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321. Railguns need splash damage - in Feedback/Requests [original thread]
Forever ETC wrote: Spkr4theDead wrote: Buwaro Draemon wrote: Fit in small blasters or missiles. You're welcome. Near impossible to fit a small turret without gimping the whole tank, yet I can fit two PRO weapons on a PRO suit. Double...
- by Sir Dukey - at 2015.01.11 03:32:00
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322. Railguns need splash damage - in Feedback/Requests [original thread]
True Adamance wrote: Gavr1lo Pr1nc1p wrote: You're not supposed to kill infantry with a railgun... If you wanna kill infantry use a blaster. You should have splash with a Railgun its the only turret in Dust 514 that actually resembles a...
- by Sir Dukey - at 2015.01.11 03:30:00
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323. Railguns need splash damage - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: Toobar Zoobar wrote: Gavr1lo Pr1nc1p wrote: You're not supposed to kill infantry with a railgun... If you wanna kill infantry use a blaster. Every large gun should be somewhat effective at killing infantry how e...
- by Sir Dukey - at 2015.01.11 03:29:00
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324. Railguns need splash damage - in Feedback/Requests [original thread]
Breakin Stuff wrote: Rain Da Pain wrote: So if I sit on a roof and forge gun someone that's not the same thing? They are not 'meant' to kill infantry! It's not a slaying turret anyway but it would give tankers a hand against op av if I ca...
- by Sir Dukey - at 2015.01.11 03:26:00
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325. Railguns need splash damage - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: You're not supposed to kill infantry with a railgun... If you wanna kill infantry use a blaster. You say it as if blasters were actually good at killing infantry.
- by Sir Dukey - at 2015.01.11 03:25:00
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326. Small Blasters still suck CCP - in Feedback/Requests [original thread]
Bright Cloud wrote: Rattati dont listen to these guys. Do not touch small blasters in any way i and my dedicated LAV gunner can use them to full effect. It takes a good driver and a person who can actually aim with them. Most of these guys comp...
- by Sir Dukey - at 2015.01.10 15:09:00
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327. Put your gun where your skill is - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Imagine if before you deployed for battle you were able to sign a contract with the corporation hiring you. It would basically say that either you win the battle for them and get 1.65x your earnings or lose and get nothing....
- by Sir Dukey - at 2015.01.10 13:39:00
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328. Small Blasters still suck CCP - in Feedback/Requests [original thread]
CCP Rattati wrote: Breakin Stuff wrote: CCP Rattati wrote: Sgt Kirk wrote: Godin Thekiller wrote: Chromo blasters were the ****. They were the bomb-diggity. Then CCP ****** it up and are apparently afraid to make them useful ag...
- by Sir Dukey - at 2015.01.10 13:37:00
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329. Small Blasters still suck CCP - in Feedback/Requests [original thread]
CCP Rattati wrote: Sgt Kirk wrote: Godin Thekiller wrote: Chromo blasters were the ****. They were the bomb-diggity. Then CCP ****** it up and are apparently afraid to make them useful again. Missiles completely wrecking Infantry,...
- by Sir Dukey - at 2015.01.10 13:27:00
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330. Is +35 more ehp supposed to be a playstyle? - in Feedback/Requests [original thread]
Atiim wrote: The scrub is strong with this one. You don't have a 10.1% movement penalty, compared to the Minmatar Assault you only have a 0.9% speed reduction. No the Amarr dropsuits won't have a speed boost because that would make them the 2n...
- by Sir Dukey - at 2015.01.09 22:47:00
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331. STD Dropships are too slow - in Feedback/Requests [original thread]
shaman oga wrote: There is no way to escape, i don't whine about swarm vs ADS just because they can move fast enough to avoid AV (with AB against swarms and normal against forge), but STD DS are just to slow even with AB active. Please Rattati...
- by Sir Dukey - at 2015.01.04 22:23:00
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332. [request] tanks role: supression - in Feedback/Requests [original thread]
JARREL THOMAS wrote: Sir please step away this is a no troll zone. Starting a vehicle thread- you are just asking for trolls. I'm just warning you, It's hopeless. CCP Rattai started a thread about vehicles on December 15 and hasn't replied o...
- by Sir Dukey - at 2015.01.04 19:44:00
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333. [request] tanks role: supression - in Feedback/Requests [original thread]
JARREL THOMAS wrote: I had good success with this post in general discussion and I want to bring it here Summary: instead of tanks being on the field to kill other tanks or be blown up by av which is redundant. I would like them to be more...
- by Sir Dukey - at 2015.01.04 19:38:00
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334. Mass Drivers & Ammunition - in Feedback/Requests [original thread]
Atiim wrote: As many players know, Mass Drivers have a very limited ammunition total. While I'm fine with it not having as much ammo as other types of weapons, there is a problem with it having too little ammo as the amount of kills it can obt...
- by Sir Dukey - at 2015.01.04 19:31:00
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335. Did you mess up matchmaking?? - in Feedback/Requests [original thread]
SirManBoy wrote: Sir Dukey wrote: They can improve matchmaking by making it so only a squad of 4 can enter a domination, a squad of 6 can enter a Skirmish and squad of 2 can enter an ambush. Removing squads of 6 from domination? Oh, hee...
- by Sir Dukey - at 2015.01.03 21:35:00
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336. Squad Sizes need reworking. - in Feedback/Requests [original thread]
Zindorak wrote: Nooooooo i see smoking has struck another poor player. No this is a bad idea i like squads the way they are. Coming from a Nyian Chan.
- by Sir Dukey - at 2015.01.03 21:33:00
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337. Squad Sizes need reworking. - in Feedback/Requests [original thread]
Dust User wrote: Sir Dukey wrote: Dust User wrote: People that support small squads must not remember the days of no squads and q-syncing while crossing your fingers your on the same team as your friends. If anything they need to increas...
- by Sir Dukey - at 2015.01.03 21:32:00
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338. Squad Sizes need reworking. - in Feedback/Requests [original thread]
Atiim wrote: I'd rather increase the team size to 18, then make seperate ques for people who are solo or have 2 squad members. Then you could use the 18 player cap to fill the other battles with full squads. That way, people who want to conver...
- by Sir Dukey - at 2015.01.03 21:07:00
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339. Squad Sizes need reworking. - in Feedback/Requests [original thread]
Dust User wrote: People that support small squads must not remember the days of no squads and q-syncing while crossing your fingers your on the same team as your friends. If anything they need to increase the squad size to 8. So 8 proto sto...
- by Sir Dukey - at 2015.01.03 21:06:00
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340. Vehicle Specialists!? - in Feedback/Requests [original thread]
Atiim wrote: The Swarm Launcher's maximum damage ouput was not buffed, in fact it was slightly nefed in HF Charlie when the missiles per tier was normalized to 4 (1320 down to 1248). Bringing Hardeners back to where they used to be will never ...
- by Sir Dukey - at 2015.01.03 17:54:00
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