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541. reserved - in General Discussions [original thread]
Tebu Gan wrote: gbh08 wrote: I've not read the whole thread yet, i will, im just going to point out "So basically, with max skills you can activate the second hardeners 15 seconds into the duration of the first, and maintain hardeners non s...
- by Skihids - at 2014.01.29 23:39:00
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542. PC has just been shut down. - in General Discussions [original thread]
Don't they have an economist who would confirm what the forum has pointed out about ISK farming? What's the point of paying an economist if you don't use him?
- by Skihids - at 2014.01.29 22:47:00
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543. what would you think if all equipment was active - in General Discussions [original thread]
Well, CCP is nerfing all equipment in 1.8, but I don't see a need to make hives and uplinks work undeployed. Personally I'd find it annoying to have a glowing DU tail or constant hive bubble engulfing me as I tried to sneak around.
- by Skihids - at 2014.01.29 22:33:00
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544. Tanks - Balancing Turrets - in General Discussions [original thread]
I like that people recognize that one player shouldn't be all powerful. A vehicle should be a specialization rather than an all purpose force multiplier. It will multiply your force for one purpose but weaken it for others such that your overall f...
- by Skihids - at 2014.01.29 22:28:00
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545. Did anyone else read the new EULA? - in General Discussions [original thread]
Perhaps they are preparing for the eventuality of character farms in the event that DUST becomes popular some day? You could build a pretty big operation with next to no personnel cost because you don't need active SP. Just "plant" a few thousand...
- by Skihids - at 2014.01.29 21:49:00
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546. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
Harpyja wrote: Vitharr Foebane wrote: Spkr4theDead wrote: Monkey MAC wrote: Spkr4theDead wrote: Increase heat buildup for MLT mods, because as is the case with all things MLT, they're clunky and require more resources. So, make them...
- by Skihids - at 2014.01.29 15:22:00
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547. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
Rather than remove/nerf MLT tanks which are currently the main counter to STD tanks, let's ADD more counters. More game content and play options rather than less. Add eWar and stasis weapons. Add a true gunship the equivilant of the A10-Warthog ...
- by Skihids - at 2014.01.29 14:31:00
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548. Large blaster turrets removal? - in General Discussions [original thread]
Sole Fenychs wrote: Blasters should be a strong disadvantage against other vehicles. Currently, it's too easy to kill a tank with a blaster. If a blaster HAV wants to be protected against vehicles, they need to get a second gunner with a small...
- by Skihids - at 2014.01.27 13:54:00
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549. I finally understand the full scope of "what the fuss is all about" - in General Discussions [original thread]
A test server would have spared the majority most of this mess.
- by Skihids - at 2014.01.27 05:02:00
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550. Remove jihad jeeps - in General Discussions [original thread]
This is beautiful emergent gameplay. Stop trying to turn this game into a bland shooter with strictly defined roles. Try to respond with some creativity of your own. Make this game more interesting, not less!
- by Skihids - at 2014.01.27 04:58:00
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551. This is a scam, millions of isk could be yours - in General Discussions [original thread]
The only sure way to make money is to start your own lottery, so everyone send me ISK and I'll pick TWO winners!
- by Skihids - at 2014.01.23 22:23:00
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552. Allow Ground Pounders (GroPos) to travel the universe! - in General Discussions [original thread]
Our gear is digital just like our consciousness. DUST mercs are to Capsuliers as they are to mortals. We are version 2.0. We clone jump as often as needed with no special capsules or limits. We can do it thirty times in one match. DUST mercs ha...
- by Skihids - at 2014.01.23 21:16:00
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553. Friendly Fire - in General Discussions [original thread]
It's still registered as his in the code, that's how he gets it back if it survives the match.
- by Skihids - at 2014.01.23 20:41:00
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554. Was I OP CCP? - in General Discussions [original thread]
Cat Merc wrote: Links were far too good. What's the point of controling CRU's and MCRU's when links do a better job? Nanohives are plentiful as **** and give a fuckton of ammo. I never felt the need to upgrade from an X-3 nanohive. If anything...
- by Skihids - at 2014.01.23 19:06:00
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555. Cloak Module/Equipment = Intro to Active Infantry Modules? - in General Discussions [original thread]
I'm wondering why infantry equipment gets a capacitor while vehicles are still stuck with cool down timers.
- by Skihids - at 2014.01.23 17:46:00
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556. So much Logi hate... - in General Discussions [original thread]
Really, Logis can only top the leader board when there is little to no competition. Consider 1 Logi and 15 Assault in a simple 50 clone ambush. There is 50x25 WP for spawns and 50x50 WP for kills. That's twice as much for you slayers as for Logi...
- by Skihids - at 2014.01.23 05:59:00
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557. So much Logi hate... - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: not many people complain about ACTUAL logis. they complain more about slayer logis, and rightfully so. you've got to admit, it is pretty broken that a caldari logi has some of the most cpu/pg AND the most slots A...
- by Skihids - at 2014.01.23 05:43:00
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558. So much Logi hate... - in General Discussions [original thread]
There is so much jealousy, hatred, and misunderstanding of a class that simply wants to help you play. People rant about equipment spam because they don't understand that our reward is based on usage, not deployment. I can stack six nanohives in ...
- by Skihids - at 2014.01.23 05:37:00
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559. 5 Reasons you don't need LOGI - in General Discussions [original thread]
So much hate for a class that doesn't earn a single point without someone else benefiting...
- by Skihids - at 2014.01.23 05:06:00
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560. For the Love of God. Equipment isn't Getting Nerfed. - in General Discussions [original thread]
Athena Sentinel wrote: Vulpes Dolosus wrote: Forcing logistics into making only one equipment effectively usable is like making assaults and commandos only able to use one type of weapon effectively. All logis need to be able to use all equ...
- by Skihids - at 2014.01.22 22:48:00
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