Pages: 1 2 3 4 5 6 7 8 9 10 20 |
401. Snipers & Skill Tree - in General Discussions [original thread]
First off. Sniper stability in crouch can be attributed to the assist servos of the suit stabilizing aim. Being nearly immobile while crouching is expected. I don't really have a problem with this for snipers. If one wants scope sway to make it mo...
- by Shijima Kuraimaru - at 2012.12.11 22:28:00
|
402. Tank battles now and before - in General Discussions [original thread]
Sylwester Dziewiecki wrote: EnglishSnake wrote: (...) Forge gun reduce the range a bit, no splash damage, no jumping while charging either (...) We are now playing the small section map, that include 3 to 5 PI structures. I think For...
- by Shijima Kuraimaru - at 2012.12.10 10:08:00
|
403. Amarr Light Av Weapon - in General Discussions [original thread]
Vermaak Doe wrote: Sunlight has nothing to do with it as on a planet it wouldn't do any damage to shields or provide any data. It would still damage shields because it would use the same technology as the current laser but with a significantly...
- by Shijima Kuraimaru - at 2012.12.10 09:48:00
|
404. TEAMWORK ? - in General Discussions [original thread]
I run with team chat on and, most of the time I hear nothing. I announce when and where I put down a droplink when breaking out of being redlined, I comm when I spot an orange heading to an undefended objective. I listen for useful information. 99...
- by Shijima Kuraimaru - at 2012.12.03 03:55:00
|
405. is there any way to install the dust beta on my 2nd ps3 so when i have company w... - in General Discussions [original thread]
Or you could make your friends profiles on your other PS3 and get them to make/log in to their own accounts, and get them buy merc packs if they don't already have Dust access.
- by Shijima Kuraimaru - at 2012.12.03 03:32:00
|
406. To grind or not to grind? - in General Discussions [original thread]
Sentient Archon wrote: Shijima Kuraimaru wrote: If this is what you really want. Go play CoD/MoH and similar games. Dust isn't your kind of game. I will remember this when I shoot you in the face and teabag you . I'm easily forgettab...
- by Shijima Kuraimaru - at 2012.12.03 03:21:00
|
407. INB4FORGENERF - in General Discussions [original thread]
From what I see, most people complaining have never used the FG. I know this because the things they say, like FG easily taking out infantry and snipers from across the map, or that their tank is getting OHKed, or that FGs have infinite range. I w...
- by Shijima Kuraimaru - at 2012.12.03 03:02:00
|
408. Anyone else get paranoid when - in General Discussions [original thread]
I've been in groups of blues that meshed really well and I've been in "squads" and watched all my "squad mates" scramble off by themselves in different directions. Also, it's not easy for a heavy to find a good group that doesn't just sprint off ...
- by Shijima Kuraimaru - at 2012.12.03 01:58:00
|
409. This game makes decent players good, and average players bad. - in General Discussions [original thread]
I'm not a pro player by far but I get the game and how it works, as well as the intent of the skill system, which is working really well IMO. Dust isn't a pure FPSMMO game. It has, as intended, RPG elements. The skill system actually means someth...
- by Shijima Kuraimaru - at 2012.12.03 01:07:00
|
410. To grind or not to grind? - in General Discussions [original thread]
Sentient Archon wrote: When it comes to SP with the weekly cap, it just seems pointless to play for more than a day or 2. Most players know that the skill cap is about 500K skill points for the week and most players get that in a couple of days...
- by Shijima Kuraimaru - at 2012.12.03 00:31:00
|
411. Red lined push back - in General Discussions [original thread]
I hate getting redlined, but when it happens, I suit up in my throw away droplink fitted militia assault suit and use my free LAV to try to speed through and set us a spawn point out in the field. I even announce it over voice for people who have ...
- by Shijima Kuraimaru - at 2012.11.25 00:39:00
|
412. Missile turrets nerfed - in General Discussions [original thread]
Ok. So I played a bit with a rocket installation. Not my skill set but hey. Splash damage reduction fine. Splash Radius reduction is a bit too much. Range reduction is too much. Dispersion is so bad I had rockets shooting off out of the outer reti...
- by Shijima Kuraimaru - at 2012.11.22 22:59:00
|
413. Why Tanks - in General Discussions [original thread]
Necrodermis wrote: BobThe843CakeMan wrote: are u serious. forge guns get faster reload longer range more damage and then damage modules and then breach forges tht do more damage than railguns. u got to be kiding me. tanks get 30 40 % withou...
- by Shijima Kuraimaru - at 2012.11.22 00:23:00
|
414. Missile turrets nerfed - in General Discussions [original thread]
As the victim of many rocket (let's be honest, they're not really missiles) attacks, I do have to say that out of the three things done, only the splash damage was redefined well. There should be a some dispersion but, if the forums are any indica...
- by Shijima Kuraimaru - at 2012.11.21 23:53:00
|
415. Forge Gun Question - in General Discussions [original thread]
Garrett Blacknova wrote: forestghost kinnan wrote: First off i'm not here to start a fight. Second off, I know what happened to my tank. I don't appreciate being called a liar. I've been on Dust through enough builds to know what it's like t...
- by Shijima Kuraimaru - at 2012.11.19 21:57:00
|
416. Forge Gun Question - in General Discussions [original thread]
Ludvig Enraga wrote: Waruiko DUST wrote: well if it was a breach proto that deals like 2.5K right? So if it was 2 10% mods they would get 22% because stacking is broken right now. Weaponry 5 is another 10%. If proficiency was maxed as well t...
- by Shijima Kuraimaru - at 2012.11.19 12:13:00
|
417. Forge Gun Question - in General Discussions [original thread]
Weaponry 5 only get's you 10%. FG Proficiency 5 gives you 15%. So max skilled gives you 25% before damage amplifiers. 2x Complex Heavy Damage Modifiers (Currently no stacking penalty) gives another 20%. If you're using the top HVY Dropsuit you ge...
- by Shijima Kuraimaru - at 2012.11.19 12:11:00
|
418. Side weapon swap speed - in General Discussions [original thread]
Agreed... Switching to sidearm should be nearly instant... but only if the game has you drop your main weapon on the ground to do it, forcing you to have to retrieve your main when you want to go back to it. Have a check box in the options menu f...
- by Shijima Kuraimaru - at 2012.11.19 11:47:00
|
419. I'd almost forgotten the hit detection issues yesterday... - in General Discussions [original thread]
It doesn't only happen with single shot weapons. I ripped into the back of an assault with my HMG. I was getting hit confirmation but wasn't doing any damage as he turned around and killed me with his AR.
- by Shijima Kuraimaru - at 2012.11.19 11:39:00
|
420. I'm done with this crap. Ya'll need to man up. - in General Discussions [original thread]
Altina McAlterson wrote: Beld Errmon wrote: "i'm done with this crap" So does that mean your not gunna play anymore? cause i know lots of people would be crying in the fetal position if there were less Tea baggers around. No Vexen Kri...
- by Shijima Kuraimaru - at 2012.11.19 11:09:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |