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481. [Request] Remove the Skill Cap - in Feedback/Requests [original thread]
1) CCP wants the cap to pace overall progression so nobody maxes out the skill tree too quickly. 2) New player "balance" would be more effectively implemented by one single incrementing cap for everyone. The cap will never go away because CCP...
- by Skihids - at 2013.02.10 15:31:00
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482. Devs the noob cannon gonna scare away new players to game - in Feedback/Requests [original thread]
Or better yet, how about a tutorial that mentions the strengths and weaknesses of each weapon. One that describes the various roles and Hw they interact.
- by Skihids - at 2013.02.10 04:05:00
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483. CRU Idea. - in Feedback/Requests [original thread]
I'm thinking that ejection would be automatic after the transfer/animation. I can't imagine there is a whole lot of extra room in the unit to hang around playing cards. It would be packed pretty tight with clones, required medical support machiner...
- by Skihids - at 2013.02.10 04:01:00
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484. [Feedback] Dropship Tiers - Worse as you go up? - in Feedback/Requests [original thread]
I see this as a long term project. Dropships will get more attention from CCP when they matter more to the outcome of a match. When maps open up and squad sizes increase they will be used for troop transport and assaults on objectives which is wh...
- by Skihids - at 2013.02.08 16:45:00
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485. [Feedback] Dropship Tiers - Worse as you go up? - in Feedback/Requests [original thread]
Another thing to consider is you don't get any skill bonus on that missing CPU and PG. It is spent on the built-in CRU before your skills are applied, not after as when you explicitly equip it as a module.
- by Skihids - at 2013.02.08 15:21:00
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486. REQUEST: the backstory all in one place-and in sequential order - in Feedback/Requests [original thread]
I would add that the Empress offered all the factions "clean" transfer technology that doesn't use the stolen implants to replace the tainted clones. She did this to avert a disaster, which seems to be coming to fruition in the Caldari State. We ...
- by Skihids - at 2013.02.07 23:14:00
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487. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
To balance FG's against both the HAV and DS you have to give the DS an equal amount of advantage as the HAV, but it doesn't have to be n identical advantage. I'm thinking along the lines of evasion rather than tanking. A well fit top tier ship sh...
- by Skihids - at 2013.02.07 14:47:00
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488. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
If you ask CCP BLAM it's a transport, a remote rep, a scanner, and many other things. Regardless, it's also toast because all of those roles require slowing down at some point and that allows the FG to pop it like a ripe watermelon with a shotgun...
- by Skihids - at 2013.02.07 06:07:00
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489. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
tribal wyvern wrote: Skihids wrote: tribal wyvern wrote: Ever recorded your own voice and listened to it? Sounds nothing like you right? That's because you are closer to the sorce than people listening to you speak, you sound different t...
- by Skihids - at 2013.02.06 22:22:00
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490. Brink style revives - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: KalOfTheRathi wrote: Been posted before. Try searching for Brink. Lame idea from a lame game with real cartoon characters and their leader Never Shuts Up! Mediocre game with bad parkour movement solution even...
- by Skihids - at 2013.02.06 22:13:00
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491. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
Jump Up wrote: . Nguruthos IX wrote: I've always hovered stable and gently descended to the ground (even waiting till landing gear deployed). wait, dropshitps have landing gear? It auto deploys when the doors open (Caldari ships) whe...
- by Skihids - at 2013.02.06 19:08:00
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492. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: I've heard some people claim they can get forge guns up to 4800 damage per shot. I haven't tested this, but taking their word for it that'd put a Myron into burning damage with one shot. 'Course that's probably a...
- by Skihids - at 2013.02.06 18:47:00
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493. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
The flight ceiling used to be higher than the tallest buildings. My training thread spoke about landing practice on the towers in Line Harvest. I believe CCP lowered it to prevent snipers from using dropships to camp those roofs. That was back be...
- by Skihids - at 2013.02.06 16:54:00
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494. [Feedback] The Problem With Dropships: A few severe oversights. - in Feedback/Requests [original thread]
A well fit Myron tops out at about 5k eHp if your armor and shield skills are at level 5, but that doesn't mean that much with advanced forge guns roaming the battlefield. Go have a look at the FG video montage someone posted to get an appreciatio...
- by Skihids - at 2013.02.06 14:11:00
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495. Voting:Removing < 1k kills from KDR leaderboard - in Feedback/Requests [original thread]
I wouldn't worry about trying to make the KDR leader board more relevant because there are several other ways to manipulate one's standing on it. It would take too much work to clean it properly and it's just not worth the effort.
- by Skihids - at 2013.02.06 02:30:00
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496. I'd fly a dropsship if... - in Feedback/Requests [original thread]
Halador Osiris wrote: R F Gyro wrote: Great feedback, thanks. On point 2, its good to hear that this is possible, but I've never seen it done in any battle I've been in. I was hoping for something that was not only possible, but easy enough...
- by Skihids - at 2013.02.05 20:56:00
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497. Expienced pilots thoughts on what dropships need. - in Feedback/Requests [original thread]
The logistical versions also need a large improvement. As it stands there is no reason to pay more for a hull that gives you fewer options. HAV's have additional slots as you move up, but the DS adds a CRU at the cost of a lot of PG and CPU. I al...
- by Skihids - at 2013.02.05 19:29:00
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498. I'd fly a dropsship if... - in Feedback/Requests [original thread]
R F Gyro wrote: Vermaak 'Fatal' Kuvakei wrote: 1k or so rpm with a decent damage per shot lol, OK. So very much like an HMG then. I guess I've just never seen a blaster dropship in action up close then. I think I'll look into it. It ...
- by Skihids - at 2013.02.05 19:23:00
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499. [Suggestion] Dropship Improvments - in Feedback/Requests [original thread]
Hello and welcome to the ranks of underpaid DUST pilots! Here is a thread on dropship improvement suggestions, and here is my Dropship Flight School thread with commentary.
- by Skihids - at 2013.02.05 14:00:00
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500. MCC Dropship Hanger - in Feedback/Requests [original thread]
It's been stated that vehicles are deployed from the war barge. Ok, so the RDV must have micro jump capability that works in the atmosphere and while cloaked. That's the only way it could possibly work.
- by Skihids - at 2013.02.05 04:29:00
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