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Shijima Kuraimaru
WarRavens League of Infamy
441
|
Posted - 2013.12.23 02:09:00 -
[61] - Quote
I gave in. I set aside my forge for a single match and called in a HAV.
Being that I'm not very experienced running an HAV, I made over twenty kills. Sure I lost three HAVs, but I only lost them to other HAVs. One match wasn't a good baseline I admit, but I felt dirty and cheap for using those HAVs. It was much easier than I expected and it didn't cost me anywhere near what a single one of my proto forge fits cost.
I still can't find tanks on the market. All I see are those HAVs.
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Darken-Sol
BIG BAD W0LVES
1003
|
Posted - 2013.12.23 02:10:00 -
[62] - Quote
Kane Fyea wrote:No I would happily destroy vehicles 24/7 but why do that when militia tanks are better then my proto swarms with prof 4 and three damage mods and cost less.
yep. Anything less than proto gets you killed. I get plenty of tanks but the cost is thru the roof.
by increasing charge time you have given my enemy 4 more seconds of sustained blaster fire. Since forges do so little dmg it really does a number on my wallet.
I'll just call a tank. Cheaper and easier.
hex what do you think? You still out punchin scouts?
Watch my back does not mean look at my spine.
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Ghosts Chance
Inf4m0us
559
|
Posted - 2013.12.23 02:11:00 -
[63] - Quote
Shijima Kuraimaru wrote:I gave in. I set aside my forge for a single match and called in a HAV.
Being that I'm not very experienced running an HAV, I made over twenty kills. Sure I lost three HAVs, but I only lost them to other HAVs. One match wasn't a good baseline I admit, but I felt dirty and cheap for using those HAVs. It was much easier than I expected and it didn't cost me anywhere near what a single one of my proto forge fits cost.
it wouldnt be the case if people would jsut start trying to kill the tanks instead of standing in open ground shooting at it with ARs |
Ghosts Chance
Inf4m0us
559
|
Posted - 2013.12.23 02:12:00 -
[64] - Quote
Darken-Sol wrote:Kane Fyea wrote:No I would happily destroy vehicles 24/7 but why do that when militia tanks are better then my proto swarms with prof 4 and three damage mods and cost less. yep. Anything less than proto gets you killed. I get plenty of tanks but the cost is thru the roof. by increasing charge time you have given my enemy 4 more seconds of sustained blaster fire. Since forges do so little dmg it really does a number on my wallet. I'll just call a tank. Cheaper and easier. hex what do you think? You still out punchin scouts?
my AV fits are
STD plasma cannon with AV nades
and militia swarmer with AV nades or fluxes....
aparently you just suck. i do it without any skills invested and i dont die while i do. |
Ghosts Chance
Inf4m0us
560
|
Posted - 2013.12.23 02:23:00 -
[65] - Quote
Start a thread complainign about tank and nobody bats an eye
start a thread detailing how to kill them easily and everyone loses their minds!
i cant even tell people how to kill the damn things without people freaking out saying they shouldnt have to....if you dont want to know how to kill the damn things easily what DO you want?
This thread is proof that the problem isnt tanks, its the players. |
Ryme Intrinseca
405
|
Posted - 2013.12.23 02:31:00 -
[66] - Quote
Ghosts Chance wrote:Ryme Intrinseca wrote:Who said anything about this being a solo game? I even asked you what's better at anti-tank, six tanks or six AV. Not only are you unable to give a straight answer to simple questions, you can't even read. You just went FR. first, im infantry dumbass. and 6 infantry are better at winning the game then 6 tanks, pure and simple. i added more to the other post as well to flesh out the point. your an idiot if you thank you going to kill proper tankers in your damage mod sica/soma i have my railtank of old, but im not pulling the thing out just to kill off tanks when im runnign as infantry. if im running in a tank its fromt he start of the tgame till the end. its not an AV solution you pull out in the middle of a game. also you wont kill me with your crappy militia tanks, so YOUR more effective against my tank as the 6 man squad then in your stupid tank. hell your more effective in your 6 man squad then if you were all to hop in 6 tanks vs my 1 fighting on a vetrens terms wont kill him, hes better then you at tanking. but your probably better at infantry so use an infantry based solution and you gain the advantage. Again you fail at reading comprehension. When did I ever say anything about you being non-infantry?
But I really want us to get along. I like your spunk, in a totally hetero way. So let me assure you that you'll never see me in a tank of any description. I'm just pointing out that when the field is full of tanks but I don't even think about bringing out my proficiency 5 forge gun, something is seriously wrong with the game. I might get the tank, but it's just not worth putting down my AR when any scrub in a militia rail tank will do a better job than my forge.
The game CAN be played by infantry, but it involves a lot of hiding in buildings, which makes it very boring. I've played three matches in the last two weeks; before that I capped every week for six months+.
I'm sure you're having fun making every squad member give up their locus for AV nades, but in that case you'll all die quickly the moment you come in contact with a decent squad. You do realize core locus is a primary weapon for many PC-level players? If you're relying on your rifle you're giving yourself a 600HP disadvantage in most engagements. But I'm sure what you're doing works in pubs, anything does <3 |
Ryme Intrinseca
405
|
Posted - 2013.12.23 02:32:00 -
[67] - Quote
I'm a bit surprised spunk got through tbh. |
Akdhar Saif
Forty-Nine Fedayeen Minmatar Republic
113
|
Posted - 2013.12.23 02:37:00 -
[68] - Quote
After or maybe even before we get all racial suits CCP should add specialist suits. Like a dedicated AV suits with bonuses to AV weaponry only?
Just like in eve where you have the general classes which then lead into more specialised ones, a clear progression path. |
Ghosts Chance
Inf4m0us
560
|
Posted - 2013.12.23 02:41:00 -
[69] - Quote
Ryme Intrinseca wrote:Ghosts Chance wrote:Ryme Intrinseca wrote:Who said anything about this being a solo game? I even asked you what's better at anti-tank, six tanks or six AV. Not only are you unable to give a straight answer to simple questions, you can't even read. You just went FR. first, im infantry dumbass. and 6 infantry are better at winning the game then 6 tanks, pure and simple. i added more to the other post as well to flesh out the point. your an idiot if you thank you going to kill proper tankers in your damage mod sica/soma i have my railtank of old, but im not pulling the thing out just to kill off tanks when im runnign as infantry. if im running in a tank its fromt he start of the tgame till the end. its not an AV solution you pull out in the middle of a game. also you wont kill me with your crappy militia tanks, so YOUR more effective against my tank as the 6 man squad then in your stupid tank. hell your more effective in your 6 man squad then if you were all to hop in 6 tanks vs my 1 fighting on a vetrens terms wont kill him, hes better then you at tanking. but your probably better at infantry so use an infantry based solution and you gain the advantage. Again you fail at reading comprehension. When did I ever say anything about you being non-infantry? But I really want us to get along. I like your spunk, in a totally hetero way. So let me assure you that you'll never see me in a tank of any description. I'm just pointing out that when the field is full of tanks but I don't even think about bringing out my proficiency 5 forge gun, something is seriously wrong with the game. I might get the tank, but it's just not worth putting down my AR when any scrub in a militia rail tank will do a better job than my forge. The game CAN be played by infantry, but it involves a lot of hiding in buildings, which makes it very boring. I've played three matches in the last two weeks; before that I capped every week for six months+. I'm sure you're having fun making every squad member give up their locus for AV nades, but in that case you'll all die quickly the moment you come in contact with a decent squad. You do realize core locus is a primary weapon for many PC-level players? If you're relying on your rifle you're giving yourself a 600HP disadvantage in most engagements. But I'm sure what you're doing works in pubs, anything does <3
if you cant solo a tank with a prof 5 forge gun no wonder your pissed off... that should be simple!
thats not somethign wrong with the game, thats just you sucking at it.
a scrub in a milita tank wont kill a good tanker.... even YOU have better odds with your forge then that.
your last point is conflicting... as a PC team doesnt really give a **** about tanks because of how easy they are to destroy so they dont NEED AV nades.....
i gave a simple and VERY effective solution with a low skill cap that just about any group of 6 can use to solve the problem, and instead of using it i get bitched at for even suggesting its possable.
i dont even need the solution i presented, i solo the damn things when they get anoying both as infantry and in a tank.
dont talk of PC level tactics if you cant solo a tank with a forge as THAT plus tanks are the current anti-tank platform at competitive levels. your obviously not competitive and so have zero insight into those tactics outside of getting stomped by them.
core spam is another issue entirely.
what more do you want other then a way to kill tanks without using a tank? |
Shijima Kuraimaru
WarRavens League of Infamy
441
|
Posted - 2013.12.23 03:09:00 -
[70] - Quote
Ghosts Chance wrote:Ryme Intrinseca wrote:Ghosts Chance wrote:Ryme Intrinseca wrote:Who said anything about this being a solo game? I even asked you what's better at anti-tank, six tanks or six AV. Not only are you unable to give a straight answer to simple questions, you can't even read. You just went FR. first, im infantry dumbass. and 6 infantry are better at winning the game then 6 tanks, pure and simple. i added more to the other post as well to flesh out the point. your an idiot if you thank you going to kill proper tankers in your damage mod sica/soma i have my railtank of old, but im not pulling the thing out just to kill off tanks when im runnign as infantry. if im running in a tank its fromt he start of the tgame till the end. its not an AV solution you pull out in the middle of a game. also you wont kill me with your crappy militia tanks, so YOUR more effective against my tank as the 6 man squad then in your stupid tank. hell your more effective in your 6 man squad then if you were all to hop in 6 tanks vs my 1 fighting on a vetrens terms wont kill him, hes better then you at tanking. but your probably better at infantry so use an infantry based solution and you gain the advantage. Again you fail at reading comprehension. When did I ever say anything about you being non-infantry? But I really want us to get along. I like your spunk, in a totally hetero way. So let me assure you that you'll never see me in a tank of any description. I'm just pointing out that when the field is full of tanks but I don't even think about bringing out my proficiency 5 forge gun, something is seriously wrong with the game. I might get the tank, but it's just not worth putting down my AR when any scrub in a militia rail tank will do a better job than my forge. The game CAN be played by infantry, but it involves a lot of hiding in buildings, which makes it very boring. I've played three matches in the last two weeks; before that I capped every week for six months+. I'm sure you're having fun making every squad member give up their locus for AV nades, but in that case you'll all die quickly the moment you come in contact with a decent squad. You do realize core locus is a primary weapon for many PC-level players? If you're relying on your rifle you're giving yourself a 600HP disadvantage in most engagements. But I'm sure what you're doing works in pubs, anything does <3 if you cant solo a tank with a prof 5 forge gun no wonder your pissed off... that should be simple! thats not somethign wrong with the game, thats just you sucking at it. a scrub in a milita tank wont kill a good tanker.... even YOU have better odds with your forge then that. your last point is conflicting... as a PC team doesnt really give a **** about tanks because of how easy they are to destroy so they dont NEED AV nades..... i gave a simple and VERY effective solution with a low skill cap that just about any group of 6 can use to solve the problem, and instead of using it i get bitched at for even suggesting its possable. i dont even need the solution i presented, i solo the damn things when they get anoying both as infantry and in a tank. dont talk of PC level tactics if you cant solo a tank with a forge as THAT plus tanks are the current anti-tank platform at competitive levels. your obviously not competitive and so have zero insight into those tactics outside of getting stomped by them. core spam is another issue entirely. what more do you want other then a way to kill tanks without using a tank?
Yep. Your reading comprehension failed again. He didn't say he can't solo a HAV with his forge, he said it's easier with another HAV. Not everybody pulling down militia HAVs are unskilled scrubs.
You didn't state your idea as an option. You din't even state it as a possibility. You stated it as an absolute. Not everyone wants to use your playstyle.
I still can't find tanks on the market. All I see are those HAVs.
|
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Ryme Intrinseca
405
|
Posted - 2013.12.23 03:11:00 -
[71] - Quote
Ghosts Chance wrote:Ryme Intrinseca wrote:Ghosts Chance wrote:Ryme Intrinseca wrote:Who said anything about this being a solo game? I even asked you what's better at anti-tank, six tanks or six AV. Not only are you unable to give a straight answer to simple questions, you can't even read. You just went FR. first, im infantry dumbass. and 6 infantry are better at winning the game then 6 tanks, pure and simple. i added more to the other post as well to flesh out the point. your an idiot if you thank you going to kill proper tankers in your damage mod sica/soma i have my railtank of old, but im not pulling the thing out just to kill off tanks when im runnign as infantry. if im running in a tank its fromt he start of the tgame till the end. its not an AV solution you pull out in the middle of a game. also you wont kill me with your crappy militia tanks, so YOUR more effective against my tank as the 6 man squad then in your stupid tank. hell your more effective in your 6 man squad then if you were all to hop in 6 tanks vs my 1 fighting on a vetrens terms wont kill him, hes better then you at tanking. but your probably better at infantry so use an infantry based solution and you gain the advantage. Again you fail at reading comprehension. When did I ever say anything about you being non-infantry? But I really want us to get along. I like your spunk, in a totally hetero way. So let me assure you that you'll never see me in a tank of any description. I'm just pointing out that when the field is full of tanks but I don't even think about bringing out my proficiency 5 forge gun, something is seriously wrong with the game. I might get the tank, but it's just not worth putting down my AR when any scrub in a militia rail tank will do a better job than my forge. The game CAN be played by infantry, but it involves a lot of hiding in buildings, which makes it very boring. I've played three matches in the last two weeks; before that I capped every week for six months+. I'm sure you're having fun making every squad member give up their locus for AV nades, but in that case you'll all die quickly the moment you come in contact with a decent squad. You do realize core locus is a primary weapon for many PC-level players? If you're relying on your rifle you're giving yourself a 600HP disadvantage in most engagements. But I'm sure what you're doing works in pubs, anything does <3 if you cant solo a tank with a prof 5 forge gun no wonder your pissed off... that should be simple! thats not somethign wrong with the game, thats just you sucking at it. a scrub in a milita tank wont kill a good tanker.... even YOU have better odds with your forge then that. your last point is conflicting... as a PC team doesnt really give a **** about tanks because of how easy they are to destroy so they dont NEED AV nades..... i gave a simple and VERY effective solution with a low skill cap that just about any group of 6 can use to solve the problem, and instead of using it i get bitched at for even suggesting its possable. i dont even need the solution i presented, i solo the damn things when they get anoying both as infantry and in a tank. dont talk of PC level tactics if you cant solo a tank with a forge as THAT plus tanks are the current anti-tank platform at competitive levels. your obviously not competitive and so have zero insight into those tactics outside of getting stomped by them. core spam is another issue entirely. what more do you want other then a way to kill tanks without using a tank? Yet again, you fail to read plain English. I said I can kill a tank with a forge but taking my AR (=a potent anti-infantry threat) off the field isn't worth it to the team, when any nooblet (=not normally a threat to anybody) could do the job just as well in a militia tank.
I'm just going to leave it there to save you from disgracing yourself and your country's educational system any further. |
Shijima Kuraimaru
WarRavens League of Infamy
441
|
Posted - 2013.12.23 03:12:00 -
[72] - Quote
Ghosts Chance wrote:Shijima Kuraimaru wrote:I gave in. I set aside my forge for a single match and called in a HAV.
Being that I'm not very experienced running an HAV, I made over twenty kills. Sure I lost three HAVs, but I only lost them to other HAVs. One match wasn't a good baseline I admit, but I felt dirty and cheap for using those HAVs. It was much easier than I expected and it didn't cost me anywhere near what a single one of my proto forge fits cost. it wouldnt be the case if people would jsut start trying to kill the tanks instead of standing in open ground shooting at it with ARs
I don't think it was an issue of them not trying to kill me. I think it might have had something to do with me keeping infantry at range, prioritizing LAVs as targets, avoiding choke points, paying attention to my surroundings, and activating hardeners while performing a tactical retreat when I saw significant force being applied to my shields.
I still can't find tanks on the market. All I see are those HAVs.
|
Ghosts Chance
Inf4m0us
560
|
Posted - 2013.12.23 03:20:00 -
[73] - Quote
Shijima Kuraimaru wrote:Ghosts Chance wrote:Ryme Intrinseca wrote:Ghosts Chance wrote:Ryme Intrinseca wrote:Who said anything about this being a solo game? I even asked you what's better at anti-tank, six tanks or six AV. Not only are you unable to give a straight answer to simple questions, you can't even read. You just went FR. first, im infantry dumbass. and 6 infantry are better at winning the game then 6 tanks, pure and simple. i added more to the other post as well to flesh out the point. your an idiot if you thank you going to kill proper tankers in your damage mod sica/soma i have my railtank of old, but im not pulling the thing out just to kill off tanks when im runnign as infantry. if im running in a tank its fromt he start of the tgame till the end. its not an AV solution you pull out in the middle of a game. also you wont kill me with your crappy militia tanks, so YOUR more effective against my tank as the 6 man squad then in your stupid tank. hell your more effective in your 6 man squad then if you were all to hop in 6 tanks vs my 1 fighting on a vetrens terms wont kill him, hes better then you at tanking. but your probably better at infantry so use an infantry based solution and you gain the advantage. Again you fail at reading comprehension. When did I ever say anything about you being non-infantry? But I really want us to get along. I like your spunk, in a totally hetero way. So let me assure you that you'll never see me in a tank of any description. I'm just pointing out that when the field is full of tanks but I don't even think about bringing out my proficiency 5 forge gun, something is seriously wrong with the game. I might get the tank, but it's just not worth putting down my AR when any scrub in a militia rail tank will do a better job than my forge. The game CAN be played by infantry, but it involves a lot of hiding in buildings, which makes it very boring. I've played three matches in the last two weeks; before that I capped every week for six months+. I'm sure you're having fun making every squad member give up their locus for AV nades, but in that case you'll all die quickly the moment you come in contact with a decent squad. You do realize core locus is a primary weapon for many PC-level players? If you're relying on your rifle you're giving yourself a 600HP disadvantage in most engagements. But I'm sure what you're doing works in pubs, anything does <3 if you cant solo a tank with a prof 5 forge gun no wonder your pissed off... that should be simple! thats not somethign wrong with the game, thats just you sucking at it. a scrub in a milita tank wont kill a good tanker.... even YOU have better odds with your forge then that. your last point is conflicting... as a PC team doesnt really give a **** about tanks because of how easy they are to destroy so they dont NEED AV nades..... i gave a simple and VERY effective solution with a low skill cap that just about any group of 6 can use to solve the problem, and instead of using it i get bitched at for even suggesting its possable. i dont even need the solution i presented, i solo the damn things when they get anoying both as infantry and in a tank. dont talk of PC level tactics if you cant solo a tank with a forge as THAT plus tanks are the current anti-tank platform at competitive levels. your obviously not competitive and so have zero insight into those tactics outside of getting stomped by them. core spam is another issue entirely. what more do you want other then a way to kill tanks without using a tank? Yep. Your reading comprehension failed again. He didn't say he can't solo a HAV with his forge, he said it's easier with another HAV. Not everybody pulling down militia HAVs are unskilled scrubs. You didn't state your idea as an option. You din't even state it as a possibility. You stated it as an absolute. Not everyone wants to use your playstyle.
what playstyle DO you want exactly?
its stated as an aboslute becuase it absolutly works.
why would i give an example of somethign that works effectivly as an "opinion" its not an opinion its a fact, it works , its easy, and its accesable to everyone.
also the EASYEST way is a prox trap, no effort involved. your confuseing easyest with quickest, not the same thing. as you arnt killing a decent tanker unless you are one yourself, making it suddenly not so easy.
never said that the method was the only method, ive made about 5 threads now each detailing completly different simple to use low SP required methods to easily dispose of tanks. all different playstyles.
what playstyle DO you want exactly? you ***** about me providing solutions but dont ever actually explain why your so damn angry that im doing so |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
730
|
Posted - 2013.12.23 03:21:00 -
[74] - Quote
Ghosts Chance wrote:Arkena Wyrnspire wrote:Well. We could bring AV, or we could bring our own tanks, which do it better than infantry AV while being more versatile. a 6 man infantry squad all carrying AV granades with a single dedicated AV guy in the mix WILL mess up vehicles without sacraficing infantry power. This has to be a joke. There is no possible way anyone on these forums is that stupid. I refuse to believe it. This is a troll thread. Has to be.
Taking away 6 players from a side to hunt tanks instead of helping win the game with objective capping. Ridiculous.
Ghosts Chance wrote:You dont HAVE to run tanks, its easer not to in all honesty.
Right. Because being able to do the work of 6 separate players is in no way easier.
CCP, Geth Infiltrator is OP! plz nerf.
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Ghosts Chance
Inf4m0us
560
|
Posted - 2013.12.23 03:24:00 -
[75] - Quote
ZeHealingHurts HurtingHeals wrote:Ghosts Chance wrote:Arkena Wyrnspire wrote:Well. We could bring AV, or we could bring our own tanks, which do it better than infantry AV while being more versatile. a 6 man infantry squad all carrying AV granades with a single dedicated AV guy in the mix WILL mess up vehicles without sacraficing infantry power. This has to be a joke. There is no possible way anyone on these forums is that stupid. I refuse to believe it. This is a troll thread. Has to be. Taking away 6 players from a side to hunt tanks instead of helping win the game with objective capping. Ridiculous. Ghosts Chance wrote:You dont HAVE to run tanks, its easer not to in all honesty. Right. Because being able to do the work of 6 separate players is in no way easier.
your an idiot, that squad is designed so that you dont have to hunt tanks... you defend an objective and either the tank doesnt effect you or you destroy it on your turf, your not going anywhere to kill it.
the only "stupid" here is being handed a solution, and instead of trying it out you ***** that it doesnt work before hand then continue to complain about tanks without ever trying anything to kill the damn things.
how many solutions must i test and provide to GD, what exactly will make people happy? how many new and interesting ways can i give people to kill off a tank before people actually start doing it themselves.
how about this, YOU tell me what you want to use to solo a damn tank and ill do it. DONE, its not hard to do.
ive killed tanks with plasma cannons FFS, and i diddnt even leave my objective to do so.
ive killed tanks with a mass driver and flux granades
prox/re traps
militia swarms + AV nades
you name it ive done it at this point.
ive even killed the damn thing by using fluxes and a squad shooting ARs and SMG rounds into its armor. |
Thor Odinson42
Molon Labe. Public Disorder.
2426
|
Posted - 2013.12.23 03:36:00 -
[76] - Quote
Ghosts Chance wrote:Tectonic Fusion wrote:pegasis prime wrote:Kane Fyea wrote:No I would happily destroy vehicles 24/7 but why do that when militia tanks are better then my proto swarms with prof 4 and three damage mods and cost less. you should probably mention that its mlt tanks your talking about as my fully complex and proto fit gunlogi is most certainly not cheeper than your av fit He's saying why get proto prof 4 swarms when you can just get a no SP militia tank kill your tank with less effort, and it only takes one person rather than 2-6 people. because calling in a tank and leaving your squad alone to go kill something is ALOT more work then just sticking AV nades on all yoru fits and waiting for the tank to come to you while you kill off infantry with support from your squad... thats not easyer, its more of a pain in the ass, it takes you away from objectives, and its time consuming as while yoru doing that your not helping take or defend objectives.
So having multiple people less effective at killing other infantry and ignoring objectives to attempt to kill a tank is better than being one man down because you've got a tank that is supporting you?
You'll have to break that down because I'm not seeing it.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
|
Thor Odinson42
Molon Labe. Public Disorder.
2426
|
Posted - 2013.12.23 03:38:00 -
[77] - Quote
Ghosts Chance wrote:ZeHealingHurts HurtingHeals wrote:Ghosts Chance wrote:Arkena Wyrnspire wrote:Well. We could bring AV, or we could bring our own tanks, which do it better than infantry AV while being more versatile. a 6 man infantry squad all carrying AV granades with a single dedicated AV guy in the mix WILL mess up vehicles without sacraficing infantry power. This has to be a joke. There is no possible way anyone on these forums is that stupid. I refuse to believe it. This is a troll thread. Has to be. Taking away 6 players from a side to hunt tanks instead of helping win the game with objective capping. Ridiculous. Ghosts Chance wrote:You dont HAVE to run tanks, its easer not to in all honesty. Right. Because being able to do the work of 6 separate players is in no way easier. your an idiot, that squad is designed so that you dont have to hunt tanks... you defend an objective and either the tank doesnt effect you or you destroy it on your turf, your not going anywhere to kill it. the only "stupid" here is being handed a solution, and instead of trying it out you ***** that it doesnt work before hand then continue to complain about tanks without ever trying anything to kill the damn things. how many solutions must i test and provide to GD, what exactly will make people happy? how many new and interesting ways can i give people to kill off a tank before people actually start doing it themselves. how about this, YOU tell me what you want to use to solo a damn tank and ill do it. DONE, its not hard to do. ive killed tanks with plasma cannons FFS, and i diddnt even leave my objective to do so. ive killed tanks with a mass driver and flux granades prox/re traps militia swarms + AV nades you name it ive done it at this point. ive even killed the damn thing by using fluxes and a squad shooting ARs and SMG rounds into its armor.
It sounds like you've won Dust dude, pat yourself on the back.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Ghosts Chance
Inf4m0us
560
|
Posted - 2013.12.23 03:41:00 -
[78] - Quote
Thor Odinson42 wrote:Ghosts Chance wrote:Tectonic Fusion wrote:pegasis prime wrote:Kane Fyea wrote:No I would happily destroy vehicles 24/7 but why do that when militia tanks are better then my proto swarms with prof 4 and three damage mods and cost less. you should probably mention that its mlt tanks your talking about as my fully complex and proto fit gunlogi is most certainly not cheeper than your av fit He's saying why get proto prof 4 swarms when you can just get a no SP militia tank kill your tank with less effort, and it only takes one person rather than 2-6 people. because calling in a tank and leaving your squad alone to go kill something is ALOT more work then just sticking AV nades on all yoru fits and waiting for the tank to come to you while you kill off infantry with support from your squad... thats not easyer, its more of a pain in the ass, it takes you away from objectives, and its time consuming as while yoru doing that your not helping take or defend objectives. So having multiple people less effective at killing other infantry and ignoring objectives to attempt to kill a tank is better than being one man down because you've got a tank that is supporting you? You'll have to break that down because I'm not seeing it.
ok heres the part you diddnt understand.... you seem to think that this involves ignoreing objectives.... when in reality it involves sitting on top of one (or back and fourth between two) and not leaving it :P
does it make more sence now?
and if for some strage reason you absolutly NEED locus granades in order to defend an objective (said objective wich probably has a supply depot or you picked the wrong one to defend so you CAN swap back and fourth ya know) you probably suck.
ALSO said objective being assaulted by tanks would you rather your core locus or some AV granades...cores dont do so well against tanks if you havnt heard.
also not all objectives your defeding are really suitable to have a member of your squad sitting in a tank for :P
what else are you having trouble with ill do my best to point out the obvious for ya |
Atiim
Living Like Larry Schwag
2424
|
Posted - 2013.12.23 03:49:00 -
[79] - Quote
Ghosts Chance wrote: im not a tanker
i destroy tanks using this method with laughable ease
your a scrub defending a crtuch with no friends who refuses to run in a squad and use teamwork to acomplish tasks.
im using a LP basic PLC and a militia swarm launcher, with a few guys skilled into proxes/remotes to block retreat routs/set traps.
we basically ignore tanks now, if they come near us they die. a few tanks have givin us some trouble, but they susually back off to find easyer prey, most tanks just die instantly.
its a counter to this militia tank spam, sure good tankers will still be alive and kicking, but they will be off nowhere near your objective hiding. if they come back you simply AV them again, if their hardeners are on you simply take some damn cover for 10 seconds THEN AV him
Then why did I see you in a tank a few days ago?
Nope. All I saw was you inside a railgun tank. Along with the rest of your squad inside of a tank.
Basic PLC? MLT SL? You must have been going up against some mighty scrublords. Vids or it didn't happen.
Die instantly? I can has booster?
LOLOLOL. 10s? LOLOLOLOLLOOLOLOLOLOLOLOLOLOLOLOL. I can easily butcher people well before they get to cover. And if I have my Missile launcher then I can easily kill them with splash damage.
Vids or it didn't happen. Your clearly lying.
We finally deployed in the MinFW Match!
\o/
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Ghosts Chance
Inf4m0us
562
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Posted - 2013.12.23 04:05:00 -
[80] - Quote
Atiim wrote:Ghosts Chance wrote: im not a tanker
i destroy tanks using this method with laughable ease
your a scrub defending a crtuch with no friends who refuses to run in a squad and use teamwork to acomplish tasks.
im using a LP basic PLC and a militia swarm launcher, with a few guys skilled into proxes/remotes to block retreat routs/set traps.
we basically ignore tanks now, if they come near us they die. a few tanks have givin us some trouble, but they susually back off to find easyer prey, most tanks just die instantly.
its a counter to this militia tank spam, sure good tankers will still be alive and kicking, but they will be off nowhere near your objective hiding. if they come back you simply AV them again, if their hardeners are on you simply take some damn cover for 10 seconds THEN AV him
Then why did I see you in a tank a few days ago? Nope. All I saw was you inside a railgun tank. Along with the rest of your squad inside of a tank. Basic PLC? MLT SL? You must have been going up against some mighty scrublords. Vids or it didn't happen. Die instantly? I can has booster? LOLOLOL. 10s? LOLOLOLOLLOOLOLOLOLOLOLOLOLOLOLOL. I can easily butcher people well before they get to cover. And if I have my Missile launcher then I can easily kill them with splash damage. Vids or it didn't happen. Your clearly lying.
me + Inf4m0us erich + bad furry in rail tanks having some good ole chromosome style railgun fun.
i either run as infantry OR as tank, i dont use my tank as an infantry AV solution.
and yah i killed tanks with those, its hilarious, if they dont have a hardener up they die, simple. watch for the glowyness to go away, if they are near you without super glowy powers they die.
even good tankers get caught without glowy pwoers sometimes. but yah mostly scrubs caught by the PLC i wont lie. but since scrub tank spam is what everyones complaining about i dont see how that matters.
if scrubs are easy to kill why are people bitching about them still? hmmm? mostly because they arnt even trying to kill em.
last time i pulled out a railgun i was to nuke some reline rail tankers.... took out 5 dmg mod sica in less then a minuite by calling in my tank in a better position....
aparently they were the best counter to me... i killed them all, some infantry dude stood a better chance then they did.
milita tanks arnt the best AV, your just giving half decent tankers free points. infantry AV stands 100% more chance of killing a a decent tanker then calling out a crappy tank does... when in my tank i usuually just shoot those ****** tanks out of the air before the land.... no hardeners on when its still in the air after all.
infantry guys with AV nades ambushing me when i drive my tank up into their objective though would put some serious hurt on me though. i wouldnt be able to stick around and would have to bail out.
i may not run blasters or missles but im a crack shot with a railgun, i use rails against infantry better then most people use blasters. as a tanker, infantry AV is more of a threat to me then another tnak is.
when im running as infantry (most of the time) i dont even bother calling out my tank to deal with tanks, it usually costs me the objective i was defending (in fac war anyways depending on who im fighting for) its easyer to grab an infantry AV fit and give the tank the hint to GTFO and i dont have to leave my objective vulnerable to do so.
as a tank... other tanks are so cute when they think they are going to kill me, unless you were a tanker in chrome or you catch me when i just killed another tank or two you really dont stand a chance.
as infantry tanks are so easy to negate that unless your a a pre 1.7 tanker with months of experiance your not worth leaving my objective unguarded for, ill wait for you to come to me, and if you dont come to me then you arnt doing anything productive and i win.
(dammit CCP its so unbelievable that i killed a tank with a PLC that people think im lieing, but that damn thing already so it stops being a joke....) |
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
553
|
Posted - 2013.12.23 04:20:00 -
[81] - Quote
Michael Arck wrote:I have to concur. And I think the people that are disagreeing don't employ the teamwork in the actual game to do so. It can be done. I have experienced this myself when the enemy just called in tank after tank.
And you're absolutely correct, no one wants to adapt. You see folks who have 8 different dropsuits for different infantry purposes but yet doesn't have a fit to combat the tanks.
Instead of working together to concoct a solution, they take to forums and want the devs to change it.
And it's repetitive with every build. They want content. We need content!! But nerf this! And nerf that!
I don't understand and I truly believe plenty of folks are not even trying what you suggested. How could they when they're countering the very thing that empowers this game and creates monsters corporations...teamwork.
It's an odd combination. Mercenary. New Eden. Brutal War. Constant death. Backstabbing. Spies. The reputation that the universe is a brutal place to be. All that in the package but we complaining that tanks are ruining the game?
Note that I said we had some success. Three man element running as a dedicated AV team, veteran players...we do adapt. My point is that it's not impossible to kill tanks, the point is the cost to do so is so high relative to the benefit it's not worth it.
As Marauder said earlier...it's a helluva lot easier and cheaper to call In a militia tank. I don't have a problem with tanks being the top killer of tanks. I have a problem with how easy it is for a guy with no SP invested and less ISK than my suit invested to dominate a match and the counters that are offered to us feel so out of whack. |
NOAMIzzzzz
BIG BAD W0LVES
78
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Posted - 2013.12.23 04:22:00 -
[82] - Quote
Lol an "argument" ok bro... |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
727
|
Posted - 2013.12.23 04:24:00 -
[83] - Quote
Ghosts Chance wrote:And nobody wants to actually fullfill the role.
now that being infantry AV is more then just a swap at a supply depot and intakill your problem type of job, nobody wants to actually fill the role as a dedicated tank hunter.
its not like infantry AV doesnt do the job, in skilled hands it even kills tanks solo, both as heavys with forge guns, and infantry with swarms and PLCs.
the problem isnt that these things dont work, they do. the problem is that nobody wants to sit around as AV infantry all game, nobody wants to fill that role. and the team that DOESNT fill that role is going to get a whole lot of tanks on their doorstep.
its not that tanks are OP, its that players arnt adapting into nessesary roles. everyone wants to play that slayer assault suit, or that brawler tank.
pub matches have degraded into pure kill farming, objectives being secondary used as a means to an end.
the game doesnt work like that guys, if you want to win, the team as a whole is going to have to bring the tools nessesary to win, if nobody brings those tools then you dont win its simple.
remember when murder taxi was at an all time high and each and every single foot soldier started equiping AV nades to deal with it? notice how its now tanks doing the same thing but now infantry isnt even bothering with the AV nades?
its not like 6 people with AV nades cant mess up a tank, its likely it will maim and or destroy it nearly instantly and if an entaire team swaped out to AV nades a tank would think twice before driving into the middle of an objective.
its not that rock is OP, its that nobody wants to play paper and everyone wants to play scizors and rock.
Hmmm... A fascinating read with a lot of blank spaces. Now pray tell me - which infantry AV can take out five simultaneous tanks backed up by 11 infantrymen in the red team? I am just curious as to how your thought process works.
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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Shijima Kuraimaru
WarRavens League of Infamy
445
|
Posted - 2013.12.23 10:59:00 -
[84] - Quote
Ghosts Chance wrote:
what playstyle DO you want exactly?
its stated as an aboslute becuase it absolutly works.
why would i give an example of somethign that works effectivly as an "opinion" its not an opinion its a fact, it works , its easy, and its accesable to everyone.
also the EASYEST way is a prox trap, no effort involved. your confuseing easyest with quickest, not the same thing. as you arnt killing a decent tanker unless you are one yourself, making it suddenly not so easy.
never said that the method was the only method, ive made about 5 threads now each detailing completly different simple to use low SP required methods to easily dispose of tanks. all different playstyles.
what playstyle DO you want exactly? you ***** about me providing solutions but dont ever actually explain why your so damn angry that im doing so
I'm not angry. Never said I was. But you sure are.
You obviously have some RL issues that have you in a mental state that shakes your credibility. The ranting, raving, and continual childish insults do nothing to get people to consider your opinion. It does however make them think much less of you while they all point and laugh.
Find a good therapist to prescribe you some mood stabilizers and maybe the rational players will be able to take you seriously.
I still can't find tanks on the market. All I see are those HAVs.
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Takahiro Kashuken
Red Star. EoN.
2026
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Posted - 2013.12.23 12:03:00 -
[85] - Quote
OP is correct
AV players can defo make out a living killing tanks and can do it every game aswell if they really want to, problem is they dont want to because they cant do it solo because they have the IQ of a teaspoon and teamwork is nonexistant
Intelligence is OP
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pegasis prime
BIG BAD W0LVES
1493
|
Posted - 2013.12.23 12:09:00 -
[86] - Quote
I put up a thread to discuss the possibilities of an av suit with bonuses generated towards each races av weponary but it was soon forgotten and buried beneath all the QQ nerf tank threads.
Its gone from suck .....to blow
level 1 forum warrior
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Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
303
|
Posted - 2013.12.23 12:54:00 -
[87] - Quote
Arkena Wyrnspire wrote:Well. We could bring AV, or we could bring our own tanks, which do it better than infantry AV while being more versatile.
Yep - this is it. A Tank can kill tanks better than any infantry AV, plus they can also kill infantry.. so it's a pretty easy choice. Just spam tanks. That's what works and that's what people are doing... |
Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
303
|
Posted - 2013.12.23 12:56:00 -
[88] - Quote
pegasis prime wrote:I put up a thread to discuss the possibilities of an av suit with bonuses generated towards each races av weponary but it was soon forgotten and buried beneath all the QQ nerf tank threads.
I did read that thread!!! I agree that it's worthwhile as a solution to balancing the problem. It's true that there is no "anti-vehicle" skill tree for infantry and there are so few weapons that can hurt tanks. Different ammo types for the swarms might be a start, and just a start...
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Roy Ventus
Foxhound Corporation General Tso's Alliance
780
|
Posted - 2013.12.23 13:16:00 -
[89] - Quote
Give us an Anti-Vehicle design Dropsuit with bonuses to racial light AV weapons.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Ryme Intrinseca
408
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Posted - 2013.12.23 14:13:00 -
[90] - Quote
Justicar Karnellia wrote:pegasis prime wrote:I put up a thread to discuss the possibilities of an av suit with bonuses generated towards each races av weponary but it was soon forgotten and buried beneath all the QQ nerf tank threads. I did read that thread!!! I agree that it's worthwhile as a solution to balancing the problem. It's true that there is no "anti-vehicle" skill tree for infantry and there are so few weapons that can hurt tanks. Different ammo types for the swarms might be a start, and just a start... It's a trap!
At the moment there are several suits (e.g. Min assault, which makes your sidearm beastly; Ama logi, which gives you the sidearm plus slots for REs; heavy basic frame, for two damage mod forge) that are especially suited to AV. If you introduced a new AV suit that was worth using, dedicated AV would have millions of SP trapped in what used to be a good proto AV suit. Do we really want to screw infantry over yet again by making their good choices into bad ones by changing the rules of the game?
Couple that with the fact that infantry already have plenty of SP trapped in other once useful but now useless places because they didn't get a respec like the precious vehicle users did, and you can see that not many players would have the SP to spare to go into this new suit. The idea is just an elaborate tanker distraction from the 30%+ damage buff that is evidently needed for all AV weapons, no strings attached. |
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