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261. Dev IRC Postings 13th Sept - in General Discussions [original thread]
Daedra Lord9 wrote: Shiro Mokuzan wrote: I'm glad to know that they're considering disconnecting the driver and main gunner roles. Personally, I'm not a fan of the idea. I feel like there should be at least one vehicle where you aren't de...
- by Shiro Mokuzan - at 2012.09.14 01:44:00
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262. Dev IRC Postings 13th Sept - in General Discussions [original thread]
I'm glad to know that they're considering disconnecting the driver and main gunner roles.
- by Shiro Mokuzan - at 2012.09.13 22:42:00
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263. Gallente Pilots - in General Discussions [original thread]
I'm Caldari, but right now I'm mostly flying a Gallente dropship. It's because with randoms, I want a CRU so I don't have to land for people who may or may not get on since no one's ever on comms. A CRU takes up high slots, so an armor tanker is ...
- by Shiro Mokuzan - at 2012.09.13 21:52:00
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264. Dropship Flight School - in Rookie Training Grounds [original thread]
Bogart Meecheegun wrote: 1. Mass Effects: I've noticed that some form of mass is simulated, and my susp[icion is that mass is tied to total armor value. Higher armor=more mass. That's why attempts to ram Caldari ships with a Gallente are awes...
- by Shiro Mokuzan - at 2012.09.13 21:47:00
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265. Shield tanks vs armor tanks round 2 - in General Discussions [original thread]
Supercakers wrote: I think that all AV weapons should do the same exact damage to shields on tanks as it does to the armor. Unless the shields or armor have resists, it should be the same damage to either one. What's the point of an "AV" weapon...
- by Shiro Mokuzan - at 2012.09.13 21:42:00
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266. CCP Vs Players has now finished. - in General Discussions [original thread]
DUST Fiend wrote: Maybe CCP needs to rethink the whole 'red lining' situation just a little bit. I mean really, WHERE WERE THE DROP UPLINKS? Considering this WAS the solution they were suggesting a while back ;) There were forward uplinks ...
- by Shiro Mokuzan - at 2012.09.13 21:39:00
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267. The ONLY case of Pay to Win - in General Discussions [original thread]
If it's anything like EVE, AUR gear can be bought and then sold on the market for ISK, so you should be able to buy anything with just ISK. The more people that spend AUR, the cheaper the stuff will be, probably. Just like in EVE, you can buy and...
- by Shiro Mokuzan - at 2012.09.13 21:38:00
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268. CCP Vs Players has now finished. - in General Discussions [original thread]
That was my dropship in the Caldari one. :D
- by Shiro Mokuzan - at 2012.09.13 20:08:00
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269. CCP Vs Players has now finished. - in General Discussions [original thread]
Caldari here.
- by Shiro Mokuzan - at 2012.09.13 19:21:00
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270. Drop ships - in General Discussions [original thread]
I've had this problem I a lot. I finally figured out what worked for me. I have the Bluetooth remote, and when it was on dropship thrust didn't work. As soon as I turned it off, it started working. Make sure you have no other Bluetooth controllers...
- by Shiro Mokuzan - at 2012.09.13 19:11:00
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271. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
No. We don't need special hard limits.
- by Shiro Mokuzan - at 2012.09.12 22:55:00
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272. Enough with the "pay to win" argument! Let's be real... - in General Discussions [original thread]
If it's anything like EVE, you'll be able to sell AUR items on the market for ISK anyway.
- by Shiro Mokuzan - at 2012.09.12 22:02:00
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273. Will the characters in Beta really carry over to the official release? - in General Discussions [original thread]
They're planning to to do one more wipe during the beta (coming up soon) and one more upon release.
- by Shiro Mokuzan - at 2012.09.12 21:59:00
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274. Simply terrible - in Feedback/Requests [original thread]
Forlendor Kerr wrote: Eve is a total mystery to me, even after spending 5 hours in it. lol Are you kidding? When I started the free two-week trial, I didn't know what I was doing for at least the first week. People are still learning ...
- by Shiro Mokuzan - at 2012.09.12 09:44:00
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275. The "Shield Tanking vs Armor Tanking" balance thread - in Feedback/Requests [original thread]
One thing is to make shield extenders or other mods increase one's signature radius like in EVE. These do two different things in the two games, but in DUST it would make you more easily detectable. Shield extenders need some kind of downside lik...
- by Shiro Mokuzan - at 2012.09.12 09:27:00
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276. How do you start a allaince or clan? - in General Discussions [original thread]
CLONE 2774 wrote: Zekain Kade wrote: lol SVER has a clan/allaince so why not Valor I'd rather no MAG crap get brought over. Make your own corp instead of copying other games.
- by Shiro Mokuzan - at 2012.09.12 04:55:00
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277. Deleting Dust... - in General Discussions [original thread]
It's an MMO. Of course your character is on the server. I just reinstalled DUST. I installed a new hard drive. I had to download the client and download a patch and all that, but otherwise everything was smooth. Options are saved in the save data...
- by Shiro Mokuzan - at 2012.09.12 02:43:00
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278. I am bad at math! The Sagaris - in General Discussions [original thread]
They're not supposed to, according to the skill descriptions. But I believe the next update they will affect vehicles.
- by Shiro Mokuzan - at 2012.09.12 02:22:00
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279. [Suggestion] Other Assets to Deploy (for a more sandbox-style battlefield) - in Feedback/Requests [original thread]
Eventually all structures and assets on the map will be put there by players.
- by Shiro Mokuzan - at 2012.09.11 23:11:00
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280. Game Design and Tanks - in Feedback/Requests [original thread]
Patches The Hyena wrote: Great post op. I fully endorse this message However if CCP is determined to keep tanks as the "solo pwn mobile" (cr. ironwolf) then they need to point my dropship's guns forward so I can do strafing runs. Ironwolf d...
- by Shiro Mokuzan - at 2012.09.11 23:08:00
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