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401. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Sir Dukey wrote: True Adamance wrote: I think the archetypes CCP Rattati has designed are fine in many respects. Some of his examples from EVE are a little iffy but get the point across, and while he kind of lacks th...
- by Sir Dukey - at 2014.12.18 20:48:00
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402. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
DarthJT5 wrote: Sir Dukey wrote: True Adamance wrote: I think the archetypes CCP Rattati has designed are fine in many respects. Some of his examples from EVE are a little iffy but get the point across, and while he kind of lacks the rea...
- by Sir Dukey - at 2014.12.18 20:46:00
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403. update 1.1o - in Feedback/Requests [original thread]
CCP Rattati wrote: GP MACHINE wrote: I was thinking here, and I think being necessary to change the color of the notification is released when the strike warbage, because it is very hard to know due to be appearing every several time on the...
- by Sir Dukey - at 2014.12.18 20:41:00
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404. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: I think the archetypes CCP Rattati has designed are fine in many respects. Some of his examples from EVE are a little iffy but get the point across, and while he kind of lacks the real world parallels to draw from it's ver...
- by Sir Dukey - at 2014.12.18 20:36:00
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405. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: duster 35000 wrote: 168 reps per second with a 4 second delay is pathetically slow...and once hardener stacking is fixed shields will never be able to win cqc vs a blaster, atleast blaster vs blaster, more damage to ...
- by Sir Dukey - at 2014.12.18 20:32:00
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406. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Lazer Fo Cused wrote: 1. I hope thats for the standard HAVs we have 2. All modules from chrome should be brough back, active armor reppers and nerf passive, constant passive shield regen needs to come back along with ...
- by Sir Dukey - at 2014.12.18 20:19:00
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407. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Sir Dukey wrote: Enforcer is suppose to be less tanked than the Standard Main Battle Tank but a lot more damage, Marauder is suppose to have a lot more tank ever the standard. I believe we can achieve that. Follo...
- by Sir Dukey - at 2014.12.18 03:58:00
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408. Transparent Data (Sniping) - in Feedback/Requests [original thread]
Symbioticforks wrote: Can we have an update please? Looking for information. The average kills of a sniper per match. The average kills for individual sniper rifles per match. Ishokune, Tactical, Charge Speaking for myself. What has h...
- by Sir Dukey - at 2014.12.18 00:44:00
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409. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
DarthJT5 wrote: True Adamance wrote: I think the archetypes CCP Rattati has designed are fine in many respects. Some of his examples from EVE are a little iffy but get the point across, and while he kind of lacks the real world parallels to...
- by Sir Dukey - at 2014.12.18 00:24:00
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410. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: DarthJT5 wrote: Well pokey, you are going off the assumption that they won't fundamentally change the vehicle skill tree, just add new skills. He has a point in that if they change what some of the vehicle skills do, a r...
- by Sir Dukey - at 2014.12.17 23:01:00
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411. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Sir Dukey wrote: Pokey Dravon wrote: Sir Dukey wrote: Are we getting a repec? Please, it's only fair. When you introduced new suits in 1.8 you gave everyone a respec and since the whole system is being reworked I de...
- by Sir Dukey - at 2014.12.17 22:14:00
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412. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Sir Dukey wrote: CCP Rattati wrote: Dear Players, We have wanted to bring back variety for the Vehicle Users of DUST 514 for some time now. I will be honest and admit that I thought it would be easier. After consider...
- by Sir Dukey - at 2014.12.17 21:23:00
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413. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Sir Dukey wrote: Are we getting a repec? Please, it's only fair. When you introduced new suits in 1.8 you gave everyone a respec and since the whole system is being reworked I demand a FREE respec. Um....why? Any spec...
- by Sir Dukey - at 2014.12.17 21:21:00
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414. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Tesfa Alem wrote: Some constructive Critiscm of the Tank fitting philopshy as per your spreadsheet. For the Falchion: - Slow Turn Speed - Low HP - Same slots - Fast Turret tracking -Slow Forward Speed This is pretty much the epitome of the ...
- by Sir Dukey - at 2014.12.17 21:18:00
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415. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players, We have wanted to bring back variety for the Vehicle Users of DUST 514 for some time now. I will be honest and admit that I thought it would be easier. After considerable groundwork, I see that there is no easy...
- by Sir Dukey - at 2014.12.17 20:44:00
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416. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players, We have wanted to bring back variety for the Vehicle Users of DUST 514 for some time now. I will be honest and admit that I thought it would be easier. After considerable groundwork, I see that there is no easy...
- by Sir Dukey - at 2014.12.17 20:11:00
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417. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
CCP Rattati wrote: After reading this thread, and going back and forth on the numbers, I am not so sure any more that armor is overall more viable than shield tanking. I do know that high speed high tanked roles suffer from hit detection issues...
- by Sir Dukey - at 2014.12.14 23:21:00
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418. Why low isk payout's are bad. - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: Sir Dukey wrote: hfderrtgvcd wrote: Benjamin Ciscko wrote: Sp after like 15-20 doesn't matter... I started doing pc at 10 mil sp in a small corp. Its not difficult at all to enter. you can enter but can you...
- by Sir Dukey - at 2014.12.14 01:44:00
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419. Why low isk payout's are bad. - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Benjamin Ciscko wrote: Sp after like 15-20 doesn't matter... I started doing pc at 10 mil sp in a small corp. Its not difficult at all to enter. you can enter but can you win?
- by Sir Dukey - at 2014.12.13 21:40:00
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420. Why low isk payout's are bad. - in Feedback/Requests [original thread]
Hector Carson wrote: Its to prevent farming, best not to complain farming what.. stop giving isk for doing nothing??
- by Sir Dukey - at 2014.12.13 18:09:00
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