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Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.14 00:46:00 -
[31] - Quote
Rorek IronBlood wrote:Not a word on the crusader dropsuit. Well hopefully it will arrive with the pilot operator dropsuit. Thanks for the daily bit of info, Iron Wolf Saber. Hopefully they are not just talking themselves up though. I really would like to see how much more improved the hit detection will (should be) improved next build. That was probably one of the better mentions. Though it means nothing if the server itself is causing the lag, and that is unressolved. So yeah. We'll just have to wait and see I suppose.
Anyway thanks again.
Edit:
Cruader dropsuits are squad command suits but chances are we'd get that answer if we asked nothing to slot layout or even combat poweress. |
Scholar Him
Sanmatar Kelkoons Minmatar Republic
29
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Posted - 2012.09.14 01:07:00 -
[32] - Quote
Skytt Syysch wrote:Scholar Him wrote:No news on the awful spawn system? I think that's scaring away more players than anything else. Elaborate on what's wrong with it and we might have something to ask about. At least it's better than last build. Read the forums.
I would also like to question when we can expect the whole system lock problem to be resolved. Rebooting a PS3 after every 3 or 4 games is preposterous. I barely got through 1 game today before it froze my whole system again. Shouldn't catastrophic failures trump class imbalance? |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
|
Posted - 2012.09.14 01:39:00 -
[33] - Quote
Scholar Him wrote:Skytt Syysch wrote:Scholar Him wrote:No news on the awful spawn system? I think that's scaring away more players than anything else. Elaborate on what's wrong with it and we might have something to ask about. At least it's better than last build. Read the forums.
No. Pose a question other than something along the lines of "when are you gonna fix the thing that's broke?" without saying in what way it's broken. I'm not going to sift through threads for you just because you can't take the time to say why you think something isn't working as it should. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.14 01:42:00 -
[34] - Quote
System locks and memory leaks are well known and being investigated no need to keep pestering developers on the same issues over and over again when there are hundreds of other issues to pester as well. |
Shiro Mokuzan
220
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Posted - 2012.09.14 01:44:00 -
[35] - Quote
Daedra Lord9 wrote:Shiro Mokuzan wrote:I'm glad to know that they're considering disconnecting the driver and main gunner roles. Personally, I'm not a fan of the idea. I feel like there should be at least one vehicle where you aren't defenseless as driver.
Right now they're solopwnmobiles, and the game shouldn't have those. You can always switch to gunner to man the gun, but you sacrifice movement. If you can't find at least two people to man a tank, you shouldn't have called in a tank.
They should be viewed as a team asset and called in for specific tactical purposes, not "herp derp ima farm kills! lol" |
Shiro Mokuzan
220
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Posted - 2012.09.14 01:46:00 -
[36] - Quote
Thor Thunder Fist wrote:it would also make HAV's useless in pubs and only viable in corps/FW
And that's a problem how? That's how it should be.
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Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.14 01:51:00 -
[37] - Quote
You should also note that IRC has stopped calling them tanks.
and started calling them Ultra Heavy Dropsuits. |
Shiro Mokuzan
220
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Posted - 2012.09.14 01:53:00 -
[38] - Quote
Iron Wolf Saber wrote:You should also note that IRC has stopped calling them tanks.
and started calling them Ultra Heavy Dropsuits. Yeah, this pretty much the way it is. People don't use them for their intended role, they just roam maps farming kills while nigh invincible. So yeah, they're used as basically as ultra-heavy dropsuits. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.09.14 02:34:00 -
[39] - Quote
um how about, what ARE lasers, what will they do, how do they work. Please drop us a hint ccp?
also wouldn't a simple sig radius damage ratio fix tanks? So only the smaller turrets can kill drop suits, and the large turret do less damage to smaller targets? Isn't that the point of the smaller guns on a tank? To fight off ground troops? The main gun should be terrible at killing people on foot. Great at killing tanks, buildings. |
Skytt Syysch
Villore Sec Ops Gallente Federation
235
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Posted - 2012.09.14 02:53:00 -
[40] - Quote
crazy space wrote:also wouldn't a simple sig radius damage ratio fix tanks? So only the smaller turrets can kill drop suits, and the large turret do less damage to smaller targets? Isn't that the point of the smaller guns on a tank? To fight off ground troops? The main gun should be terrible at killing people on foot. Great at killing tanks, buildings.
Signature profile is how well radar picks you up, it's not the physical size of your suit. |
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Rorek IronBlood
ZionTCD Legacy Rising
746
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Posted - 2012.09.14 03:03:00 -
[41] - Quote
Iron Wolf Saber wrote:Rorek IronBlood wrote:Not a word on the crusader dropsuit. Well hopefully it will arrive with the pilot operator dropsuit. Thanks for the daily bit of info, Iron Wolf Saber. Hopefully they are not just talking themselves up though. I really would like to see how much more improved the hit detection will (should be) improved next build. That was probably one of the better mentions. Though it means nothing if the server itself is causing the lag, and that is unressolved. So yeah. We'll just have to wait and see I suppose.
Anyway thanks again.
Edit:
Cruader dropsuits are squad command suits but chances are we'd get that answer if we asked nothing to slot layout or even combat poweress.
I know what they are, and what they replace, but you are probably correct in that we would see no answer in what it's capabilities are assumed to be. Again I really loathe' the vagueness that comes from CCP though. It's a bit too hush, hush, wait and see for my taste. The only thing this does is make me lose interests. Not due to a short attention span, but the lack of proper respect? I suppose that would be the best (gross) answer. At any rate I guess I'll just wait and see if it comes in the next build or not. |
Patches The Hyena
204
|
Posted - 2012.09.14 03:10:00 -
[42] - Quote
Iron Wolf Saber wrote:Rorek IronBlood wrote:Not a word on the crusader dropsuit. Well hopefully it will arrive with the pilot operator dropsuit. Thanks for the daily bit of info, Iron Wolf Saber. Hopefully they are not just talking themselves up though. I really would like to see how much more improved the hit detection will (should be) improved next build. That was probably one of the better mentions. Though it means nothing if the server itself is causing the lag, and that is unressolved. So yeah. We'll just have to wait and see I suppose.
Anyway thanks again.
Edit:
"CCP> 'PC shooter or Console Shooter Population?' IRC> 'About 50/50, PC shooters normal the console shooters are a bit atypical and play other games such as RPGs. Also seems to be an overall lack of eve players. '"
Also I do not understand the context of this question about populations. Infact the answer itself from someone in the IRC seems to give an ill informed answer, but I wonder more about the question and it's context then anything. As it was posted as I qouted it. It was one of the newer ccp guys asking how we feel about the current pool of testers and thier backgrounds, however I wasnt on to answer and the answer generated would mostly match what I would have given cept the eve online part.
I'm not 100% on why Blam asked but I was one of the two IRCrs who answered, and my answer is in Iron's post. We were talking about needing to see more stats in fitting screens and it seemed he was wondering what the player base consisted of and how much numbers and stats they may expect to see. He didn't explain it though.
Also Iron you missed [CCP]Blam telling us the Damage Control Units suffer stacking penalties when another module that affects the same resistances is in the fit.
Last thing you missed Iron is Wolfman telling us about the laser rifles. He said he's excited for us to use them and interested in what we'll think of then. Then let fly that they are long range damage over time weapons, so a continuous laser and not a pulse or Star Wars style. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.14 03:22:00 -
[43] - Quote
Its the Plasma Cannons i'm interested in. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.14 03:41:00 -
[44] - Quote
CCP Frame has a special surpize for all of us tonight.
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Billi Gene
Tronhadar Free Guard Minmatar Republic
130
|
Posted - 2012.09.14 04:00:00 -
[45] - Quote
give my dropships a nose cannon, only has to be a small turret linked into the vertical aspect of the right analog stick, then ill pay tanks comments about tanks being undrivable or useless outside of arranged squads.
also if the tanks do become driver/main turret separated, you could give tanks a more realistic control scheme across both analog sticks!!!!.../half joking :P
my viper fit (advanced modules :P) took out its first madruger last night :), tank driver seemed distracted and after a bit didnt try to shoot me at all... just had to dodge swarms when getting in close to finish the tank off. :P
So my question:
Any news on Gunships? |
Shiro Mokuzan
220
|
Posted - 2012.09.14 04:02:00 -
[46] - Quote
Yeah, I think driving a tank with both sticks would be fun. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.14 04:07:00 -
[47] - Quote
Billi Gene wrote:give my dropships a nose cannon, only has to be a small turret linked into the vertical aspect of the right analog stick, then ill pay tanks comments about tanks being undrivable or useless outside of arranged squads.
also if the tanks do become driver/main turret separated, you could give tanks a more realistic control scheme across both analog sticks!!!!.../half joking :P
my viper fit (advanced modules :P) took out its first madruger last night :), tank driver seemed distracted and after a bit didnt try to shoot me at all... just had to dodge swarms when getting in close to finish the tank off. :P
So my question:
Any news on Gunships?
No new on gunships you can ask after we launch. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.14 04:08:00 -
[48] - Quote
Shiro Mokuzan wrote:Yeah, I think driving a tank with both sticks would be fun.
if they remove the driver from gunner role this please! |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.09.14 04:37:00 -
[49] - Quote
Hm. So what is this "surprise" may I ask, Iron Wolf Saber?
Also is anyone else getting burned out? I have to ask simply because, during the E3 build I played drastically more then I have this build. I have not even breached two million skill points. Not because, I am horrible at the game -- I'm averaging a strong two and half to one kill to death ratio. Infact last time I played I made just shy of twenty kills and next persons under me on either team was eleven. Anyway. I just feel really burned out already. Not that it's just Dust514, but really all games. I'm just burned out I suppose, but is anyone else getting burned out?
Sad is it not?...
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Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.09.14 05:12:00 -
[50] - Quote
Getting a little burned out I guess, though I'm still flying all I can to increase my player skill so I can compare dropships in the next build. I had four of them shot out from under me tonight, mostly due to being pushed halfway across the map and into buildings by swarms. I'm hoping to see that change, and im curious what effect the buffed swarms will have. One game the enemy managed to target me with six or seven flights that I couldn't shake and that was the end. If we don't get eWar it's going to be pretty dicey up there. |
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Jane DeArc
Militaires Sans Jeux
87
|
Posted - 2012.09.14 05:55:00 -
[51] - Quote
Iron Wolf Saber wrote:System locks and memory leaks are well known and being investigated no need to keep pestering developers on the same issues over and over again when there are hundreds of other issues to pester as well.
While I don't advocate endless harping about it, there does need to be a squeeky wheel involved.
The current build is incredibly unstable, embarassingly so. To keep forging with new content before fixing old is unthinkable.
This coming from a software engineer, and one who uses daily builds and test driven development. Always meet requirements before whipping out toys. In this case, playing 0-3 matches before being required to power down, power cycle, or halt software is just ridiculous. It being possible to happen repeatedly before you can get one match in is bad.
It's usually a sign that higher ups don't know their kitten holes from their management buzzwords when they force the development to keep making bells and whistles (regardless of how much I like them) before giving reliable access to it.
Of course I support people searching the forums first, and documenting, then sending in to the designated email their bug reports.
On the other hand, no one is really doing that nor cracking down on people who don't so the squeeky wheel is more like a mentally handicapped forum, where not much can be expected except for them to enjoy a free videogame for a period of time. |
Jane DeArc
Militaires Sans Jeux
87
|
Posted - 2012.09.14 05:57:00 -
[52] - Quote
Rorek IronBlood wrote:Sad is it not?...
Sad that you're seeking something other than saturating yourself with entertainment? Do you think it's sad when someone watches movies all the time and wants a break from movies? Same for the same or many tv shows?
There's more to life, and surely you're just tired of not experiencing the sheer variety of life there is out there. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.14 05:58:00 -
[53] - Quote
Rorek IronBlood wrote:
Hm. So what is this "surprise" may I ask, Iron Wolf Saber?
Also is anyone else getting burned out? I have to ask simply because, during the E3 build I played drastically more then I have this build. I have not even breached two million skill points. Not because, I am horrible at the game -- I'm averaging a strong two and half to one kill to death ratio. Infact last time I played I made just shy of twenty kills and next persons under me on either team was eleven. Anyway. I just feel really burned out already. Not that it's just Dust514, but really all games. I'm just burned out I suppose, but is anyone else getting burned out?
Sad is it not?...
click dev post.
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Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.14 19:17:00 -
[54] - Quote
Jane DeArc wrote:Iron Wolf Saber wrote:System locks and memory leaks are well known and being investigated no need to keep pestering developers on the same issues over and over again when there are hundreds of other issues to pester as well. While I don't advocate endless harping about it, there does need to be a squeeky wheel involved. The current build is incredibly unstable, embarassingly so. To keep forging with new content before fixing old is unthinkable. This coming from a software engineer, and one who uses daily builds and test driven development. Always meet requirements before whipping out toys. In this case, playing 0-3 matches before being required to power down, power cycle, or halt software is just ridiculous. It being possible to happen repeatedly before you can get one match in is bad. It's usually a sign that higher ups don't know their kitten holes from their management buzzwords when they force the development to keep making bells and whistles (regardless of how much I like them) before giving reliable access to it. Of course I support people searching the forums first, and documenting, then sending in to the designated email their bug reports. On the other hand, no one is really doing that nor cracking down on people who don't so the squeeky wheel is more like a mentally handicapped forum, where not much can be expected except for them to enjoy a free videogame for a period of time.
CCP uses scrumming to develop so teams dedicated to content can focus while teams for bug hunting can focus on thier ends just right now they're creating alot of what you would called technical debt. However they're on a tight schedule as well and to stop everything just to test a stability fix or prioirtize a stability fix that may or may not work isnt going to help make the game complete, you just would wind up with a stable gunless game.
All in all it needs ot be load balanced and stability imo I would shift as priority over the wonky swarm launcher or grenade fall thoughs. However it seems latency issues is on thier biggest to do list with hit detection. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.09.14 19:29:00 -
[55] - Quote
Jane DeArc wrote:Rorek IronBlood wrote:Sad is it not?... Sad that you're seeking something other than saturating yourself with entertainment? Do you think it's sad when someone watches movies all the time and wants a break from movies? Same for the same or many tv shows? There's more to life, and surely you're just tired of not experiencing the sheer variety of life there is out there.
Buddy, pal.. You do not know me. I have a life outside of gaming and my job. I am advid amateur firearm collector, writing, I even play chess, hang with friends, go out on dates, and everything else other people do. Personally? I find life to be overated. Which is why I enjoy reading, and playing video games. The escapism that comes from such mediums. Please do not act like you know who I am or that I somehow just play video games all day.
I was asking a very simple question. Playing a [beta] especially can easily burn people out more often then the final product itself. It's more time consuming and intensive, and can be a pain to ednure. This is even more so for those developing the games. Lines of code blur together very easily. Especially when putting in ten to fourteen hour shifts sitting infront of a computer.
In the words of the wise.. GoML! |
Darky SI
232
|
Posted - 2012.09.14 19:43:00 -
[56] - Quote
Hi Saber here are some Questions for Devs, they are not of high priority but if you had time to ask them pleas do:
1. Can we have a bigger font? cause the current one is too small even on my 42" screen it hurts my eyes when trying to read description of certain item not only the font even there icons and bars are small the screen feels empty with everything clustered in the middle!
2. the ability to queue skills like in EVE?
3. indicator to show us who is talking during a match?
4. ability to join a friend in his MQ?
5. any kind of industrial activity in the future like mining?
6. Target practice arena with some sort of feature that let you know your total DPS/EHP in certain weapon/suit? |
Raynor Ragna
266
|
Posted - 2012.09.14 20:03:00 -
[57] - Quote
For the rifle sway. I wouldn't mind more but currently with hit detection and the lack of pixel accurate scopes, Sway will just get too frusterating. Additionally I think I would be nice if sway didn't happen if you move very slowly a few inches to line up a shot (With DS3 _ONLY_)
Also, another question I'd like answered is if we are going to get more visual feedback on swarm launchers. Right now when you launch them you have to wait an unknown amount of time before you can relock.. otherwise they do nothing. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.09.14 20:25:00 -
[58] - Quote
+ 1 thanks |
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