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141. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
Look on the bright side... All the person they're doing this to is loosing is their KDR. It's not like they're loosing a fit upon every death. It's still a crappy thing to do though.
- by Shijima Kuraimaru - at 2013.08.12 02:04:00
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142. a balance to forgeguns without the "nerf" tag - in General Discussions [original thread]
J4yne C0bb wrote: Void Echo wrote: Delta 749 wrote: Void Echo wrote: BullsON Parade wrote: Lets just issue all vehicles 10 x's the Hp ...cave to the no skill vehicle players and just finish this game off with one swift blow, Rather ...
- by Shijima Kuraimaru - at 2013.07.31 04:27:00
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143. The People Pleaser - in General Discussions [original thread]
Impossible. No matter what you do, there's someone out there that will QQ that something about it is over powered because you killed them.
- by Shijima Kuraimaru - at 2013.07.27 06:09:00
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144. EoN Official Statement: Seraphim Initiative - in General Discussions [original thread]
Typical bureaucratic claptrap. When EoN does it, it's ok it's good competition, when someone else does it, they claim terrorism and act as if they're the saviors. They're arrogant, but in a very funny way.
- by Shijima Kuraimaru - at 2013.07.27 06:06:00
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145. Eve Online Ship Size - in General Discussions [original thread]
If you have an hour to kill, this is the best ship scale comparison video I've found. Eve Online GÇó Shipsizevideo
- by Shijima Kuraimaru - at 2013.07.27 04:56:00
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146. Hey CCP !!!!! Im out yo !!!!! Both Eve accts cancelled and the reason is.... - in General Discussions [original thread]
For those of you leaving Eve because Dust 514 doesn't live up to your expectations, feel free to contract all your Eve assets to Ming Tari for zero ISK.
- by Shijima Kuraimaru - at 2013.07.27 04:49:00
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147. The removal of tiers - in General Discussions [original thread]
Angus McBeanie wrote: Shijima Kuraimaru wrote: So you feel that though I've been constantly participating in, gaining practical experience in, and beta testing, MMOs since 1999, I'm ignorant. Your own arrogance laced ignorance astounds. You ...
- by Shijima Kuraimaru - at 2013.07.26 20:14:00
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148. The removal of tiers - in General Discussions [original thread]
Avinash Decker wrote: Poonmunch wrote: One of the problems with DUST is that we have no equivalent to low sec and null sec, like they do in EVE. In EVE high security levels protect the lower level guys. Lower security levels give the upper ...
- by Shijima Kuraimaru - at 2013.07.26 07:13:00
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149. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
MarasdF Loron wrote: Shijima Kuraimaru wrote: Proto SWARMs destroy well fit tanks with good drivers easier than I can with my Ishukone Assault Forge? Maybe I speced into the wrong AV... No. I love my forge. Forges are perfectly fine, I don...
- by Shijima Kuraimaru - at 2013.07.25 21:31:00
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150. a balance to forgeguns without the "nerf" tag - in General Discussions [original thread]
It's the attitude of many HAV pilots, and some DS pilots, that feel that the only answer to their HAV being on the field is another HAV or an installation. These self entitled spoiled children just want to sit back and get easy kills against any i...
- by Shijima Kuraimaru - at 2013.07.25 21:25:00
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151. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
MarasdF Loron wrote: Jack McReady wrote: MarasdF Loron wrote: But as it is now, one below average AV guy with Proto Swarm can take down any tank, no matter shield or armor. Tanks should always be the best way to taking down tanks, not tho...
- by Shijima Kuraimaru - at 2013.07.25 20:56:00
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152. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
CoD isAIDS wrote: Shijima Kuraimaru wrote: This is so funny. Many HAV pilots appear to want "I win" buttons that AV is no threat to. So if the cries of the forged infantry wanting to not be able to be shot by forgers, and the cries of the ...
- by Shijima Kuraimaru - at 2013.07.25 08:22:00
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153. a balance to forgeguns without the "nerf" tag - in General Discussions [original thread]
broonfondle majikthies wrote: I'd say give the forge gunner a falloff to damage with range. Not just so dropships can have more of a chance but also a long range shot at a tank will only make the tank hide and you loose the kill. I welcome cri...
- by Shijima Kuraimaru - at 2013.07.25 08:07:00
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154. The removal of tiers - in General Discussions [original thread]
Kane Fyea wrote: Shijima Kuraimaru wrote: Kane Fyea wrote: Shijima Kuraimaru wrote: This made me laugh. I couldn't believe my eyes when I read it. Had to read it three times to get over my disbelief that it actually has to be explain...
- by Shijima Kuraimaru - at 2013.07.25 07:53:00
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155. a balance to forgeguns without the "nerf" tag - in General Discussions [original thread]
Nosid Katona wrote: Void Echo wrote: every time weve tried to give suggestion, there always refused unless they are nerfs I haven't seen or refused any such suggestions; I want to hear the suggestions myself and have a meaningful convers...
- by Shijima Kuraimaru - at 2013.07.25 07:22:00
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156. a balance to forgeguns without the "nerf" tag - in General Discussions [original thread]
Xocoyol Zaraoul wrote: I'd like the splash radius lowered on forges, but that's about it, since it is so good at vehicle hunting I don't feel like it should be as effective as it is now for infantry hunting. Not as effective as you might thi...
- by Shijima Kuraimaru - at 2013.07.25 03:04:00
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157. The removal of tiers - in General Discussions [original thread]
Sete Clifton wrote: I strongly agree with approach and idea. There's a reason most FPS don't allow you to increase base damage and HP (juggernaut and stopping power, anyone?). And honestly, I don't buy the MMO (or even the RPG) argument. Dust i...
- by Shijima Kuraimaru - at 2013.07.25 03:02:00
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158. The removal of tiers - in General Discussions [original thread]
Kane Fyea wrote: Shijima Kuraimaru wrote: Kane Fyea wrote: Angus McBeanie wrote: Mary Sedillo wrote: Its an MMO, not a standard FPS. Also, aurum only lets you get things sooner that you can already get with SP and ISK. Know the game...
- by Shijima Kuraimaru - at 2013.07.25 02:56:00
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159. The removal of tiers - in General Discussions [original thread]
Promethius Franklin wrote: Shijima Kuraimaru wrote: First mistake is saying that proto w/o HP mods is better than basic with HP mods. You're wrong. Basic, Advanced, and Proto suits of the same type, without HP mods, have the exact same EHP. ...
- by Shijima Kuraimaru - at 2013.07.25 02:47:00
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160. a balance to forgeguns without the "nerf" tag - in General Discussions [original thread]
Shadow Archeus wrote: How about this.......maybe a buzzer or siren if you are in a vehicle that means a forge gun is charging within 400m of your vehicle .......gives you time to adjust tactics and still let's us hide......also a buzzer if a sw...
- by Shijima Kuraimaru - at 2013.07.25 02:39:00
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