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161. a balance to forgeguns without the "nerf" tag - in General Discussions [original thread]
While I feel that draw distance needs to be pushed out to at least 600 meters, that's for everyone's benefit. And if me charging my Forge is going to light me up like a flare on everyone's HUD and field of view, then all vehicles should have a per...
- by Shijima Kuraimaru - at 2013.07.25 02:35:00
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162. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
This is so funny. Many HAV pilots appear to want "I win" buttons that AV is no threat to. So if the cries of the forged infantry wanting to not be able to be shot by forgers, and the cries of the AVed HAV/DS pilots who want their vehicles to be ...
- by Shijima Kuraimaru - at 2013.07.25 02:27:00
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163. CPM: "If 1.4 doesn't go over well, CCP is in a tough spot" - CPM AMA - in General Discussions [original thread]
I wonder how many here complaining about the slow trickle of new content are the same people who have been playing the same old repetitive CoD/Battlefield games for years.
- by Shijima Kuraimaru - at 2013.07.25 01:54:00
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164. Craziest thing said on CPM-AMA - in General Discussions [original thread]
Nova Knife wrote: King Kobrah wrote: I've had 550 shields taken from one swipe of nova knives balanced because it's melee, or OP because it can one shot a lot of suits? you be the judge. A max skilled Nova Knife on any suit can OHK (ass...
- by Shijima Kuraimaru - at 2013.07.25 01:45:00
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165. How much do you estimate the average Pub suit is worth? - in General Discussions [original thread]
My cheap forge fit is 1200.
- by Shijima Kuraimaru - at 2013.07.25 01:35:00
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166. The removal of tiers - in General Discussions [original thread]
Kane Fyea wrote: Angus McBeanie wrote: Mary Sedillo wrote: Its an MMO, not a standard FPS. Also, aurum only lets you get things sooner that you can already get with SP and ISK. Know the game. This game is as much a MMO as the newer Ca...
- by Shijima Kuraimaru - at 2013.07.25 01:20:00
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167. The removal of tiers - in General Discussions [original thread]
First mistake is saying that proto w/o HP mods is better than basic with HP mods. You're wrong. Basic, Advanced, and Proto suits of the same type, without HP mods, have the exact same EHP. The Eve side tiericide only applied ships within the same...
- by Shijima Kuraimaru - at 2013.07.25 01:12:00
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168. Vehicle infantry balance - in General Discussions [original thread]
Pikachu Power wrote: Shijima Kuraimaru wrote: Skihids wrote: A large part of the vehicle balance problem stems from two points: 1) Vehicles compete one on one with infantry for the same mission, killing infantry. 2) Individual pilots hav...
- by Shijima Kuraimaru - at 2013.07.18 21:42:00
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169. So how do Caldari Assaults feel about the change to there suits? - in General Discussions [original thread]
Iron Wolf Saber wrote: semperfi1999 wrote: Cody Sietz wrote: Wait, what's wrong with bonus to clip size? You mean other than the fact that is the worst assault bonus in the game and the fact that it doesnt even fit the the supposed mi...
- by Shijima Kuraimaru - at 2013.07.18 20:22:00
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170. Vehicle infantry balance - in General Discussions [original thread]
Skihids wrote: A large part of the vehicle balance problem stems from two points: 1) Vehicles compete one on one with infantry for the same mission, killing infantry. 2) Individual pilots have to foot the bill for their vehicles. Vehicles sho...
- by Shijima Kuraimaru - at 2013.07.18 20:07:00
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171. The Plasma Cannon - in General Discussions [original thread]
Knight SoIaire wrote: Cody Sietz wrote: R'adeh Hunt wrote: Cody Sietz wrote: I agree somewhat, but im going to reserve judgement till I have properly invested (wasted) my skill points on it. Don't...even at proto level you should ra...
- by Shijima Kuraimaru - at 2013.07.14 21:58:00
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172. " Deaths Engine" The Definition of the Heavy - in General Discussions [original thread]
I remember when my assault HMG, in Chromosome, was actually an effective tool to provide cover fire for my squad, help push forward assaults, and be effective area denial. Now, even my alt Mini-Light frame is taking out heavies with a scrambler r...
- by Shijima Kuraimaru - at 2013.07.14 21:47:00
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173. So everyone hates Forge Guns now, huh? - in General Discussions [original thread]
DRDEEZE TWO POINTO wrote: Forge guns should not kill my tank in one clip nuff said. More people who feels AV Infantry shouldn't be useless against HAVs. That's like saying that rail HAVs shouldn't OHK my heavy, or blaster tanks should take at...
- by Shijima Kuraimaru - at 2013.07.12 01:44:00
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174. Reserved - in General Discussions [original thread]
Circular debate. Why repeat what's been said before. It was fun but now it's time to move on.
- by Shijima Kuraimaru - at 2013.06.27 00:31:00
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175. stats of the biggest OP weapon. - in General Discussions [original thread]
KEROSIINI-TERO wrote: Other notes: - Limited, although large, ammo supply (or capacitor) for tank weps should be implemented - For heavy suits it's far easier to fit Damage Modifiers. 2-3 is quite common as infantry role allows sacrificing HP ...
- by Shijima Kuraimaru - at 2013.06.24 23:05:00
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176. stats of the biggest OP weapon. - in General Discussions [original thread]
ladwar wrote: Shijima Kuraimaru wrote: Let's look at raw Proto Forge Guns (w/Operation skill). Remember that the charge time before each shot is a constant therefore Damage Per Second (DPS) remains the same regardless of number of shots fire...
- by Shijima Kuraimaru - at 2013.06.24 22:55:00
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177. stats of the biggest OP weapon. - in General Discussions [original thread]
Shouper of BHD wrote: Shijima Kuraimaru wrote: Shouper of BHD wrote: in my opinion (I`ve been thinking about it for a while and in some aspects I know I was wrong), FGs need a 50-150 DD nerf and small railguns need a 150-250 DD buff. In t...
- by Shijima Kuraimaru - at 2013.06.23 21:37:00
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178. Reserved - in General Discussions [original thread]
EnglishSnake wrote: Shijima Kuraimaru wrote: Shijima Kuraimaru wrote: EnglishSnake wrote: Yeah because you know my SMG is just so terrifyingly effective for close encounters right? It's not like I can use my SMG and FG akimbo. I only...
- by Shijima Kuraimaru - at 2013.06.23 21:13:00
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179. Reserved - in General Discussions [original thread]
Shijima Kuraimaru wrote: EnglishSnake wrote: Yeah because you know my SMG is just so terrifyingly effective for close encounters right? It's not like I can use my SMG and FG akimbo. I only agree with you as far as AV Grenades, well maybe p...
- by Shijima Kuraimaru - at 2013.06.23 11:25:00
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180. Reserved - in General Discussions [original thread]
EnglishSnake wrote: Shijima Kuraimaru wrote: EnglishSnake wrote: [quote=Purona]Basic are 7 Enforcer/sagaris/surya are 8slot hulls but the slots are in the wrong places and also the PG/CPU increases are meh 9slot hull should be advance...
- by Shijima Kuraimaru - at 2013.06.23 08:56:00
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