Pages: 1 2 [3] 4 5 6 7 8 9 10 20 |
41. Infantry AV is now a full time class of its own. - in General Discussions [original thread]
I gave in. I set aside my forge for a single match and called in a HAV. Being that I'm not very experienced running an HAV, I made over twenty kills. Sure I lost three HAVs, but I only lost them to other HAVs. One match wasn't a good baseline I a...
- by Shijima Kuraimaru - at 2013.12.23 02:09:00
|
42. Just got out of a match - in General Discussions [original thread]
Heathen Bastard wrote: KING CHECKMATE wrote: No when you have no one to cover your butt. Heavies are WAY too easy to drop.Dying in less than 2-3 secs to anything. You need good infantry backup to effectivley AV. you dont need anything to ...
- by Shijima Kuraimaru - at 2013.12.23 01:52:00
|
43. Just got out of a match - in General Discussions [original thread]
Michael Arck wrote: oh god another tankspam thread *reads entire OP* Whew, that's refreshing to read!! If only people would catch on and stop trying to be John Rambo but more like Voltron, it wouldn't be so bad out there. +1 on the OP I w...
- by Shijima Kuraimaru - at 2013.12.23 01:47:00
|
44. Who'd be down with getting rid of Auto-Aim? - in General Discussions [original thread]
Ryme Intrinseca wrote: Unless you want KB/M to be deliberately gimped or removed, AA has to stay. This is funny as I know players who use a DS3 without AA just as well as I use a mouse.
- by Shijima Kuraimaru - at 2013.12.23 01:35:00
|
45. Who'd be down with getting rid of Auto-Aim? - in General Discussions [original thread]
Michael Arck wrote: Bethhy wrote: Ryme Intrinseca wrote: The only PS3 shooter without aim assist I ever heard of was Dust 514 (after they removed the original AA and before they introduced the new version). It was also the worst PS3 shoot...
- by Shijima Kuraimaru - at 2013.12.23 01:31:00
|
46. Infantry AV is now a full time class of its own. - in General Discussions [original thread]
Ghosts Chance wrote: Ryme Intrinseca wrote: Ghosts Chance wrote: its not that rock is OP, its that nobody wants to play paper and everyone wants to play scizors and rock. My recollection of rock-paper-scissors is that paper is better ...
- by Shijima Kuraimaru - at 2013.12.23 01:01:00
|
47. Discussion on balancing red line rail tanks - in General Discussions [original thread]
Heathen Bastard wrote: Shijima Kuraimaru wrote: WORDS So, you're 12, have all the rifles to prof 5 and stack complex damage mods on your armor tanked caldari logi suit? Your playstyle is pretty amusing. I'm guessing by your oversimpli...
- by Shijima Kuraimaru - at 2013.12.22 11:36:00
|
48. Heavy is OP - in General Discussions [original thread]
lok rark wrote: WTF CCP! I feel like im looking a gift horse in the mouth. After months of me QQ about the Heavy CCP finally did a stealth buff. In their usual style overkill to the extreme. I just wanted it to be IDK normall/ fair/ OK. ...
- by Shijima Kuraimaru - at 2013.12.22 02:03:00
|
49. Discussion on balancing red line rail tanks - in General Discussions [original thread]
Heathen Bastard wrote: Shijima Kuraimaru wrote: Heathen Bastard wrote: Pvt Numnutz wrote: Paran Tadec wrote: Just don't allow for any sp wp or isk gained from actions in your own red line Good idea, dissincentivise redliners in ge...
- by Shijima Kuraimaru - at 2013.12.21 07:22:00
|
50. Discussion on balancing red line rail tanks - in General Discussions [original thread]
Heathen Bastard wrote: Pvt Numnutz wrote: Paran Tadec wrote: Just don't allow for any sp wp or isk gained from actions in your own red line Good idea, dissincentivise redliners in general, this would help to curb red line snipers as wel...
- by Shijima Kuraimaru - at 2013.12.21 03:21:00
|
51. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
8213 wrote: Phazoid wrote: 8213 wrote: Xocoyol Zaraoul wrote: I beg to differ... Snipers are not meaningless in this game When I snipe, my team notices my impact. Due to my Thale, we have one of our objectives permanently safe, that ...
- by Shijima Kuraimaru - at 2013.12.20 07:50:00
|
52. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
Atiim wrote: Sclompton Face-Smasher wrote: Haven't seen athena and I think I saw Dark pop on then just leave. I'll check when I get on a little later Alright, thanks. Also, I don't think these people saying Snipers suck know what they a...
- by Shijima Kuraimaru - at 2013.12.20 00:13:00
|
53. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
Synthetic Waffles wrote: 8213 wrote: I was playing around tonight and noticed two things that sort of tie into one another. Since CCP's new Executive Producer wanted to "turn up the action" , I noticed something in Ambush OMS games and it t...
- by Shijima Kuraimaru - at 2013.12.20 00:11:00
|
54. New HMG gameplay (video) - in General Discussions [original thread]
HMG is back? OH CRAP! Assaults are going to be screaming for it to get nerfed again.
- by Shijima Kuraimaru - at 2013.12.19 11:11:00
|
55. LOLTank Brigade Wants Swarm Launchers Nerfed? Again?! - in General Discussions [original thread]
Flix Keptick wrote: Ok, but you're accusing the entire vehicle community... That's you falsifying information right there... Please edit Tank Driver? Where are you finding "tanks" in Dust?
- by Shijima Kuraimaru - at 2013.12.19 10:56:00
|
56. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
I don't begrudge a sniper redlining if their whole team is redlined, I just prefer to try to get around the enemy, when I'm on my scout alt, and take them from behind. What bugs me is the snipers who redline even when their team isn't redlined.
- by Shijima Kuraimaru - at 2013.12.18 12:42:00
|
57. It's time to add a reinforcement timer to Faction Warfare - in General Discussions [original thread]
Aero Yassavi wrote: Shijima Kuraimaru wrote: John Demonsbane wrote: I'll try to explain what Aero is saying this way: Amarr wins a district (district A). Theoretically we have beat back the enemy and they need time to regroup. The next b...
- by Shijima Kuraimaru - at 2013.12.14 20:39:00
|
58. Tanks are meant to wreck you. - in General Discussions [original thread]
Baal Omniscient wrote: Here's how balanced tank v AV is. I ran a match earlier today where my squad and I killed 7 tanks (2 somas, 3 Sicas, 1 Gunloggi and 1 Madrugar) and 1 LAV with swarms, proxy mines, RE's and AV grenades. All of the tankers ...
- by Shijima Kuraimaru - at 2013.12.14 11:18:00
|
59. It's time to add a reinforcement timer to Faction Warfare - in General Discussions [original thread]
John Demonsbane wrote: I'll try to explain what Aero is saying this way: Amarr wins a district (district A). Theoretically we have beat back the enemy and they need time to regroup. The next battle should be in a nearby district owned by the M...
- by Shijima Kuraimaru - at 2013.12.14 11:05:00
|
60. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Scottish Eye wrote: Now calm yourselves before you put a bullet to me yet, but reading through comments, audio, and feedback of many a player it seems lag has become the greatest determining factor in your performance. Of course its obvious ...
- by Shijima Kuraimaru - at 2013.12.13 11:01:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |