Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2381. Where was all the DS QQ last build??? - in General Discussions [original thread]
EnglishSnake wrote: Kain Spero wrote: Ty 'SweetCheeks' Borg wrote: As it stands the forge is pretty much the swiss army knife of Dust. It can AA, AV, AI, Snipe and Destroy installations. All for a few hundred thousand SP and very minimal...
- by Skihids - at 2012.11.01 17:04:00
|
2382. How do you balance free? - in General Discussions [original thread]
I guess I should have expected this thread to greet into the specifics of dropships and swarm lunchers, but I really am interested in the generic free vs. cost balance question. I read one suggestion that the cost should be a high player skill re...
- by Skihids - at 2012.11.01 16:07:00
|
2383. How do you balance free? - in General Discussions [original thread]
There are around a dozen dropship vs. swarm launcher threads active as I write this, so why one more? -áWell, because it encompasses those and more. Basically I'm wondering how you balance a free weapon with an expensive asset. -áDUST is supposed...
- by Skihids - at 2012.11.01 14:30:00
|
2384. I really lost it this time...i mean really? - in General Discussions [original thread]
Vrain Matari wrote: This thread and others like it will be long-forgotten when fighters are eventually released. In the meantime, dropships are fairly squishy to forge guns, and a swarm vollies can keep them on the run indefinitely. Same thing...
- by Skihids - at 2012.11.01 13:33:00
|
2385. I really lost it this time...i mean really? - in General Discussions [original thread]
So you are saying that nobody on your team had bothered to bring out a fogre gun when there were practically no enemy infantry to harass them and they had an embarassment of riches to pluck? Could it be that the free SL is keeping people from ski...
- by Skihids - at 2012.11.01 12:45:00
|
2386. Where was all the DS QQ last build??? - in General Discussions [original thread]
Leither Yiltron wrote: HAV's were more overpowered than DS's back then. So people abused those. Now people who can't play go for dropships instead. It's a vicious cycle. People who love to fly go for dropships. Those of us who learned to fl...
- by Skihids - at 2012.11.01 02:02:00
|
2387. Next Beta "Wipe" - in General Discussions [original thread]
And all AUR and goods from Merc pack purchases and bonus items from events are returned
- by Skihids - at 2012.10.31 23:32:00
|
2388. Where was all the DS QQ last build??? - in General Discussions [original thread]
Scheneighnay McBob wrote: Swarm speed is fine- it's the pathing that's terrible; I actually got a good view of it on the overview map- the dropship made a sharp turn, then the swarms followed the direct path of the ship around the turn (if they...
- by Skihids - at 2012.10.31 23:26:00
|
2389. Where was all the DS QQ last build??? - in General Discussions [original thread]
I can attest to random gunners being a liability. *BANG* *BANG* *BANG* *BANG* and my ship swings wildly from side to side as the fools shoot my ship over and over until one slows me down enough to get caught by swarms or punched by a forge gun. I...
- by Skihids - at 2012.10.31 23:19:00
|
2390. To Devs : About SP Cap and Double Sp Week ! - in General Discussions [original thread]
Jariel Manton wrote: Not only does it balance but it also keeps everyone progressing on a predictable time frame. I dont think CCP wants everyone pretty much settled into everything that they want by the end of 2 months. It's a poor way to ...
- by Skihids - at 2012.10.31 16:43:00
|
2391. next wipe - in General Discussions [original thread]
Fivetimes Infinity wrote: Some guy from CCP said, before Codex came out, that they will hopefully not be doing another wipe until release unless things go awry. So the next wipe might not be for a while. That was when they were still thinkin...
- by Skihids - at 2012.10.30 18:59:00
|
2392. large missile turrets are game breaking OP - in General Discussions [original thread]
I think part of the problem is the shear visibility vehicles have. Folks expect to get killed by infantry and ont even take notice of which red dot did them in. It could be the same one over and over, but few would realize it. But vehicles are ver...
- by Skihids - at 2012.10.30 01:52:00
|
2393. Balancing Vehicle Deployment. - in General Discussions [original thread]
To cudgel the rotting equine corpse, we don't yet have all the game elements so a careful balancing is premature. CCP is working to keep the game playable as it builds the rest and gathers data. I'm as anxious as the next person to see progress, ...
- by Skihids - at 2012.10.29 03:05:00
|
2394. Challenge is what makes a game fun - in General Discussions [original thread]
Shijima Kuraimaru wrote: Skihids wrote: Think about a game as simple as bowling. -áYou can remove most of the skill requirements for kids by dropping bumpers in the gutters. -áThe kids can roll balls down the lane and watch the pins drop. -á...
- by Skihids - at 2012.10.28 13:46:00
|
2395. Challenge is what makes a game fun - in General Discussions [original thread]
Good points. I think CCP has more experience on the MMO side of skill requirements than the FPS side. The thing is new players will judge the ge first on the FPS side, and that's what we will experience on a daily basis.
- by Skihids - at 2012.10.28 03:42:00
|
2396. Challenge is what makes a game fun - in General Discussions [original thread]
I've been reading the various threads and thinking about what makes a game fun to play. -áSometimes I just want to blow stuff up and not work hard, but that kind of play pales pretty quickly due to lack of challenge. -áIt's just pushing buttons an...
- by Skihids - at 2012.10.28 01:29:00
|
2397. vehicle combat in dust 514 - in General Discussions [original thread]
The dropship is just one of several small missile turret weilders and it is not invulnerable. Yes it can outrun swarms, but only if it can keep up maximum speed. The thing is, it's tricky to manage that constantly for an entire match, let alone ...
- by Skihids - at 2012.10.27 02:42:00
|
2398. CCP Im disapointed - in General Discussions [original thread]
Originally ALT-QQ was the hotkey to quit from Warcraft and became a way to tell people to just quit. Later it was taken as crying eyes.
- by Skihids - at 2012.10.26 01:30:00
|
2399. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
Christ0pher Blair wrote: Tony Calif wrote: You still need to lead your target because the game is so laggy. This. Everyone is claiming sniping is easy pie. I've been seeing shield flickers and no dmg notifications for weeks now. Sometime...
- by Skihids - at 2012.10.25 04:26:00
|
2400. Dropships turrets need a huge nerf. - in General Discussions [original thread]
Jariel Manton wrote: Pokey Dravon wrote: No the problem is that dropships can outrun swarm launchers indefinitely. We need Missile Bombardment and Missile Projection skills, like in EVE, to boost missile flight time and velocity on Swarm L...
- by Skihids - at 2012.10.25 04:15:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |