be captured by the enemy and used against your forces. It's an ancient doctrine of warfare. Turrets qualify as abandoned material 99.9% of the time. Hacking WPs should be remove...
- by Skihids - at 2014.02.19 18:03:00
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44. Remove WP for destroying yellow installation - in Feedback/Requests [original thread]
-1 Blue dots hack yellow turrets just for the points, then they abandon them. They don't use them and they don't guard them, they are just "free points". So vehicle pilots who are actually invested in not allowing red turrets around should be ab...
- by Skihids - at 2014.02.19 14:19:00
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45. True objective based gamemode as a alternative to skirmish - in Feedback/Requests [original thread]
DUST desperately needs a game mode that requires more than DPS to win.
- by Skihids - at 2014.02.19 14:03:00
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46. Dropship instruments - in Feedback/Requests [original thread]
We need a FP view with an unobstructed peripheral vision. Take that camera and put it in the bloody cockpit. You don't need to watch the ass end of your ship. With the camera in the ship you won't lose sight of the horizon when you look down and y...
- by Skihids - at 2014.02.18 06:12:00
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47. dropship explosions?? - in Feedback/Requests [original thread]
Because CCP loves to abuse dropships. It's much more dramatic to send it down in flames to crash on the ground than it is to vaporize it in the air.
- by Skihids - at 2014.02.15 16:19:00
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48. Instead of side gunners... - in Feedback/Requests [original thread]
You can fly a standard dropship with a gunner today. It's far less expensive and has better fitting options to boot. It does lack the maneuverability of the ADS, but it has many other advantages, including a gunner who can actually see what he's ...
- by Skihids - at 2014.02.13 20:00:00
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49. DROPSHIPS FLY LIKE AN ANT TRYING TO FLY A LEAD MAPLE LEAF!!! - in Feedback/Requests [original thread]
Think of it as a lunar lander. It's a pure vector thrust craft with no aerodynamic wing or rotor. Flying will be very difficult and frustrating if you don't have the right mental model because the dropship won't respond how you expect it too. Fl...
- by Skihids - at 2014.02.13 18:40:00
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50. Quick solution for Uplink spam - in Feedback/Requests [original thread]
People seem to have one of two issues with equipment: 1) they attribute lag to deployed equipment 2) they dislike the intended effect of the equipment The first issue is a programming one and in fact as already been improved via a hot fix a few...
- by Skihids - at 2014.02.13 14:11:00
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51. Neutral installations should not give WP - in Feedback/Requests [original thread]
G Torq wrote: Alabastor 'TheBlaster' Alcar wrote: bullcrap kill all instalations red or blue they are useless for anything but wp, how about the abilityto cal our own instalations in from orbit instead so we actually want to keep them alive ...
- by Skihids - at 2014.02.12 20:47:00
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52. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
This is a cool idea that adds options to the game rather than removing them. +! to the OP for this rather than another thread asking for vehicle limitations. This also gives Logis an expanded role in combat engineering.
- by Skihids - at 2014.02.12 19:51:00
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53. Immediate OBs in Planetary Conquest games - in Feedback/Requests [original thread]
I know it's a game and needs to be balanced, but there is so much about PC that is illogical. Why do district owners have to race for ownership of neutral points instead of owning them at the start and having blue CRUs in critical areas of the co...
- by Skihids - at 2014.02.12 19:37:00
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54. Neutral installations should not give WP - in Feedback/Requests [original thread]
CCP deploys turrets for eye candy. The majority are in useless positions. It is a rare turret that is actively maned, and those turn into death traps for the merc using them due to tunnel vision. If the active turret doesn't get blown up a red dot...
- by Skihids - at 2014.02.12 19:15:00
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55. Remove the PS move compatibility - in Feedback/Requests [original thread]
Yes, lose the Move warning screens.
- by Skihids - at 2014.02.12 18:32:00
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56. [Idea] Make all uplinks like the "Abyss" uplink - in Feedback/Requests [original thread]
Dexter307 wrote: If you die you should have your placed equipment destroyed If you post on the forums you should consider the ramifications of your proposals before you advocate changes. Consider: A Logi places strategic uplinks near seve...
- by Skihids - at 2014.02.11 18:38:00
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57. [Idea] Make all uplinks like the "Abyss" uplink - in Feedback/Requests [original thread]
shaman oga wrote: Skihids wrote: shaman oga wrote: John Demonsbane wrote: shaman oga wrote: If the one who place them die, uplink self destruct. No more uplink spam in impervious places! Yeah.... no. If moar redline stomps a...
- by Skihids - at 2014.02.11 15:24:00
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58. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
DUST is supposed to be team oriented, and effective communication is ABSOLUTELY VITAL to teamwork. So why are we two years in with crappy coms? Organized squads stick to squad chat and therefore can't talks to each other or use a completely diff...
- by Skihids - at 2014.02.10 20:11:00
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59. [Idea] Make all uplinks like the "Abyss" uplink - in Feedback/Requests [original thread]
shaman oga wrote: John Demonsbane wrote: shaman oga wrote: If the one who place them die, uplink self destruct. No more uplink spam in impervious places! Yeah.... no. If moar redline stomps and spawncamping are what you are lookin...
- by Skihids - at 2014.02.10 19:49:00
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60. [Request] Low frequency flux grenades - in Feedback/Requests [original thread]
So you want to be able to toss one on the roof of a building and have it take out every piece of equipment inside without any risk to yourself? I think not. If you want to wipe everything out you'll need to risk throwing it in the door. You sh...
- by Skihids - at 2014.02.10 19:39:00
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