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281. Eve has Titans. Dust has........ - in Feedback/Requests [original thread]
War barges. These are the capital ships that transport everhing for a planetary invasion. This is where the lobby before games is located. Militias will provide these for factonal warfare, but for alliances and corps, you'll probably have to provi...
- by Shiro Mokuzan - at 2012.09.11 22:56:00
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282. Why does everyone forget there is a heavy handed nerf inbound? - in General Discussions [original thread]
Garl Dravon wrote: DUST Fiend wrote: I smile EVERY time I see a tank driver get upset, about ANYTHING. As a tank driver, this makes me sad. I enjoy using tanks to help claim objectives. I use them as a barricade while my team hacks, a...
- by Shiro Mokuzan - at 2012.09.11 22:37:00
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283. Quick Question About Passive Skills - in General Discussions [original thread]
Pokey Dravon wrote: I'd also like to clarify that bonuses gained from skills are never subject to stacking penalties. That is, boosting your Stamina with a skill does not reduce, and is not reduced, by a module boosting stamina. In that regard ...
- by Shiro Mokuzan - at 2012.09.11 22:27:00
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284. kdr people are only support in the end. - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Probably so many people do it because my reward is identical whether I lost or won. This is currently the main problem. Why would a mercenary get paid if he fails his contract? How could someone get salvage if he's not ...
- by Shiro Mokuzan - at 2012.09.11 21:50:00
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285. Immortality - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Shiro Mokuzan wrote: Maximus Stryker wrote: Knarf Black wrote: Sake Monster wrote: We are Cylons. It does feel awful Cylon-y, doesn't it. Seriously, everyone just needs to invest in the 200 or so ...
- by Shiro Mokuzan - at 2012.09.11 21:39:00
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286. tanks should they be upgradable? - in General Discussions [original thread]
If everyone had the exact same suit, equipment, and weapons it would balance the game too. It would be really boring though.
- by Shiro Mokuzan - at 2012.09.11 21:30:00
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287. Just got a Momentus XT, timing load times before swapping - in General Discussions [original thread]
I'm about to swap in my new hard drive, and I've timed the load times for DUST so far. If anyone has any suggestions for things to time and compare the stock drive with the new one, reply to this. I'll post the results here for anyone interested.
- by Shiro Mokuzan - at 2012.09.11 21:22:00
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288. Immortality - in General Discussions [original thread]
Maximus Stryker wrote: Knarf Black wrote: Sake Monster wrote: We are Cylons. It does feel awful Cylon-y, doesn't it. Seriously, everyone just needs to invest in the 200 or so hours it takes to watch all 4 season of BSG and the as...
- by Shiro Mokuzan - at 2012.09.11 21:12:00
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289. Immortality - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Shiro Mokuzan wrote: KAGEHOSHI Horned Wolf wrote: I thought it would be copying when I first heard about the game, but I thought somehow the mind was actually transferred somehow when I saw the Fanfest 2012 tr...
- by Shiro Mokuzan - at 2012.09.11 21:04:00
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290. Immortality - in General Discussions [original thread]
A common misconception is that it's just copying memories. I would not be a transfer of consciousness, that would just be making a copy of a person who might think they're the original. Anyway, it does get into philosophical areas, and maybe caps...
- by Shiro Mokuzan - at 2012.09.11 20:55:00
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291. Immortality - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: I thought it would be copying when I first heard about the game, but I thought somehow the mind was actually transferred somehow when I saw the Fanfest 2012 trailer when they were talking about the Sleeper brain tec...
- by Shiro Mokuzan - at 2012.09.11 20:51:00
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292. Immortality - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Shiro Mokuzan wrote: There is detailed info about this on Evelopedia, but basically at the moment of death, it scans the state of each neuron, dendrite etc. destroying the source brain in the process, and instant...
- by Shiro Mokuzan - at 2012.09.11 20:50:00
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293. Immortality - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Kyy Seiska wrote: http://en.wikipedia.org/wiki/Mind_uploading The word transfer implies moving, but really this is just copying. Maybe in Dust its also just copying, but that's not the impression I got from th...
- by Shiro Mokuzan - at 2012.09.11 20:44:00
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294. Immortality - in General Discussions [original thread]
Primus Core wrote: EVE capsuleers and DUST mercs are essentially bio-mechanical beings. If anything, we're more cyborg than human. Most of our brains consist of numerous nano-mechanical circuits and biological implants to improve cognitive func...
- by Shiro Mokuzan - at 2012.09.11 20:42:00
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295. Immortality - in General Discussions [original thread]
There is detailed info about this on Evelopedia, but basically at the moment of death, it scans the state of each neuron, dendrite etc. destroying the source brain in the process, and instantaneously re-creates all that in the clone brain. If you...
- by Shiro Mokuzan - at 2012.09.11 20:40:00
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296. Help with info please... - in General Discussions [original thread]
Lol no. It's a beta. It's for testing, not grinding SP for release.
- by Shiro Mokuzan - at 2012.09.11 20:24:00
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297. Quick Question About Passive Skills - in General Discussions [original thread]
BTW, they're adding more bonuses to skills in the next update. In EVE, virtually all skills have bonuses besides just unlocking stuff, so hopefully DUST will be the same. If the skill itself doesn't give a bonus, then gear that requires it usually...
- by Shiro Mokuzan - at 2012.09.11 18:51:00
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298. Amicable solution to the HAV debate ... opinions please. - in General Discussions [original thread]
I don't like artificial limits. My problem is that they're too effective as a super-heavy dropsuit class, becuase that's pretty much how they're played. Tanks should have a role and excel at that role (leading attacks, breaking through defenses, ...
- by Shiro Mokuzan - at 2012.09.11 18:20:00
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299. Tutorial - in Feedback/Requests [original thread]
It's coming, I believe next update, actually.
- by Shiro Mokuzan - at 2012.09.11 17:54:00
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300. More realistic missile tracking, please. - in Feedback/Requests [original thread]
BestNameEva wrote: Shiro Mokuzan wrote: I would like to see them more easily evaded in a dropship. It feels like unless I'm already going at near max speed or if I'm at my flight ceiling, I can't evade swarms. EDIT: on second thought, after...
- by Shiro Mokuzan - at 2012.09.11 17:53:00
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