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381. Article on funding games... - in General Discussions [original thread]
Touches on what "Free to Play" and "Pay to Win" mean in practice. It's here .
- by S Park Finner - at 2013.03.13 17:01:00
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382. [Request] Search and Recovery Game Mode - in Feedback/Requests [original thread]
One defender player is randomly chosen to hold the key to the location of their team's secret data. Defenders always know the location GÇô it is marked on their maps. Attackers can either kill the key holder GÇô at which point the location shows u...
- by S Park Finner - at 2013.03.12 18:49:00
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383. KB/M is it worth getting a gaming mouse? (baring in mind framerate + input lag) - in General Discussions [original thread]
FWIW, I already had a Logitech G700. It has on-board memory so the functions you program through the PC can carry over to the Play Station when you plug it in. I've had good luck with it replacing the right side functions of the Dual Shock 3 and u...
- by S Park Finner - at 2013.03.11 01:58:00
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384. next build - in General Discussions [original thread]
Iron Wolf Saber wrote: S Park Finner wrote: The new build will be on April 16th with some small updates between now and then for things that CCP can change without modifying the client code. It would be more believable if it was the first ...
- by S Park Finner - at 2013.03.10 01:26:00
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385. next build - in General Discussions [original thread]
The new build will be on April 16th with some small updates between now and then for things that CCP can change without modifying the client code.
- by S Park Finner - at 2013.03.09 22:41:00
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386. Question about Skill- and ModuleBoosts - in Technical Support/Bugs [original thread]
Here is a reference for the stacking penalty in EVE . Folks here are guessing the same math is used in DUST 514.
- by S Park Finner - at 2013.03.09 03:46:00
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387. A Curious Business Strategy. - in General Discussions [original thread]
Severus Smith wrote: Noc Tempre wrote: You are trying so hard but unfortunately you are wrong. The PS4 is an x86_64 architecture. That means Trinity2 would work natively with no change in code. Furthermore, UE3 is dead simple to port stuff i...
- by S Park Finner - at 2013.03.09 02:08:00
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388. I didn't know whether to laugh or cry at this - in General Discussions [original thread]
These two guys seem good hearted and non-critical but it was painful to watch the video .
- by S Park Finner - at 2013.03.08 15:56:00
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389. [SUGGESTION]: Healing modifiers as opposed to damage modifiers - in Feedback/Requests [original thread]
The ways you can get a boost are o skills o modules o (Not in DUST 514 yet) one time modifications to suits (Rigs) o (Not in DUST 514 yet) tool enhancements that specialize a tool to a particular purpose but get used up with it. For healing I wo...
- by S Park Finner - at 2013.03.07 23:17:00
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390. Overwhelming new/ casual players possible solution - in Feedback/Requests [original thread]
I've been watching youtube videos of new DUST 514 players and I caught a bit of the Escapist Magazine live feed. New players are just lost. The starter fits, now that the game has been around for a while, are death traps. In the name of giving n...
- by S Park Finner - at 2013.03.07 01:10:00
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391. [Request] Vehicle Driver Entry Control Button - in Feedback/Requests [original thread]
In the vehicle control scheme there are several unused buttons. Assign one of them the be an entry control button. The driver will get a notification that "Joe wants to enter your vehicle". If the driver presses the button Joe can get in. The ...
- by S Park Finner - at 2013.03.06 13:57:00
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392. Dev's should watch the escapist magazine live feed - in General Discussions [original thread]
Those poor souls are having every problem we've been talking about on the forums. Except they are showing them in a high profile way to all their listeners. The staff members are putting a good face on it but they keep having the same issues a...
- by S Park Finner - at 2013.03.05 22:16:00
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393. [Requests] Mentor Mode, Squad Leader Mode, Camera Crew Mode - in Feedback/Requests [original thread]
Mentor Mode: An player can "look over the shoulder" of another player and be in voice chat with them. Would allow the mentor to advise the newer player, evaluate their performance or just ride along and trash talk. Squad Leader Mode: The screen h...
- by S Park Finner - at 2013.03.04 19:33:00
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394. Choosing a spawn point in ambush -- bad key assignment - in Feedback/Requests [original thread]
Request -- Always get the default with [] and choose any spawn with the X. Or the other way around -- I don't much care. But make it consistent and make it the same for all the game types (Skirmish, whatever). When there are no drop uplinks you ...
- by S Park Finner - at 2013.03.02 01:31:00
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395. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Thinking of the objectives of the system... Provide engaging game play for DUST 514 players
Tie into motivators in DUST 514 and EVE.
Some motivators for corporations / EVE players Territory
Resources
ISK
Battles in space
...
- by S Park Finner - at 2013.03.01 15:04:00
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396. When is next update? - in General Discussions [original thread]
April 16th, with a series of small changes every few weeks building up to it.
- by S Park Finner - at 2013.03.01 02:49:00
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397. What Things Should We Get War Points For That We Don't Get Now? - in Feedback/Requests [original thread]
Let me kick it off with Re-hacking null cannons
Destroying dropped enemy equipment -- nanohives, drop uplinks
Repairing structures
I realized that after these three I had trouble thinking of anything else. Any others you guys can come...
- by S Park Finner - at 2013.02.28 02:32:00
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398. First Hard Freeze in a long time at 18:15 EVE time in Skim Junction Skirmish today. - in Technical Support/Bugs [original thread]
That's the whole story
- by S Park Finner - at 2013.02.27 18:20:00
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399. [Request for DEV info on Drop Uplinks] - in Technical Support/Bugs [original thread]
This is entirely speculation but I've seen some hints of it in recent games... I suspect people who are not in a squad are in the "not-in-a-squad-squad" . That would mean the drop uplink rules we've guessed before: drop uplinks for your squad in ...
- by S Park Finner - at 2013.02.22 17:18:00
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400. "The Tram System... - in General Discussions [original thread]
is down indefinitely for regularly scheduled maintenance. We are sorry for any inconvenience this may cause." It occurred to me this is an excellent metaphor for the current state of the game
- by S Park Finner - at 2013.02.21 22:17:00
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