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421. Diary of a Novice Forge Gunner - in General Discussions [original thread]
Tyrus 4 wrote: Spec into sharpshooter first. Then damage. Trust me on that. The range is more important. Especially when you start shooting at dropships. Forge does plenty of damage as is. I had ignored sharpshooter until recently. Got it to...
- by Shijima Kuraimaru - at 2012.11.18 08:58:00
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422. the universal sign for drop a nanohive - in General Discussions [original thread]
All this shooting and elbowing... This is going to be funny when friendly fire comes online. And if friendly fire isn't turned on when Dust goes live, then it leaves out one of the great aspects of the Eve universe.
- by Shijima Kuraimaru - at 2012.11.17 08:56:00
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423. Diary of a Novice Forge Gunner - in General Discussions [original thread]
Another tip on taking on missile tanks, and it's not always easy to do, is to find that just right spot where when the missiles are flying at you, they either hit the hill/cover far enough in front of you that you're out of splash damage and, if t...
- by Shijima Kuraimaru - at 2012.11.17 08:48:00
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424. Forge guns don't seem to be worth the trouble. - in General Discussions [original thread]
9K330 with x2 Enhanced Damage Amplifiers and Weaponry Lvl 5. Honestly, I haven't seen many LAVs on the field that could handle more than one direct hit when I've been playing.
- by Shijima Kuraimaru - at 2012.11.17 08:31:00
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425. I am sorry to DUST Players - in General Discussions [original thread]
Well I have clinical depression, anxiety disorder, and adult onset ADHD. I, however, don't use them as an excuse to be a #unt.
- by Shijima Kuraimaru - at 2012.11.17 08:23:00
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426. My NEW MOTTO FOR DUST - in General Discussions [original thread]
Nothing stopping you from deleting the client off your PS3 and loosing the URL for the Forums forever.
- by Shijima Kuraimaru - at 2012.11.17 08:21:00
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427. Logi EVE vs Dust (a question for the Pod side crew) - in General Discussions [original thread]
Garrett Blacknova wrote: [quote=R F Gyro] Quote: Both teams stand out in the open, in their groups, facing each other. ...and there goes any resemblance to FPS tactics. Yes, but the example is using Eve ship tactics. Though they don't ap...
- by Shijima Kuraimaru - at 2012.11.16 08:14:00
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428. Things that bug me - in General Discussions [original thread]
As a primary heavy player, I end up in squads/teams that take off running at full speed and leave me no choice but to trudge along alone and vulnerable. That said, when I get one of you logi guys that sticks with me even for a minute or two, it m...
- by Shijima Kuraimaru - at 2012.11.16 08:01:00
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429. melee is op - in General Discussions [original thread]
Yeah. 135(?) damage is huge in this game. (sarcasm)
- by Shijima Kuraimaru - at 2012.11.16 07:54:00
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430. Counter-Strike Syndrome - in General Discussions [original thread]
I see this happen on occasion and there's no guarantee that leaving the game and joining another random battle will put you on the other team, or even in the same match. As for the blob of free kills on the edge of the red zone, I see that too. S...
- by Shijima Kuraimaru - at 2012.11.16 07:53:00
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431. Balancing issue - in General Discussions [original thread]
You can always buy a missile turret for your LAV.
- by Shijima Kuraimaru - at 2012.11.15 21:23:00
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432. Crazy Shield!! - in General Discussions [original thread]
I rarely pick up a sniper rifle and when I do, it's a militia rifle. This bug affects those too. It's been happening with all the weapons, it's just more noticeable with low rate of fire weapons. I have noticed it with my scrambler pistol and have...
- by Shijima Kuraimaru - at 2012.11.14 03:19:00
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433. Forge gun sound effects - in General Discussions [original thread]
HowDidThatTaste wrote: Yes the sound and light show really give the forge gunner away. As a FG weilder, I think it's a fair trade off for the power of the weapon.
- by Shijima Kuraimaru - at 2012.11.14 02:31:00
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434. LAV light damage - in General Discussions [original thread]
Garrett Blacknova wrote: Shijima Kuraimaru wrote: Scheneighnay McBob wrote: Shijima Kuraimaru wrote: Beld Errmon wrote: small blasters suck, and you do have protection, for everywhere but your head when your facing straight at them...
- by Shijima Kuraimaru - at 2012.11.12 00:20:00
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435. Dear Blue Dots, - in General Discussions [original thread]
1. Everyone's a blue dot to someone. 2. One should not be able to jump into a driver seat without having the appropriate skills in the first place. Same for turrets. 3. When FF gets turned on, maybe team mates will reconsider just jumping into m...
- by Shijima Kuraimaru - at 2012.11.12 00:14:00
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436. Shot down my first dropship today. - in General Discussions [original thread]
Tyrus 4 wrote: Huzzah! *does a little dance* It is a special feeling isn't it?
- by Shijima Kuraimaru - at 2012.11.12 00:00:00
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437. Forge gun question - in General Discussions [original thread]
Goat of Dover wrote: Musta Tornius wrote: Yeah you can kill yourself with the forge gun hitting someone or something too close to you. k thanks I just need to check what the splash damage radius is. I have just had a couple times where a ...
- by Shijima Kuraimaru - at 2012.11.11 23:56:00
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438. LAV light damage - in General Discussions [original thread]
Scheneighnay McBob wrote: Shijima Kuraimaru wrote: Beld Errmon wrote: small blasters suck, and you do have protection, for everywhere but your head when your facing straight at them. News flash driving around in an LAV isn't an I-win but...
- by Shijima Kuraimaru - at 2012.11.11 21:58:00
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439. LAV light damage - in General Discussions [original thread]
Beld Errmon wrote: small blasters suck, and you do have protection, for everywhere but your head when your facing straight at them. News flash driving around in an LAV isn't an I-win button. Not true. I've taken gunners off the backs of LAV...
- by Shijima Kuraimaru - at 2012.11.08 02:45:00
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440. The Thin Red Line - in General Discussions [original thread]
Maken Tosch wrote: Shijima Kuraimaru wrote: There is no red line in Eve. Once we're able to fully utilize the entire maps, not just the one/eighth or smaller sections we're on now, the red line may vanish all together. As it sits right now,...
- by Shijima Kuraimaru - at 2012.11.07 06:56:00
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